Rendering Tree Roots Outdoors: A Comparison Between Optical See Through Glasses and Smartphone Modules for Underground Augmented Reality Visualization (Englisch)
- Neue Suche nach: Lilligreen, Gergana
- Neue Suche nach: Marsenger, Philipp
- Neue Suche nach: Wiebel, Alexander
- Neue Suche nach: Lilligreen, Gergana
- Neue Suche nach: Marsenger, Philipp
- Neue Suche nach: Wiebel, Alexander
In:
Virtual, augmented and mixed reality
; 364-380
;
2021
-
ISBN:
- Aufsatz (Konferenz) / Print
-
Titel:Rendering Tree Roots Outdoors: A Comparison Between Optical See Through Glasses and Smartphone Modules for Underground Augmented Reality Visualization
-
Beteiligte:
-
Kongress:VAMR ; 13. ; 2021 ; Online
-
Erschienen in:Virtual, augmented and mixed reality ; 364-380
-
Verlag:
- Neue Suche nach: Springer
-
Erscheinungsort:Cham
-
Erscheinungsdatum:2021
-
ISBN:
-
Medientyp:Aufsatz (Konferenz)
-
Format:Print
-
Sprache:Englisch
- Neue Suche nach: 54.76 / 54.74
- Weitere Informationen zu Basisklassifikation
-
Schlagwörter:
-
Klassifikation:
-
Datenquelle:
Die Inhaltsverzeichnisse werden automatisch erzeugt und basieren auf den im Index des TIB-Portals verfügbaren Einzelnachweisen der enthaltenen Beiträge. Die Anzeige der Inhaltsverzeichnisse kann daher unvollständig oder lückenhaft sein.
- 3
-
Narrative Cognition in Mixed Reality Systems: Towards an Empirical FrameworkBruni, Luis Emilio / Dini, Hossein / Simonetti, Aline et al. | 2021
- 18
-
Exploratory Study on the Use of Augmentation for Behavioural Control in Shared SpacesKamalasanan, Vinu / Schewe, Frederik / Sester, Monika / Vollrath, Mark et al. | 2021
- 32
-
Pose Estimation and Video Annotation Approaches for Understanding Individual and Team Interaction During Augmented Reality-Enabled Mission PlanningKase, Sue / Perry, Vincent / Roy, Heather / Cox, Katherine / Su, Simon et al. | 2021
- 47
-
GazeXR: A General Eye-Tracking System Enabling Invariable Gaze Data in Virtual EnvironmentLenart, Chris / Yang, Yuxin / Gu, Zhiqing / Lu, Cheng-Chang / Kosko, Karl / Ferdig, Richard / Guan, Qiang et al. | 2021
- 59
-
Spatial Viewer: A Remote Work Sharing Tool that Considers Intimacy Among WorkersLi, Sicheng / Makioka, Yudai / Kobayashi, Kyousuke / Xie, Haoran / Takashima, Kentaro et al. | 2021
- 71
-
A Review of Virtual Therapists in Anxiety and Phobias Alleviating ApplicationsMitruț, Oana / Moldoveanu, Alin / Petrescu, Livia / Petrescu, Cătălin / Moldoveanu, Florica et al. | 2021
- 80
-
Designing Limitless Path in Virtual Reality EnvironmentMittal, Raghav / Karre, Sai Anirudh / Reddy, Y. Raghu et al. | 2021
- 96
-
A Comparative Study of Conversational Proxemics for Virtual AgentsNovick, David / Rodriguez, Aaron E. et al. | 2021
- 106
-
Real-Time Data Analytics of COVID Pandemic Using Virtual RealitySharma, Sharad / Bodempudi, Sri Teja / Reehl, Aishwarya et al. | 2021
- 117
-
Design Considerations for Interacting and Navigating with 2 Dimensional and 3 Dimensional Medical Images in Virtual, Augmented and Mixed Reality Medical ApplicationsSilva, Jennifer N. Avari / Southworth, Michael K. / Andrews, Christopher M. / Privitera, Mary Beth / Henry, Alexander B. / Silva, Jonathan R. et al. | 2021
- 134
-
Virtual Reality Sickness Evaluation in Exergames for Older Hypertensive Patients: A Comparative Study of Training Methods in a Virtual EnvironmentStamm, Oskar / Vorwerg, Susan et al. | 2021
- 147
-
Consistency in Multi-device Service Including VR: A Case StudyXie, Tian / Jin, Zhifeng / Liu, Zhejun / He, Entang et al. | 2021
- 163
-
The Effect of Body-Based Haptic Feedback on Player Experience During VR GamingCarroll, Michael / Yildirim, Caglar et al. | 2021
- 172
-
User Defined Walking-In-Place Gestures for Intuitive Locomotion in Virtual RealityKim, Woojoo / Shin, Eunsik / Xiong, Shuping et al. | 2021
- 183
-
Exploring Human-to-Human Telepresence and the Use of Vibro-Tactile Commands to Guide Human StreamersPfeil, Kevin P. / Kapalo, Katelynn A. / Koh, Seng Lee / Wisniewski, Pamela / LaViola, Joseph J. Jr. et al. | 2021
- 203
-
Pseudo-haptic Perception in Smartphones Graphical Interfaces: A Case StudyVerona, Edmilson Domaredzki / Brum, Beatriz Regina / Oliveira, Claiton de / Sanches, Silvio Ricardo Rodrigues / Corrêa, Cléber Gimenez et al. | 2021
- 223
-
A Research on Sensing Localization and Orientation of Objects in VR with Facial Vibrotactile DisplayWang, Ke / Li, Yi-Hsuan / Hsu, Chun-Chen / Jiang, Jiabei / Liu, Yan / Zhao, Zirui / Yue, Wei / Yao, Lu et al. | 2021
- 242
-
HaptMR: Smart Haptic Feedback for Mixed Reality Based on Computer Vision SemanticZhang, Yueze / Liang, Ruoxin / Sun, Zhanglei / Koch, Maximilian et al. | 2021
- 259
-
Position Estimation of Occluded Fingertip Based on Image of Dorsal Hand from RGB CameraZhao, Zheng / Umezawa, Takeshi / Osawa, Noritaka et al. | 2021
- 275
-
Usability and User Experience of Interactions on VR-PC, HoloLens 2, VR Cardboard and AR Smartphone in a Biomedical ApplicationBalani, Manisha Suresh / Tümler, Johannes et al. | 2021
- 288
-
Simulation of the Field of View in AR and VR HeadsetsBrauns, Sarah / Tümler, Johannes et al. | 2021
- 301
-
Exploring Perspective Switching in Immersive VR for Learning First Aid in Lower Secondary EducationDahl, Tone Lise / Storlykken, Olve / Røssehaug, Bård H. et al. | 2021
- 317
-
Beyond Visible Light: User and Societal Impacts of Egocentric Multispectral VisionErickson, Austin / Kim, Kangsoo / Bruder, Gerd / Welch, Gregory F. et al. | 2021
- 336
-
No One is Superman: 3-D Safety Margin Profiles When Using Head-Up Display (HUD) for Takeoff in Low Visibility and High Crosswind ConditionsKratchounova, Daniela / Choi, Inchul / Mofle, Theodore / Miller, Larry / Hesselroth, Jeremy / Stevenson, Scott / Humphreys, Mark et al. | 2021
- 353
-
Robust Camera Motion Estimation for Point-of-View Video StabilizationLee, Wonwoo / Yoo, Byeongwook / Kim, Deokho / Lee, Jaewoong / Yim, Sunghoon / Kwon, Taehyuk / Lee, Gunill / Jeong, Jiwon et al. | 2021
- 364
-
Rendering Tree Roots Outdoors: A Comparison Between Optical See Through Glasses and Smartphone Modules for Underground Augmented Reality VisualizationLilligreen, Gergana / Marsenger, Philipp / Wiebel, Alexander et al. | 2021
- 381
-
Using Head-Mounted Displays for Virtual Reality: Investigating Subjective Reactions to Eye-Tracking ScenariosMaraj, Crystal / Hurter, Jonathan / Pruitt, Joseph et al. | 2021
- 395
-
Omnidirectional Flick ViewSuzuki, Ryota / Sato, Tomomi / Iwata, Kenji / Satoh, Yutaka et al. | 2021
- 417
-
Virtual Fieldwork: Designing Augmented Reality Applications Using Virtual Reality WorldsGushima, Kota / Nakajima, Tatsuo et al. | 2021
- 431
-
Contextually Adaptive Multimodal Mixed Reality Interfaces for Dismounted Operator Teaming with Unmanned System SwarmsJenkins, Michael / Stone, Richard / Lajoie, Brodey / Alfonso, David / Rosenblatt, Andrew / Kingsley, Caroline / Bird, Les / Cipoletta, David / Kelly, Sean et al. | 2021
- 452
-
Virtual Solutions for Gathering Consumer Feedback on Food: A Literature Review and AnalysisJung, Summer D. / Claire, Sahej / Fukunaga, Julie / Garcia, Joaquin / Kim, Soh et al. | 2021
- 472
-
Modernizing Aircraft Inspection: Conceptual Design of an Augmented Reality Inspection Support ToolKillingsworth, Clay D. / Horner, Charis K. / Sanchez, Stacey A. / Claypoole, Victoria L. et al. | 2021
- 486
-
The Potential of Augmented Reality for Remote SupportKohn, Stefan / Schaub, Moritz et al. | 2021
- 499
-
A Review of Distributed VR Co-design SystemsLapointe, Jean-François / Vinson, Norman G. / Katsuragawa, Keiko / Emond, Bruno et al. | 2021
- 511
-
The Mobile Office: A Mobile AR Systems for Productivity Applications in Industrial EnvironmentsGarcia, Daniel Antonio Linares / Dongre, Poorvesh / Roofigari-Esfahan, Nazila / Bowman, Doug A. et al. | 2021
- 533
-
Virtual Reality Compensatory Aid for Improved Weapon Splash-Zone AwarenessRodriguez, Richi / Mifsud, Domenick / Wickens, Chris / Williams, Adam S. / Tarre, Kathrine / Crane, Peter / Ortega, Francisco R. et al. | 2021
- 545
-
Mixed Reality Visualization of Friendly vs Hostile Decision DynamicsSu, Simon / Kase, Sue / Hung, Chou / Hare, J. Zach / Rinderspacher, B. Christopher / Amburn, Charles et al. | 2021
- 556
-
Doing Versus Observing: Virtual Reality and 360-Degree Video for Training Manufacturing TasksWall, Emily S. / Carruth, Daniel / Harvel, Nicholas et al. | 2021
- 571
-
Design and Research on the Virtual Simulation Teaching Platform of Shanghai Jade Carving Techniques Based on Unity 3D TechnologyDong, Beibei / Pan, Shangshi / Fu, RongRong et al. | 2021
- 582
-
IMEVR: An MVC Framework for Military Training VR SimulatorsGirardi, Romullo / Oliveira, Jauvane C. de et al. | 2021
- 595
-
Extended Reality, Pedagogy, and Career Readiness: A Review of LiteratureGuilbaud, Patrick / Guilbaud, T. Christa / Jennings, Dane et al. | 2021
- 614
-
Development of an AR Training Construction System Using Embedded Information in a Real EnvironmentHarazono, Yuki / Tamura, Taichi / Omoto, Yusuke / Ishii, Hirotake / Shimoda, Hiroshi / Tanaka, Yoshiaki / Takahashi, Yoshiyuki et al. | 2021
- 626
-
LibrARy – Enriching the Cultural Physical Spaces with Collaborative AR ContentIfrim, Andreea-Carmen / Moldoveanu, Florica / Moldoveanu, Alin / Grădinaru, Alexandru et al. | 2021
- 639
-
Supporting Embodied and Remote Collaboration in Shared Virtual EnvironmentsManuel, Mark / Dongre, Poorvesh / Alhamadani, Abdulaziz / Gračanin, Denis et al. | 2021
- 653
-
A Survey on Applications of Augmented, Mixed and Virtual Reality for Nature and EnvironmentRambach, Jason / Lilligreen, Gergana / Schäfer, Alexander / Bankanal, Ramya / Wiebel, Alexander / Stricker, Didier et al. | 2021
- 676
-
Flexible Low-Cost Digital Puppet SystemRao, Nanjie / Chu, Sharon Lynn / Chenore, Ranger et al. | 2021
- 695
-
Mixed Reality Technology Capabilities for Combat-Casualty Handoff TrainingSchubert, Ryan / Bruder, Gerd / Tanaka, Alyssa / Guido-Sanz, Francisco / Welch, Gregory F. et al. | 2021