IEEE VR 2023 Introducing the Special Issue (Englisch)
- Neue Suche nach: Shen, Han-Wei
- Neue Suche nach: Kiyokawa, Kiyoshi
- Neue Suche nach: Shen, Han-Wei
- Neue Suche nach: Kiyokawa, Kiyoshi
In:
IEEE Transactions on Visualization and Computer Graphics
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29
, 5
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vii
;
2023
- Aufsatz (Zeitschrift) / Elektronische Ressource
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Titel:IEEE VR 2023 Introducing the Special Issue
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Beteiligte:Shen, Han-Wei ( Autor:in ) / Kiyokawa, Kiyoshi ( Autor:in )
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Erschienen in:IEEE Transactions on Visualization and Computer Graphics ; 29, 5 ; vii
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Verlag:
- Neue Suche nach: IEEE
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Erscheinungsdatum:01.05.2023
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Format / Umfang:180303 byte
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ISSN:
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DOI:
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Medientyp:Aufsatz (Zeitschrift)
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Format:Elektronische Ressource
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Sprache:Englisch
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Datenquelle:
Inhaltsverzeichnis – Band 29, Ausgabe 5
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Die Inhaltsverzeichnisse werden automatisch erzeugt und basieren auf den im Index des TIB-Portals verfügbaren Einzelnachweisen der enthaltenen Beiträge. Die Anzeige der Inhaltsverzeichnisse kann daher unvollständig oder lückenhaft sein.
- 2211
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Upper Body Thermal Referral and Tactile Masking for Localized FeedbackSon, Hyungki / Wang, Haokun / Singhal, Yatharth / Kim, Jin Ryong et al. | 2023
- 2220
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Evaluating the Effects of Virtual Reality Environment Learning on Subsequent Robot Teleoperation in an Unfamiliar BuildingEisentrager, Karl / Haubner, Judith / Brade, Jennifer / Einhauser, Wolfgang / Bendixen, Alexandra / Winkler, Sven / Klimant, Philipp / Jahn, Georg et al. | 2023
- 2230
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Modified Egocentric Viewpoint for Softer Seated Experience in Virtual RealityMatsumuro, Miki / Mori, Shohei / Kataoka, Yuta / Igarashi, Fumiaki / Shibata, Fumihisa / Kimura, Asako et al. | 2023
- 2239
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LFACon: Introducing Anglewise Attention to No-Reference Quality Assessment in Light Field SpaceQu, Qiang / Chen, Xiaoming / Chung, Yuk Ying / Cai, Weidong et al. | 2023
- 2249
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Perceptually-guided Dual-mode Virtual Reality System For Motion-adaptive DisplayZeng, Hui / Zhao, Rong et al. | 2023
- 2258
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How Virtual Hand Representations Affect the Perceptions of Dynamic Affordances in Virtual RealityVenkatakrishnan, Roshan / Venkatakrishnan, Rohith / Raveendranath, Balagopal / Pagano, Christopher C. / Robb, Andrew C. / Lin, Wen-Chieh / Babu, Sabarish V. et al. | 2023
- 2269
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Leveling the Playing Field: A Comparative Reevaluation of Unmodified Eye Tracking as an Input and Interaction Modality for VRFernandes, Ajoy S. / Murdison, T. Scott / Proulx, Michael J. et al. | 2023
- 2280
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Shadowless Projection Mapping using Retrotransmissive OpticsHiratani, Kosuke / Iwai, Daisuke / Kageyama, Yuta / Punpongsanon, Parinya / Hiraki, Takefumi / Sato, Kosuke et al. | 2023
- 2291
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A Survey on Remote Assistance and Training in Mixed Reality EnvironmentsFidalgo, Catarina G. / Yan, Yukang / Cho, Hyunsung / Sousa, Mauricio / Lindlbauer, David / Jorge, Joaquim et al. | 2023
- 2304
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Effects of Collaborative Training Using Virtual Co-embodiment on Motor Skill LearningKodama, Daiki / Mizuho, Takato / Hatada, Yuji / Narumi, Takuji / Hirose, Michitaka et al. | 2023
- 2315
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FREE-RDW: A Multi-user Redirected Walking Method for Supporting Non-forward StepsDong, Tianyang / Gao, Tieqi / Dong, Yinyan / Wang, Liming / Hu, Kefan / Fan, Jing et al. | 2023
- 2326
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Cybersickness, Cognition, & Motor Skills: The Effects of Music, Gender, and Gaming ExperienceKourtesis, Panagiotis / Amir, Rayaan / Linnell, Josie / Argelaguet, Ferran / MacPherson, Sarah E. et al. | 2023
- 2337
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LiDAR-aid Inertial Poser: Large-scale Human Motion Capture by Sparse Inertial and LiDAR SensorsRen, Yiming / Zhao, Chengfeng / He, Yannan / Cong, Peishan / Liang, Han / Yu, Jingyi / Xu, Lan / Ma, Yuexin et al. | 2023
- 2348
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Can I Squeeze Through? Effects of Self-Avatars and Calibration in a Person-Plus-Virtual-Object System on Perceived Lateral Passability in VRBhargava, Ayush / Venkatakrishnan, Rohith / Venkatakrishnan, Roshan / Lucaites, Kathryn / Solini, Hannah / Robb, Andrew C. / Pagano, Christopher C. / Babu, Sabarish V. et al. | 2023
- 2358
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The Impact of Avatar and Environment Congruence on Plausibility, Embodiment, Presence, and the Proteus Effect in Virtual RealityMal, David / Wolf, Erik / Dollinger, Nina / Wienrich, Carolin / Latoschik, Marc Erich et al. | 2023
- 2369
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Comparing Different Grasping Visualizations for Object Manipulation in VR using ControllersGanias, Giorgos / Lougiakis, Christos / Katifori, Akrivi / Roussou, Maria / Ioannidis, Yannis / Ioannidis, loannis Panagiotis et al. | 2023
- 2379
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ShadowMover: Automatically Projecting Real Shadows onto Virtual ObjectYu, Piaopiao / Guo, Jie / Huang, Fan / Chen, Zhenyu / Wang, Chen / Zhang, Yan / Guo, Yanwen et al. | 2023
- 2390
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A Lack of Restraint: Comparing Virtual Reality Interaction Techniques for Constrained Transport SeatingWilson, Graham / McGill, Mark / Medeiros, Daniel / Brewster, Stephen et al. | 2023
- 2401
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Measuring Interpersonal Trust towards Virtual Humans with a Virtual Maze ParadigmLin, Jinghuai / Cronje, Johrine / Kathner, Ivo / Pauli, Paul / Latoschik, Marc Erich et al. | 2023
- 2412
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Give Me a Hand: Improving the Effectiveness of Near-field Augmented Reality Interactions By Avatarizing Users' End EffectorsVenkatakrishnan, Roshan / Venkatakrishnan, Rohith / Raveendranath, Balagopal / Pagano, Christopher C. / Robb, Andrew C. / Lin, Wen-Chieh / Babu, Sabarish V. et al. | 2023
- 2423
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Eating, Smelling, and Seeing: Investigating Multisensory Integration and (In)congruent Stimuli while Eating in VRWeidner, Florian / Maier, Jana E. / Broll, Wolfgang et al. | 2023
- 2434
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Evaluation of AR visualization approaches for catheter insertion into the ventricle cavityBenmahdjoub, Mohamed / Thabit, Abdullah / van Veelen, Marie-Lise C. / Niessen, Wiro J. / Wolvius, Eppo B. / Walsum, Theo van et al. | 2023
- 2446
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A Study of Change Blindness in Immersive EnvironmentsMartin, Daniel / Sun, Xin / Gutierrez, Diego / Masia, Belen et al. | 2023
- 2456
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A Video-Based Augmented Reality System for Human-in-the-Loop Muscle Strength Assessment of Juvenile DermatomyositisZhou, Kanglei / Cai, Ruizhi / Ma, Yue / Tan, Qingqing / Wang, Xinning / Li, Jianguo / Shum, Hubert P. H. / Li, Frederick W. B. / Jin, Song / Liang, Xiaohui et al. | 2023
- 2467
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Gaining the High Ground: Teleportation to Mid-Air Targets in Immersive Virtual EnvironmentsWeissker, Tim / Bimberg, Pauline / Gokhale, Aalok Shashidhar / Kuhlen, Torsten / Froehlich, Bernd et al. | 2023
- 2478
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Effect of Frame Rate on User Experience, Performance, and Simulator Sickness in Virtual RealityWang, Jialin / Shi, Rongkai / Zheng, Wenxuan / Xie, Weijie / Kao, Dominic / Liang, Hai-Ning et al. | 2023
- 2489
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The Dating Metaverse: Why We Need to Design for Consent in Social VRZytko, Douglas / Chan, Jonathan et al. | 2023
- 2499
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GestureSurface: VR Sketching through Assembling Scaffold Surface with Non-Dominant HandXu, Xinchi / Zhou, Yang / Shao, Bingchan / Feng, Guihuan / Yu, Chun et al. | 2023
- 2508
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Wavelet-Based Fast Decoding of 360° VideosGroth, Colin / Fricke, Sascha / Castillo, Susana / Magnor, Marcus et al. | 2023
- 2517
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How to Maximise Spatial Presence: Design Guidelines for a Virtual Learning Environment for School UseRieger, Marc Bastian / Risch, Bjorn et al. | 2023
- 2527
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Emotional Voice PuppetryPan, Ye / Zhang, Ruisi / Cheng, Shengran / Tan, Shuai / Ding, Yu / Mitchell, Kenny / Yang, Xubo et al. | 2023
- 2536
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PACE: Data-Driven Virtual Agent Interaction in Dense and Cluttered EnvironmentsMullen, James F. / Manocha, Dinesh et al. | 2023
- 2547
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Introducing 3D Thumbnails to Access 360-Degree Videos in Virtual RealityVermast, Alissa / Hurst, Wolfgang et al. | 2023
- 2557
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Inward VR: Toward a Qualitative Method for Investigating Interoceptive Awareness in VRHaley, Alexander C. / Thorpe, Don / Pelletier, Alex / Yarosh, Svetlana / Keefe, Daniel F. et al. | 2023
- 2567
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I Can't See That! Considering the Readability of Small Objects in Virtual EnvironmentsYoung, Jacob / Pantidi, Nadia / Wood, Matthew et al. | 2023
- 2575
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Skeleton-based Human Action Recognition via Large-kernel Attention Graph Convolutional NetworkLiu, Yanan / Zhang, Hao / Li, Yanqiu / He, Kangjian / Xu, Dan et al. | 2023
- 2586
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GeoSynth: A Photorealistic Synthetic Indoor Dataset for Scene UnderstandingPugh, Brian / Chernak, Davin / Jiddi, Salma et al. | 2023
- 2596
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A Systematic Review on the Visualization of Avatars and Agents in AR & VR displayed using Head-Mounted DisplaysWeidner, Florian / Boettcher, Gerd / Arboleda, Stephanie Arevalo / Diao, Chenyao / Sinani, Luljeta / Kunert, Christian / Gerhardt, Christoph / Broll, Wolfgang / Raake, Alexander et al. | 2023
- 2607
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Effects of the Visual Fidelity of Virtual Environments on Presence, Context-dependent Forgetting, and Source-monitoring ErrorMizuho, Takato / Narumi, Takuji / Kuzuoka, Hideaki et al. | 2023
- 2615
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CardioGenesis4D: Interactive Morphological Transitions of Embryonic Heart Development in a Virtual Learning EnvironmentSchott, Danny / Kunz, Matthias / Wunderling, Tom / Heinrich, Florian / Braun-Dullaeus, Rudiger / Hansen, Christian et al. | 2023
- 2626
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Body and Time: Virtual Embodiment and its Effect on Time PerceptionUnruh, Fabian / Vogel, David / Landeck, Maximilian / Lugrin, Jean-Luc / Latoschik, Marc Erich et al. | 2023
- 2637
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Monte-Carlo Redirected Walking: Gain Selection Through Simulated WalksCongdon, Ben J. / Steed, Anthony et al. | 2023
- 2647
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ConeSpeech: Exploring Directional Speech Interaction for Multi-Person Remote Communication in Virtual RealityYan, Yukang / Liu, Haohua / Shi, Yingtian / Wang, Jingying / Guo, Ruici / Li, Zisu / Xu, Xuhai / Yu, Chun / Wang, Yuntao / Shi, Yuanchun et al. | 2023
- 2658
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Text Input for Non-Stationary XR Workspaces: Investigating Tap and Word-Gesture Keyboards in Virtual and Augmented RealityKern, Florian / Niebling, Florian / Latoschik, Marc Erich et al. | 2023
- 2670
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GroundFlow: Liquid-based Haptics for Simulating Fluid on the Ground in Virtual RealityHan, Ping-Hsuan / Wang, Tzu-Hua / Chou, Chien-Hsing et al. | 2023
- 2680
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Exploring Plausibility and Presence in Mixed Reality ExperiencesWestermeier, Franziska / Brubach, Larissa / Latoschik, Marc Erich / Wienrich, Carolin et al. | 2023
- 2690
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Masked360: Enabling Robust 360-degree Video Streaming with Ultra Low Bandwidth ConsumptionLuo, Zhenxiao / Chai, Baili / Wang, Zelong / Hu, Miao / Wu, Di et al. | 2023
- 2700
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Add-on Occlusion: Turning Off-the-Shelf Optical See-through Head-mounted Displays Occlusion-capableZhang, Yan / Hu, Xiaodan / Kiyokawa, Kiyoshi / Yang, Xubo et al. | 2023
- 2710
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Evaluating Augmented Reality Landmark Cues and Frame of Reference Displays with Virtual RealityZhao, Yu / Stefanucci, Jeanine / Creem-Regehr, Sarah / Bodenheimer, Bobby et al. | 2023
- 2721
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Comparing the Effects of Visual Realism on Size Perception in VR versus Real World Viewing through Physical and Verbal JudgmentsWijayanto, Ignatius Alex / Babu, Sabarish V. / Pagano, Christopher C. / Chuang, Jung Hong et al. | 2023
- 2732
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NeRFPlayer: A Streamable Dynamic Scene Representation with Decomposed Neural Radiance FieldsSong, Liangchen / Chen, Anpei / Li, Zhong / Chen, Zhang / Chen, Lele / Yuan, Junsong / Xu, Yi / Geiger, Andreas et al. | 2023
- 2743
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When Tangibles Become Deformable: Studying Pseudo-Stiffness Perceptual Thresholds in a VR Grasping TaskBouzbib, Elodie / Pacchierotti, Claudio / Lecuyer, Anatole et al. | 2023
- 2753
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Dynamic Redirection for VR Haptics with a Handheld StickZhou, Yuqi / Popescu, Voicu et al. | 2023
- 2763
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The Design Space of the Auditory Representation of Objects and Their Behaviours in Virtual Reality for Blind PeopleGuerreiro, Joao / Kim, Yujin / Nogueira, Rodrigo / Chung, SeungA / Rodrigues, Andre / Oh, Uran et al. | 2023
- 2774
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Privacy-preserving datasets of eye-tracking samples with applications in XRDavid-John, Brendan / Butler, Kevin / Jain, Eakta et al. | 2023
- 2785
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Using Virtual Replicas to Improve Mixed Reality Remote CollaborationTian, Huayuan / Lee, Gun A. / Bai, Huidong / Billinghurst, Mark et al. | 2023
- 2796
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Assisted walking-in-place: Introducing assisted motion to walking-by-cycling in embodied virtual realityMoullec, Yann / Cogne, Melanie / Saint-Aubert, Justine / Lecuyer, Anatole et al. | 2023
- 2806
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CrowbarLimbs: A Fatigue-Reducing Virtual Reality Text Entry MetaphorBakar, Muhammad Abu / Tsai, Yu-Ting / Hsueh, Hao-Han / Li, Elena Carolina et al. | 2023
- 2816
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Off-Axis Layered Displays: Hybrid Direct-View/Near-Eye Mixed Reality with Focus CuesEbner, Christoph / Mohr, Peter / Langlotz, Tobias / Peng, Yifan / Schmalstieg, Dieter / Wetzstein, Gordon / Kalkofen, Denis et al. | 2023
- 2826
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Integrating Both Parallax and Latency Compensation into Video See-through Head-mounted DisplayIshihara, Atsushi / Aga, Hiroyuki / Ishihara, Yasuko / Ichikawa, Hirotake / Kaji, Hidetaka / Kawasaki, Koichi / Kobayashi, Daita / Kobayashi, Toshimi / Nishida, Ken / Hamasaki, Takumi et al. | 2023
- 2837
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ImTooth: Neural Implicit Tooth for Dental Augmented RealityLi, Hai / Zhai, Hongjia / Yang, Xingrui / Wu, Zhirong / Zheng, Yihao / Wang, Haofan / Wu, Jianchao / Bao, Hujun / Zhang, Guofeng et al. | 2023
- ii
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2023 IEEE Conference on Virtual Reality and 3D User Interfaces| 2023
- iii
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Table of Content| 2023
- vii
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IEEE VR 2023 Introducing the Special IssueShen, Han-Wei / Kiyokawa, Kiyoshi et al. | 2023
- viii
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IEEE VR 2023 Message from the Program Chairs and Guest EditorsBodenheimer, Bobby / Popescu, Voicu / Quarles, John / Wang, Lili et al. | 2023
- x
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IEEE VR 2023 Visualization and Graphics Technical Committee (VGTC) Statement| 2023
- xi
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IEEE VR 2023 Steering Committee Members| 2023
- xii
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IEEE VR 2023 International Program Supercommittee| 2023
- xv
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IEEE VR 2023 Paper Reviewers| 2023