A Game Experience in Every Application - Interactive Robot Theater (Englisch)
- Neue Suche nach: Breazeal, Cynthia
- Neue Suche nach: Breazeal, Cynthia
- Neue Suche nach: Brooks, Andrew
- Neue Suche nach: Gray, Jesse
- Neue Suche nach: Hancher, Matt
- Neue Suche nach: McBean, John
- Neue Suche nach: Stiehl, Dan
- Neue Suche nach: Strickon, Joshua
In:
Communications of the ACM
;
46
, 7
; 76-85
;
2003
-
ISSN:
- Aufsatz (Zeitschrift) / Print
-
Titel:A Game Experience in Every Application - Interactive Robot Theater
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Beteiligte:Breazeal, Cynthia ( Autor:in ) / Brooks, Andrew / Gray, Jesse / Hancher, Matt / McBean, John / Stiehl, Dan / Strickon, Joshua
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Erschienen in:Communications of the ACM ; 46, 7 ; 76-85
-
Verlag:
- Neue Suche nach: Assoc.
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Erscheinungsort:New York, NY
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Erscheinungsdatum:2003
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ISSN:
-
ZDBID:
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Medientyp:Aufsatz (Zeitschrift)
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Format:Print
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Sprache:Englisch
- Neue Suche nach: 54.00
- Weitere Informationen zu Basisklassifikation
- Neue Suche nach: 770/3155
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Schlagwörter:
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Klassifikation:
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Datenquelle:
Inhaltsverzeichnis – Band 46, Ausgabe 7
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Die Inhaltsverzeichnisse werden automatisch erzeugt und basieren auf den im Index des TIB-Portals verfügbaren Einzelnachweisen der enthaltenen Beiträge. Die Anzeige der Inhaltsverzeichnisse kann daher unvollständig oder lückenhaft sein.
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A Game Experience in Every Application - IntroductionRosenbloom, Andrew et al. | 2003
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A Game Experience in Every Application - Making a Game of System DesignSwartout, William et al. | 2003
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A Game Experience in Every Application - Interactive Robot TheaterBreazeal, Cynthia et al. | 2003
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