Steps towards a Generic Interface between Interactive Storytelling Applications and Character Animation Engines (Englisch)
- Neue Suche nach: Weiß, Sebastian A.
- Neue Suche nach: Berger, Florian
- Neue Suche nach: Marbach, Alexander
- Neue Suche nach: Müller, Wolfgang
- Neue Suche nach: Spierling, Ulrike
- Neue Suche nach: Szilas, Nicolas
- Neue Suche nach: Weiß, Sebastian A.
- Neue Suche nach: Berger, Florian
- Neue Suche nach: Marbach, Alexander
- Neue Suche nach: Müller, Wolfgang
In:
Interactive Storytelling
: First Joint International Conference on Interactive Digital Storytelling, ICIDS 2008 Erfurt, Germany, November 26-29, 2008 Proceedings
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Kapitel: 15
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92-95
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2006
- Aufsatz/Kapitel (Buch) / Elektronische Ressource
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Titel:Steps towards a Generic Interface between Interactive Storytelling Applications and Character Animation Engines
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Beteiligte:Spierling, Ulrike ( Herausgeber:in ) / Szilas, Nicolas ( Herausgeber:in ) / Weiß, Sebastian A. ( Autor:in ) / Berger, Florian ( Autor:in ) / Marbach, Alexander ( Autor:in ) / Müller, Wolfgang ( Autor:in )
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Kongress:Joint International Conference on Interactive Digital Storytelling ; 2008 ; Erfurt, Germany
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Erschienen in:Interactive Storytelling : First Joint International Conference on Interactive Digital Storytelling, ICIDS 2008 Erfurt, Germany, November 26-29, 2008 Proceedings ; Kapitel: 15 ; 92-95Lecture Notes in Computer Science ; 5334 ; 92-95
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Verlag:
- Neue Suche nach: Springer Berlin Heidelberg
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Erscheinungsort:Berlin, Heidelberg
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Erscheinungsdatum:27.11.2006
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Format / Umfang:4 pages
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ISBN:
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ISSN:
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DOI:
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Medientyp:Aufsatz/Kapitel (Buch)
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Format:Elektronische Ressource
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Sprache:Englisch
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Schlagwörter:
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Datenquelle:
Inhaltsverzeichnis E-Book
Die Inhaltsverzeichnisse werden automatisch erzeugt und basieren auf den im Index des TIB-Portals verfügbaren Einzelnachweisen der enthaltenen Beiträge. Die Anzeige der Inhaltsverzeichnisse kann daher unvollständig oder lückenhaft sein.
- 1
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Embracing the Combinatorial Explosion: A Brief Prescription for Interactive Story R&DStern, Andrew et al. | 2006
- 2
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Interactive Narrative, Plot Types, and Interpersonal RelationsRyan, Marie-Laure et al. | 2006
- 3
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The IRIS Network of Excellence: Integrating Research in Interactive StorytellingCavazza, Marc / Donikian, Stéphane / Christie, Marc / Spierling, Ulrike / Szilas, Nicolas / Vorderer, Peter / Hartmann, Tilo / Klimmt, Christoph / André, Elisabeth / Champagnat, Ronan et al. | 2006
- 4
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Mobile Urban Drama – Setting the Stage with Location Based TechnologiesHansen, Frank Allan / Kortbek, Karen Johanne / Grønbæk, Kaj et al. | 2006
- 5
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Say Anything: A Massively Collaborative Open Domain Story Writing CompanionSwanson, Reid / Gordon, Andrew S. et al. | 2006
- 6
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Locating Drama: A Demonstration of Location-Aware Audio DramaParry, Nye / Bendon, Helen / Boyd Davis, Stephen / Moar, Magnus et al. | 2006
- 7
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Lies and SeductionsLankoski, Petri / Horttana, Tommi et al. | 2006
- 8
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Animation-Based Interactive Storytelling SystemSumi, Kaoru et al. | 2006
- 9
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Dear Esther: An Interactive Ghost Story Built Using the Source EnginePinchbeck, Dan et al. | 2006
- 10
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Walking the Edit – A Research Project of the Master Cinema Network in SwitzerlandFischer, Ulrich et al. | 2006
- 11
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3D Immersion in Virtual Agents EducationBrom, Cyril / Gemrot, Jakub / Burkert, Ondřej / Kadlec, Rudolf / Bída, Michal et al. | 2006
- 12
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Exploring Non-verbal Behavior Models for Believable CharactersSeif El-Nasr, Magy / Wei, Huaxin et al. | 2006
- 13
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Revisiting Character-Based Affective Storytelling under a Narrative BDI FrameworkPeinado, Federico / Cavazza, Marc / Pizzi, David et al. | 2006
- 14
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VirtualActor: Endowing Virtual Characters with a Repertoire for ActingIurgel, Ido A. et al. | 2006
- 15
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Steps towards a Generic Interface between Interactive Storytelling Applications and Character Animation EnginesWeiß, Sebastian A. / Berger, Florian / Marbach, Alexander / Müller, Wolfgang et al. | 2006
- 16
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Looking at the Interactive Narrative Experience through the Eyes of the ParticipantsMilam, David / Seif El-Nasr, Magy / Wakkary, Ron et al. | 2006
- 17
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Play and Narration as Patterns of Meaning Construction: Theoretical Foundation and Empirical Evaluation of the User Experience of Interactive FilmsFriess, Regina et al. | 2006
- 18
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Trying to Get Trapped in the Past – Exploring the Illusion of Presence in Virtual DramaStruck, Georg / Böse, Ralf / Spierling, Ulrike et al. | 2006
- 19
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The Functions of Music in Interactive MediaBerndt, Axel / Hartmann, Knut et al. | 2006
- 20
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Adaptive Musical Expression from Automatic Realtime Orchestration and PerformanceBerndt, Axel / Theisel, Holger et al. | 2006
- 21
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Narrative Generation for Suspense: Modeling and EvaluationCheong, Yun-Gyung / Young, R. Michael et al. | 2006
- 22
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A Use of Flashback and Foreshadowing for Surprise Arousal in Narrative Using a Plan-Based ApproachBae, Byung-Chull / Young, R. Michael et al. | 2006
- 23
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Story Planning with Vignettes: Toward Overcoming the Content Production BottleneckRiedl, Mark O. / Sugandh, Neha et al. | 2006
- 24
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Schemas in Directed Emergent DramaArinbjarnar, Maria / Kudenko, Daniel et al. | 2006
- 25
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Developing a Drama Management Architecture for Interactive Fiction GamesOntañón, Santiago / Jain, Abhishek / Mehta, Manish / Ram, Ashwin et al. | 2006
- 26
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Planning and Interaction Levels for TV StorytellingCiarlini, Angelo E. M. / Camanho, Marcelo M. / Dória, Thiago R. / Furtado, Antonio L. / Pozzer, Cesar T. / Feijó, Bruno et al. | 2006
- 27
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Exploiting Structure and Conventions of Movie Scripts for Information Retrieval and Text MiningJhala, Arnav et al. | 2006
- 28
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Generation of Dilemma-Based Narratives: Method and Turing Test EvaluationBarber, Heather / Kudenko, Daniel et al. | 2006
- 29
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Emergent Stories FacilitatedFigueiredo, Rui / Brisson, Antonio / Aylett, Ruth / Paiva, Ana et al. | 2006
- 30
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Making Stories Player-Specific: Delayed Authoring in Interactive StorytellingThue, David / Bulitko, Vadim / Spetch, Marcia et al. | 2006
- 31
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Verbal Communication of Story Facilitators in Multi-player Role-Playing GamesTychsen, Anders / Brolund, Thea / Hitchens, Michael et al. | 2006
- 32
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Improvisation and Performance as Models for Interacting with StoriesTanenbaum, Theresa Jean / Tanenbaum, Karen et al. | 2006
- 33
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Let’s Pretend I Had a SwordSwartjes, Ivo / Kruizinga, Edze / Theune, Mariët et al. | 2006
- 34
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On the Use of Computational Models of Influence for Managing Interactive Virtual ExperiencesRoberts, David L. / Isbell, Charles / Riedl, Mark / Bogost, Ian / Furst, Merrick L. et al. | 2006
- 35
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Purposeful Authoring for Emergent NarrativeLouchart, Sandy / Swartjes, Ivo / Kriegel, Michael / Aylett, Ruth et al. | 2006
- 36
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From Debugging to Authoring: Adapting Productivity Tools to Narrative Content DescriptionPizzi, David / Cavazza, Marc et al. | 2006
- 37
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PRISM: A Framework for Authoring Interactive NarrativesCheong, Yun-Gyung / Kim, Yeo-Jin / Min, Wook-Hee / Shim, Eok-Soo / Kim, Jin-Young et al. | 2006
- 38
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Tales for the Many: Process and Authorial Control in Multi-player Role-Playing GamesTychsen, Anders et al. | 2006
- 39
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An Intelligent Plot-Centric Interface for Mastering Computer Role-Playing GamesLeón, Carlos / Peinado, Federico / Navarro, Álvaro / Cortiguera, Héctor et al. | 2006
- 40
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StoryTec: A Digital Storytelling Platform for the Authoring and Experiencing of Interactive and Non-linear StoriesGöbel, Stefan / Salvatore, Luca / Konrad, Robert Arthur / Mehm, Florian et al. | 2006
- 41
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Workshop: Impro TheatreDörger, Dagmar / Geisler, Martin et al. | 2006
- 42
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Workshop: Pen-and-Paper Role-PlayingBerger, Florian / Marbach, Alexander et al. | 2006
- 43
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Workshop and Panel: The Authoring Process in Interactive StorytellingSpierling, Ulrike / Iurgel, Ido et al. | 2006