Visual fluid animation via lifting wavelet transform (Englisch)
- Neue Suche nach: Liu, Shiguang
- Neue Suche nach: Xu, Yixin
- Neue Suche nach: Noh, Junyong
- Neue Suche nach: Tong, Yiying
- Neue Suche nach: Liu, Shiguang
- Neue Suche nach: Xu, Yixin
- Neue Suche nach: Noh, Junyong
- Neue Suche nach: Tong, Yiying
In:
Computer Animation and Virtual Worlds
;
25
, 3-4
;
473-483
;
2014
- Aufsatz (Zeitschrift) / Elektronische Ressource
-
Titel:Visual fluid animation via lifting wavelet transform
-
Beteiligte:Liu, Shiguang ( Autor:in ) / Xu, Yixin ( Autor:in ) / Noh, Junyong ( Autor:in ) / Tong, Yiying ( Autor:in )
-
Erschienen in:Computer Animation and Virtual Worlds ; 25, 3-4 ; 473-483
-
Verlag:
-
Erscheinungsdatum:01.05.2014
-
Format / Umfang:11 pages
-
ISSN:
-
DOI:
-
Medientyp:Aufsatz (Zeitschrift)
-
Format:Elektronische Ressource
-
Sprache:Englisch
-
Schlagwörter:
-
Datenquelle:
Inhaltsverzeichnis – Band 25, Ausgabe 3-4
Zeige alle Jahrgänge und Ausgaben
Die Inhaltsverzeichnisse werden automatisch erzeugt und basieren auf den im Index des TIB-Portals verfügbaren Einzelnachweisen der enthaltenen Beiträge. Die Anzeige der Inhaltsverzeichnisse kann daher unvollständig oder lückenhaft sein.
- 199
-
Editorial| 2014
- 201
-
Rapid avatar capture and simulation using commodity depth sensorsShapiro, Ari / Feng, Andrew / Wang, Ruizhe / Li, Hao / Bolas, Mark / Medioni, Gerard / Suma, Evan et al. | 2014
- 213
-
Interactive model‐based reconstruction of the human head using an RGB‐D sensorZollhöfer, Michael / Thies, Justus / Colaianni, Matteo / Stamminger, Marc / Greiner, Günther et al. | 2014
- 223
-
The semantic space for facial communicationCastillo, Susana / Wallraven, Christian / Cunningham, Douglas W. et al. | 2014
- 233
-
Real‐time depth‐of‐field rendering using single‐layer compositionFang, Xiaoxin / Sheng, Bin / Wu, Wen / Fan, Zengzhi / Ma, Lizhuang et al. | 2014
- 243
-
A hybrid level‐of‐detail representation for large‐scale urban scenes renderingZhou, Shengchuan / Yoo, Innfarn / Benes, Bedrich / Chen, Ge et al. | 2014
- 255
-
A haptic‐enabled novel approach to cardiovascular visualizationYasmin, Shamima / Du, Nan / Chen, James / Feng, Yusheng et al. | 2014
- 271
-
Human motion retrieval based on freehand sketchTang, Zhangpeng / Xiao, Jun / Feng, Yinfu / Yang, Xiaosong / Zhang, Jian et al. | 2014
- 281
-
A genetic algorithm approach to human motion capture data segmentationLv, Na / Huang, Yan / Feng, Zhiquan / Peng, Jingliang et al. | 2014
- 291
-
Real‐time motion data annotation via action stringQi, Tian / Xiao, Jun / Zhuang, Yueting / Zhang, Hanzhi / Yang, Xiaosong / Zhang, Jianjun / Feng, Yinfu et al. | 2014
- 301
-
Human motion variation synthesis with multivariate Gaussian processesZhou, Liuyang / Shang, Lifeng / Shum, Hubert P.H. / Leung, Howard et al. | 2014
- 311
-
Interactive motion synthesis with optimal blendingOshita, Masaki et al. | 2014
- 321
-
Bulging‐free dual quaternion skinningKim, YoungBeom / Han, JungHyun et al. | 2014
- 331
-
Hierarchical structures for collision checking between virtual charactersStüvel, Sybren A. / Magnenat‐Thalmann, Nadia / Thalmann, Daniel / Egges, Arjan / van der Stappen, A. Frank et al. | 2014
- 341
-
Deformable polygonal agents in crowd simulationPitiot, Thomas / Cazier, David / Jund, Thomas / Habibi, Arash / Kraemer, Pierre et al. | 2014
- 351
-
Flock morphing animationWang, Xinjie / Zhou, Linling / Deng, Zhigang / Jin, Xiaogang et al. | 2014
- 361
-
A personality model for animating heterogeneous traffic behaviorsLu, Xuequan / Wang, Zonghui / Xu, Mingliang / Chen, Wenzhi / Deng, Zhigang et al. | 2014
- 373
-
Modeling social behaviors in an evacuation simulatorChu, Mei Ling / Parigi, Paolo / Law, Kincho / Latombe, Jean‐Claude et al. | 2014
- 383
-
An all‐in‐one efficient lane‐changing model for virtual trafficWang, Hua / Mao, Tianlu / Kang, Xingchen / Wang, Zhaoqi et al. | 2014
- 393
-
Towards a data‐driven approach to scenario generation for serious gamesLuo, Linbo / Yin, Haiyan / Cai, Wentong / Lees, Michael / Othman, Nasri Bin / Zhou, and Suiping et al. | 2014
- 403
-
Populating semantic virtual environmentsPelkey, Cameron D. / Allbeck, Jan M. et al. | 2014
- 411
-
Hierarchical mesh deformation with shape preservationZhao, Yong / Dong, Junyu / Pan, Bin / Xiao, Chunxia et al. | 2014
- 421
-
Real‐time physical deformation and cutting of heterogeneous objects via hybrid coupling of meshless approach and finite element methodYang, Chen / Li, Shuai / Wang, Lili / Hao, Aimin / Qin, Hong et al. | 2014
- 435
-
Macroscopic and microscopic deformation coupling in up‐sampled cloth simulationSaito, Shunsuke / Umetani, Nobuyuki / Morishima, Shigeo et al. | 2014
- 445
-
Adaptive skeleton‐driven cages for mesh sequencesChen, Xue / Feng, Jieqing et al. | 2014
- 455
-
Real‐time simulation of ductile fracture with oriented particlesChoi, Min Gyu et al. | 2014
- 465
-
Turbulence synthesis for shape‐controllable smoke animationYang, Ben / Jin, Xiaogang et al. | 2014
- 473
-
Visual fluid animation via lifting wavelet transformLiu, Shiguang / Xu, Yixin / Noh, Junyong / Tong, Yiying et al. | 2014
- 485
-
Collaborative virtual training with physical and communicative autonomous agentsLopez, Thomas / Chevaillier, Pierre / Gouranton, Valérie / Evrard, Paul / Nouviale, Florian / Barange, Mukesh / Bouville, Rozenn / Arnaldi, Bruno et al. | 2014
- 495
-
Assistant agents to advice users in hybrid structured 3D virtual environmentsAlmajano, Pablo / Lopez‐Sanchez, Maite / Rodriguez, Inmaculada / Trescak, Tomas et al. | 2014
- 505
-
A model for social spatial behavior in virtual charactersKarimaghalou, Nahid / Bernardet, Ulysses / DiPaola, Steve et al. | 2014
- i
-
Issue information| 2014