Computer Graphics Forum
The tables of contents are generated automatically and are based on the data records of the individual contributions available in the index of the TIB portal. The display of the Tables of Contents may therefore be incomplete.
Table of contents
- 1
-
Physically Based Shape MatchingMüller, Matthias / Macklin, Miles / Chentanez, Nuttapong et al. | 2022
- 9
-
Fast Numerical Coarsening with Local FactorizationsHe, Zhongyun / Pérez, Jesús / Otaduy, Miguel A. et al. | 2022
- 19
-
Stability analysis of explicit MPMBai, Song / Schroeder, Craig et al. | 2022
- 31
-
Wassersplines for Neural Vector Field‐Controlled AnimationZhang, P. / Smirnov, D. / Solomon, J. et al. | 2022
- 43
-
Voronoi Filters for Simulation EnrichmentCasafranca, Juan J. / Otaduy, Miguel A. et al. | 2022
- 53
-
Differentiable Simulation for Outcome‐Driven Orthognathic Surgery PlanningDorda, D. / Peter, D. / Borer, D. et al. | 2022
- 63
-
High‐Order Elasticity Interpolants for Microstructure SimulationChan‐Lock, Antoine / Pérez, Jesús / Otaduy, Miguel A. et al. | 2022
- 75
-
Surface‐Only Dynamic Deformables using a Boundary Element MethodSugimoto, R. / Batty, C. / Hachisuka, T. et al. | 2022
- 87
-
A Second Order Cone Programming Approach for Simulating Biphasic MaterialsTang, Pengbin / Coros, Stelian / Thomaszewski, Bernhard et al. | 2022
- 95
-
A Second‐Order Explicit Pressure Projection Method for Eulerian Fluid SimulationJiang, J. / Shen, X. / Gong, Y. et al. | 2022
- 107
-
Combining Motion Matching and Orientation Prediction to Animate Avatars for Consumer‐Grade VR DevicesPonton, J. L. / Yun, H. / Andujar, C. et al. | 2022
- 119
-
Sketching Vocabulary for Crowd MotionMathew, C.D.T. / Benes, B. / Aliaga, D.G. et al. | 2022
- 131
-
A Fusion Crowd Simulation Method: Integrating Data with Dynamics, Personality with CommonMao, Tianlu / Wang, Ji / Meng, Ruoyu et al. | 2022
- 143
-
Cognitive Model of Agent Exploration with Vision and Signage UnderstandingJohnson, Colin / Haworth, Brandon et al. | 2022
- 155
-
Pose Representations for Deep Skeletal AnimationAndreou, N. / Aristidou, A. / Chrysanthou, Y. et al. | 2022
- 169
-
Generating Upper‐Body Motion for Real‐Time Characters Making their Way through Dynamic EnvironmentsAlvarado, Eduardo / Rohmer, Damien / Cani, Marie‐Paule et al. | 2022
- 183
-
Neural3Points: Learning to Generate Physically Realistic Full‐body Motion for Virtual Reality UsersYe, Yongjing / Liu, Libin / Hu, Lei et al. | 2022
- 195
-
UnderPressure: Deep Learning for Foot Contact Detection, Ground Reaction Force Estimation and Footskate CleanupMourot, Lucas / Hoyet, Ludovic / Clerc, François Le et al. | 2022
- 207
-
Synthesizing Get‐Up Motions for Physics‐based CharactersFrezzato, A. / Tangri, A. / Andrews, S. et al. | 2022
- 219
-
Local Scale Adaptation to Hand Shape Model for Accurate and Robust Hand TrackingKalshetti, P. / Chaudhuri, P. et al. | 2022
- 231
-
Tiled Characteristic Maps for Tracking Detailed Liquid SurfacesNarita, F. / Ando, R. et al. | 2022
- 243
-
Monocular Facial Performance Capture Via Deep Expression MatchingBailey, Stephen W. / Riviere, Jérémy / Mikkelsen, Morten et al. | 2022
- 255
-
Voice2Face: Audio‐driven Facial and Tongue Rig Animations with cVAEsVillanueva Aylagas, Monica / Anadon Leon, Hector / Teye, Mattias et al. | 2022
- 267
-
Facial Animation with Disentangled Identity and Motion using TransformersChandran, Prashanth / Zoss, Gaspard / Gross, Markus et al. | 2022
- 279
-
Detailed Eye Region Capture and AnimationKerbiriou, Glenn / Avril, Quentin / Danieau, Fabien et al. | 2022
- 283
-
Learning Physics with a Hierarchical Graph NetworkChentanez, Nuttapong / Jeschke, Stefan / Müller, Matthias et al. | 2022
- 293
-
PERGAMO: Personalized 3D Garments from Monocular VideoCasado‐Elvira, Andrés / Trinidad, Marc Comino / Casas, Dan et al. | 2022
- 305
-
Context‐based style transfer of tokenized gesturesKuriyama, Shigeru / Mukai, Tomohiko / Taketomi, Takafumi et al. | 2022
- 317
-
MP‐NeRF: Neural Radiance Fields for Dynamic Multi‐person synthesis from Sparse ViewsChao, X. J. / Leung, H. et al. | 2022
- 327
-
Interaction Mix and Match: Synthesizing Close Interaction using Conditional Hierarchical GAN with Multi‐Hot Class EmbeddingGoel, Aman / Men, Qianhui / Ho, Edmond S. L. et al. | 2022
- i
-
Front Matter| 2022