Virtual reality
The tables of contents are generated automatically and are based on the data records of the individual contributions available in the index of the TIB portal. The display of the Tables of Contents may therefore be incomplete.
Table of contents
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Editorial: Virtual reality for therapy, psychological interventions, and physical and cognitive rehabilitation| 2023
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Virtual reality application for real-time pedalling cadence estimation based on hip ROM tracking with inertial sensors: a pilot studyRojo, Ana / Raya, Rafael / Moreno, Juan C. et al. | 2023
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A narrative review of immersive virtual reality’s ergonomics and risks at the workplace: cybersickness, visual fatigue, muscular fatigue, acute stress, and mental overloadSouchet, Alexis D. / Lourdeaux, Domitile / Pagani, Alain et al. | 2023
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Exploring the future building: representational effects on projecting oneself into the future office spaceWeerasinghe, Maheshya / Čopič Pucihar, Klen / Ducasse, Julie et al. | 2023
- 71
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Virtual reality applied to physiotherapy: a review of current knowledgeBrepohl, Polyana Cristina Alves / Leite, Higor et al. | 2023
- 97
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Using virtual environments to facilitate refugee integration in third countriesKirya, Mark / Debattista, Kurt / Chalmers, Alan et al. | 2023
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A virtual reality bus ride as an ecologically valid assessment of balance: a feasibility studyGonçalves, A. / Montoya, M. F. / Llorens, R. et al. | 2023
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The effectiveness of a virtual reality attention task to predict depression and anxiety in comparison with current clinical measuresVoinescu, Alexandra / Petrini, Karin / Stanton Fraser, Danaë et al. | 2023
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Teleguidance-based remote navigation assistance for visually impaired and blind people—usability and user experienceChaudary, Babar / Pohjolainen, Sami / Aziz, Saima et al. | 2023
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A cognitive model for emotional regulation in virtual reality exposureTakac, Marcel / Collett, James / Conduit, Russell et al. | 2023
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Playing your pain away: designing a virtual reality physical therapy for children with upper limb motor impairmentPhelan, Ivan / Furness, Penny Jayne / Matsangidou, Maria et al. | 2023
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Evaluation of a VR prototype for neuropsychological rehabilitation of attentional functionsLorentz, Lukas / Simone, Mariella / Zimmermann, Marcel et al. | 2023
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Designing effective virtual reality environments for pain management in burn-injured patientsPhelan, Ivan / Furness, Penny J / Matsangidou, Maria et al. | 2023
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Co-design of avatars to embody auditory hallucinations of patients with schizophreniaGarcía, Arturo S. / Fernández-Sotos, Patricia / Vicente-Querol, Miguel A. et al. | 2023
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Moving from VR into AR using bio-cybernetic loops and physiological sensory devices for intervention on anxiety disordersArquissandas, Preyesse / Lamas, David Ribeiro / Oliveira, Jorge et al. | 2023
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Buddy biking: a user study on social collaboration in a virtual reality exergame for rehabilitationHøeg, Emil Rosenlund / Bruun-Pedersen, Jon Ram / Cheary, Shannon et al. | 2023
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Clinical effectiveness of virtual reality versus conventional clinic-based vestibular physical therapy on balance and function in active duty service members. A pilot randomized controlled trialSessoms, Pinata H. / Fraser, John J. / Bodell, Dawn M. et al. | 2023
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Fatigue-aware videogame using biocybernetic adaptation: a pilot study for upper-limb rehabilitation with sEMGMontoya, Maria Fernanda / Muñoz, John / Henao, Oscar Alberto et al. | 2023
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Efficacy of adaptive cognitive training through desktop virtual reality and paper-and-pencil in the treatment of mental and behavioral disordersCâmara, Joana / Ferreira, Rute / Teixeira, Liliana et al. | 2023
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Effect of immersive visualization technologies on cognitive load, motivation, usability, and embodimentWenk, N. / Penalver-Andres, J. / Buetler, K. A. et al. | 2023
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Assessment of prospective memory after stroke utilizing virtual realityHogan, Christy / Cornwell, Petrea / Fleming, Jennifer et al. | 2023
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Predicting motor behavior: an efficient EEG signal processing pipeline to detect brain states with potential therapeutic relevance for VR-based neurorehabilitationMcDermott, Eric J. / Metsomaa, Johanna / Belardinelli, Paolo et al. | 2023
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Effects of system- and media-driven immersive capabilities on presence and affective experienceStanden, Bradley / Anderson, John / Sumich, Alexander et al. | 2023
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Rehabilitation of visual functions in adult amblyopic patients with a virtual reality videogame: a case seriesJiménez-Rodríguez, Carmen / Yélamos-Capel, Lourdes / Salvestrini, Patricia et al. | 2023
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Soundspace VR: spatial navigation using sound in virtual realityFialho, L. / Oliveira, J. / Filipe, A. et al. | 2023
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The effects of a wheelchair simulation in a virtual worldHoter, Elaine / Nagar, Ilan et al. | 2023
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Participatory design and evaluation of virtual reality physical rehabilitation for people living with dementiaMatsangidou, Maria / Frangoudes, Fotos / Schiza, Eirini et al. | 2023
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Relaxing in virtual reality: one synthetic agent relaxes allGamito, Pedro / Souto, Teresa / Conde, Ana Rita et al. | 2023
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Enhancing spatial skills of young children with special needs using the Osmo Tangram based on tangible technology versus a Tangram card gameLahav, Orly / Wolfson, Ana et al. | 2023
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Assessing perceptions to a virtual reality intervention to improve trunk control in Parkinson’s disease: a preliminary studyStamenkovic, Alexander / Underation, Matthew / Cloud, Leslie J. et al. | 2023
- 481
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The use of augmented reality in the teaching and training of basic exercises involved in the non-surgical treatment of neck painErdoğan, Kemal / Ceylan, Rahime / Albayrak Gezer, İlknur et al. | 2023
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Correction to: Buddy biking: a user study on social collaboration in a virtual reality exergame for rehabilitationHøeg, Emil Rosenlund / Bruun‑Pedersen, Jon Ram / Cheary, Shannon et al. | 2023
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Correction to: Human interaction with virtual reality: investigating pre-evacuation efficiency in building emergencyWang, Zihao / He, Renke / Rebelo, Francisco et al. | 2023