Conception of an Ideation Game Based on Creativity Methods (English)
- New search for: Hauge, J.B.
- New search for: Duin, H.
- New search for: Thoben, K.-D.
- New search for: Hauge, J.B.
- New search for: Duin, H.
- New search for: Thoben, K.-D.
- New search for: Tan, Kim Hua
- New search for: Muyldermans, Luc
- New search for: Johal, Priya
In:
Teaching and Learning Through Gaming and Simulation; Teaching and learning through gaming and simulation
17
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13-20
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2009
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ISBN:
- Conference paper / Print
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Title:Conception of an Ideation Game Based on Creativity Methods
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Contributors:Hauge, J.B. ( author ) / Duin, H. ( author ) / Thoben, K.-D. ( author ) / Tan, Kim Hua / Muyldermans, Luc / Johal, Priya
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Conference:Conference, Teaching and Learning Through Gaming and Simulation; Teaching and learning through gaming and simulation ; 2008 ; Nottingham, England
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Published in:
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Publisher:
- New search for: SAGSET
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Place of publication:[Edinburgh]
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Publication date:2009-01-01
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Size:8 pages
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Remarks:Incorporating papers from the SAGSET 2008 Conference, Nottingham. Includes bibliographical references. SAGSET 38th conference.
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ISBN:
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Type of media:Conference paper
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Type of material:Print
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Language:English
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Keywords:
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Source:
© Metadata Copyright the British Library Board and other contributors. All rights reserved.
Table of contents conference proceedings
The tables of contents are generated automatically and are based on the data records of the individual contributions available in the index of the TIB portal. The display of the Tables of Contents may therefore be incomplete.
- 3
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Corporate Cartooning: The Art of Computerised Business Simulation DesignHall, J.J.S.B. et al. | 2009
- 13
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Conception of an Ideation Game Based on Creativity MethodsHauge, J.B. / Duin, H. / Thoben, K.-D. et al. | 2009
- 21
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Experiential Learning Using Innovation StoriesJohal, P. / Riedel, J. / Pawar, K. et al. | 2009
- 31
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The Role of Knowledge Structure in Learning ProcessesSitarski, K. et al. | 2009
- 41
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Grounding Simulations in Reality: A Case Study from an Undergraduate Politics DegreeUsherwood, S. et al. | 2009
- 49
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An Explanation of How Case Study Research and Simulation can be used to Teach the Subject of NegotiationTrim, P.R.J. / Lee, Y.-I. et al. | 2009
- 63
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A Simulation Study on Impact of Competition on Performance in a Supply Chain NetworkHe, N. / Wu, Y. et al. | 2009
- 73
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An Evaluation of Business Simulation Games for the Management Module of the M(ENG) Aeronautical Engineering Degree at Loughborough UniversityKing, M. / Newman, R. / Thring, R. et al. | 2009
- 83
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A Generic Process Simulation-Model for Serious Games in ManufacturingHunecker, F. et al. | 2009
- 91
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Analysis and Example of International Use of Simulation Games in Multiple Roles for Teaching and Learning in Construction ManagementMawdesley, M.J. / Long, G. / Al-jibouri, S. / Scott, D. / Gribble, J. et al. | 2009
- 99
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Case Study of Cultural Difference using a Simulation Game-CosigaMa, Z. / Pawar, K. / Riedel, J. / Lin, C.-C. et al. | 2009
- 109
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Teaching Construction Management through Games alone: A Detailed InvestigationLong, G. / Mawdesley, M.J. / Scott, D. et al. | 2009
- 119
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Surgical Performance in a Virtual EnvironmentChoi, M.Y. / Sutherland, G.R. et al. | 2009
- 129
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The Contribution of On-Line Training for Improvement of Business DecisionsGonen, A. / Brill, E. et al. | 2009
- 143
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The Application of Management Simulation and Gaming Teaching in Australia and TaiwanLiu, A.C.H. / Ho, B.C.T. / Tan, K.H. et al. | 2009
- 153
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Field Testing a New Business Simulation: Do Winners Consistently Win?Gamlath, S.L. et al. | 2009
- 161
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The Use of Computer Simulations and Games in Business Schools: A Comparative Study between Thailand and the UKPongpanich, C. / Krabuanrat, T. / Tan, K.H. et al. | 2009
- 169
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Understanding Games Interaction through Eye-Tracking: From User Learning to New Business Model DevelopmentRenshaw, T. / Stevens, R. / Denton, P.D. et al. | 2009
- 179
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A Hybrid Approach to the Virtual Character Animation in an Interactive 3D EnvironmentGrudzinski, T. et al. | 2009
- 189
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Substitude Contours Method for Object Reconstruction from Parallel ContoursNurzynska, K. et al. | 2009
- 197
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Cloth and Volumetric Materials - Real-Time Simulation Based on a Mass-Spring Particle SystemMikuszewski, R. / Debowski, A. / Szynalik, M. et al. | 2009
- 203
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A Modern Content Creation Pipeline: Physical Content Creation with the Use of Collada Physics in Computer GamesSzynalik, M. / Mikuszewski, R. / Grudzinski, J. et al. | 2009
- 209
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From Programming to Visual Content Design: A Scene Graph-Oriented Particle System for Computer GamesGrudzinski, J. et al. | 2009