Knowledge sharing behaviors in e-learning community: Exploring the role of academic self-efficacy and sense of community (English)
- New search for: Yilmaz, Ramazan
- New search for: Yilmaz, Ramazan
In:
Computers in human behavior
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63
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373-382
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2016
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ISSN:
- Article (Journal) / Print
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Title:Knowledge sharing behaviors in e-learning community: Exploring the role of academic self-efficacy and sense of community
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Contributors:Yilmaz, Ramazan ( author )
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Published in:Computers in human behavior ; 63 ; 373-382
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Publisher:
- New search for: Elsevier Science B.V., Amsterdam.
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Publication date:2016-01-01
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Size:10 pages
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ISSN:
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Type of media:Article (Journal)
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Type of material:Print
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Language:English
- New search for: 004.019
- Further information on Dewey Decimal Classification
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Classification:
DDC: 004.019 -
Source:
© Metadata Copyright the British Library Board and other contributors. All rights reserved.
Table of contents – Volume 63
The tables of contents are generated automatically and are based on the data records of the individual contributions available in the index of the TIB portal. The display of the Tables of Contents may therefore be incomplete.
- 1
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Do player performance, real sport experience, and gender affect movement patterns during equivalent exergame?Soltani, Pooya et al. | 2016
- 9
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How “phubbing” becomes the norm: The antecedents and consequences of snubbing via smartphoneChotpitayasunondh, Varoth et al. | 2016
- 19
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The relationship between schizotypal personality and internet addiction in university studentsTruzoli, Roberto et al. | 2016
- 25
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So why have you added me? Adolescent girls’ technology-mediated attachments and relationshipsLevine, Diane T et al. | 2016
- 35
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Big five-personality trait and internet addiction: A meta-analytic reviewKayiş, Ahmet Rıfat et al. | 2016
- 41
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Pre-service teachers’ behavioral intention to make educational animated movies and their experiencesYilmaz, Rabia M et al. | 2016
- 50
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Game-based Learning and 21st century skills: A review of recent researchQian, Meihua et al. | 2016
- 59
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Migration from social casino games to gambling: Motivations and characteristics of gamers who gambleGainsbury, Sally M et al. | 2016
- 68
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What drives consumer knowledge sharing in online travel communities?: Personal attributes or e-service factors?Yuan, Denghua et al. | 2016
- 75
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Investigating the influence of the most commonly used external variables of TAM on students’ Perceived Ease of Use (PEOU) and Perceived Usefulness (PU) of e-portfoliosAbdullah, Fazil et al. | 2016
- 91
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Initial assessment of reliability of a self-administered web-based neuropsychological test batteryHansen, T.I et al. | 2016
- 98
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Design and evaluation of a mobile phone-based health intervention for patients with hypertensive conditionSun, Na et al. | 2016
- 106
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Measuring problem solving skills via stealth assessment in an engaging video gameShute, Valerie J et al. | 2016
- 118
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Do social media foster or curtail adolescents’ empathy? A longitudinal studyVossen, Helen G.M et al. | 2016
- 125
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Fraping, social norms and online representations of selfMoncur, Wendy et al. | 2016
- 132
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Social media research: The application of supervised machine learning in organizational communication researchvan Zoonen, Ward et al. | 2016
- 142
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A parental perspective on apps for young childrenBroekman, Francette L et al. | 2016
- 152
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Analysis of factors influencing acceptance of personal, academic and professional development e-portfoliosAhmed, Ejaz et al. | 2016
- 162
-
Advergame speed influence and brand recall: The moderating effects of brand placement strength and gamers’ persuasion knowledgeVashisht, Devika et al. | 2016
- 170
-
Smartphone Addiction Inventory (SPAI): Psychometric properties and confirmatory factor analysisPavia, Laura et al. | 2016
- 179
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A computational modeling of rapid attitude formation during surveys about immigrants and immigrationLamb, Richard et al. | 2016
- 189
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The attitudes, impact, and learning needs of older adults using apps on touchscreen mobile devices: Results from a pilot studyChiu, Ching-Ju et al. | 2016
- 198
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Mobile device affordance: Explicating how smartphones influence the outcome of phishing attacksVishwanath, Arun et al. | 2016
- 208
-
Words of advice: Exposure to website model pictures and online persuasive messages affects the linguistic content and style of Women’s weight-related social support messagesPeña, Jorge et al. | 2016
- 218
-
A study on the relationships between different presentation modes of graphical icons and users’ attentionLin, Hsuan et al. | 2016
- 229
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Research on the effects of cloud-based pedagogy for creative talents: A case study on Chinese High SchoolWang, Jingying et al. | 2016
- 240
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The effect of flow experience on player loyalty in mobile game applicationSu, Yu-Shan et al. | 2016
- 249
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Sharing instructors experience of learning management system: A technology perspective of user satisfaction in distance learning courseAlmarashdeh, Ibrahim et al. | 2016
- 256
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Using social media to enrich information systems field trip experiences: Students’ satisfaction and continuance intentionsKaewkitipong, Laddawan et al. | 2016
- 264
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Social media and credibility indicators: The effect of influence cuesLin, Xialing et al. | 2016
- 272
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A fuzzy cognitive map model to calculate a user's desirability based on personality in e-learning environmentsFatahi, Somayeh et al. | 2016
- 282
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Mobile phone dependency and its impacts on adolescents’ social and academic behaviorsSeo, Dong Gi et al. | 2016
- 293
-
Benefits of adding anxiety-reducing features to a computer-based multimedia lesson on statisticsHuang, Xiaoxia et al. | 2016
- 304
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To tweet or ‘subtweet’?: Impacts of social networking post directness and valence on interpersonal impressionsEdwards, Autumn et al. | 2016
- 311
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Who views online extremism? Individual attributes leading to exposureCostello, Matthew et al. | 2016
- 321
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A neurofeedback video game (MindLight) to prevent anxiety in children: A randomized controlled trialSchoneveld, Elke A et al. | 2016
- 334
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Determinants of consumers’ attitudes toward mobile advertising: The mediating roles of intrinsic and extrinsic motivationsFeng, Xifei et al. | 2016
- 342
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Why do you return the favor in online knowledge communities? A study of the motivations of reciprocityYe, Hua (Jonathan) et al. | 2016
- 350
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Understanding the use of social media by organisations for crisis communicationRoshan, Mina et al. | 2016
- 362
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A functional and structural diagnosis of online health communities sustainability: A focus on resource richness and site design featuresKim, Hyang-Sook et al. | 2016
- 373
-
Knowledge sharing behaviors in e-learning community: Exploring the role of academic self-efficacy and sense of communityYilmaz, Ramazan et al. | 2016
- 383
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Common etiological pathways between toxic substance use, Internet and cybersex addiction: The role of expectancies and antisocial deviance pronenessCastro-Calvo, Jesús et al. | 2016
- 392
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Playing seriously – How gamification and social cues influence bank customers to use gamified e-business applicationsRodrigues, Luís Filipe et al. | 2016
- 408
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Stressful life events and adolescent Internet addiction: The mediating role of psychological needs satisfaction and the moderating role of coping styleLi, Dongping et al. | 2016
- 416
-
What robots can teach us about intimacy: The reassuring effects of robot responsiveness to human disclosureBirnbaum, Gurit E et al. | 2016
- 424
-
Racial microaggressions and perceptions of Internet memesWilliams, Amanda et al. | 2016
- 433
-
Cybercrime detection in online communications: The experimental case of cyberbullying detection in the Twitter networkAl-garadi, Mohammed Ali et al. | 2016
- 444
-
Who avoids location-based advertising and why? Investigating the relationship between user perceptions and advertising avoidanceShin, Wonsun et al. | 2016
- 453
-
Personalization–privacy paradox and consumer conflict with the use of location-based mobile commerceLee, Jin-Myong et al. | 2016
- 463
-
Gender differences in the relationship between internet addiction and depression: A cross-lagged study in Chinese adolescentsLiang, Lichan et al. | 2016
- 471
-
The use of Information and Communication technology when completing instrumental activities of daily livingMelrose, Rebecca J et al. | 2016
- 480
-
A weight and a meta-analysis on mobile banking acceptance researchBaptista, Gonçalo et al. | 2016
- 490
-
Mobile and ubiquitous learning in higher education settings. A systematic review of empirical studiesPimmer, Christoph et al. | 2016
- 502
-
An eye-controlled version of the Kaufman Brief Intelligence Test 2 (KBIT-2) to assess cognitive functioningDesideri, Lorenzo et al. | 2016
- 509
-
Fear of missing out, need for touch, anxiety and depression are related to problematic smartphone useElhai, Jon D et al. | 2016
- 517
-
Analyzing the effects of emotion management on time and self-management in computer-based learningArguedas, Marta et al. | 2016
- 530
-
The self on the Net: The joint effect of self-construal and public self-consciousness on positive self-presentation in online social networking among South Korean college studentsShim, Minsun et al. | 2016
- 540
-
Unplugged: Exploring the costs and benefits of constant connectionThomas, Virginia et al. | 2016
- 549
-
Do age and gender differences exist in selfie-related behaviours?Dhir, Amandeep et al. | 2016
- 556
-
Enacting artifact-based activities for social technologies in language learning using a design-based research approachParmaxi, Antigoni et al. | 2016
- 568
-
Providing feedback on computer-based algebra homework in middle-school classroomsFyfe, Emily R et al. | 2016
- 575
-
Creative performance in the workplace: The roles of Simmelian ties and communication mediaWu, Yi et al. | 2016
- 584
-
Motivation to seek help and help efficiency in students who failed in an initial taskHuet, Nathalie et al. | 2016
- 594
-
The impact of technology on older adults’ social isolationKhosravi, Pouria et al. | 2016
- 604
-
Technology use, self-directed learning, student engagement and academic performance: Examining the interrelationsRashid, Tabassum et al. | 2016
- 613
-
The impact of University of the Third Age courses on ICT adoptionCattaneo, Mattia et al. | 2016
- 620
-
Interactivity and memory: Information processing of interactive versus non-interactive contentXu, Qian et al. | 2016
- 630
-
Age and gender differences in photo tagging gratificationsDhir, Amandeep et al. | 2016
- 639
-
Modelling smartphone addiction: The role of smartphone usage, self-regulation, general self-efficacy and cyberloafing in university studentsGökçearslan, Şahin et al. | 2016
- 650
-
Video games as virtual teachers: Prosocial video game use by children and adolescents from different socioeconomic groups is associated with increased empathy and prosocial behaviourHarrington, Brian et al. | 2016
- 659
-
Enterprise resource planning adoption and satisfaction determinantsCosta, Carlos J et al. | 2016
- 672
-
Online community and the personal diary: Writing to connect at Open DiaryMartinviita, Annamari et al. | 2016
- 683
-
Virtual gossip: How gossip regulates moral life in virtual worldsGabriels, Katleen et al. | 2016
- 694
-
Permanently online – Permanently connected: Explorations into university students’ use of social media and mobile smart devicesVorderer, Peter et al. | 2016
- 704
-
Framework to improve e-learner satisfaction and further strengthen e-learning implementationAsoodar, Maryam et al. | 2016
- 717
-
We walk the line: Icons provisional appearances on virtual whiteboards trigger elaborative dialogue and creativityMcGrath, Lawrence et al. | 2016
- 727
-
Designing a personal music assistant that enhances the social, cognitive, and affective experiences of people with dementiaPeeters, Marieke M.M et al. | 2016
- 738
-
How gender role stereotypes affect attraction in an online dating scenarioChappetta, Kelsey C et al. | 2016
- 747
-
Explaining personality and contextual differences in beneficial role of online versus offline social support: A moderated mediation modelChan, Man-pui Sally et al. | 2016
- 757
-
Adapting a stand-alone computerized cognitive test battery for online use – A case-study in the context of users with special needsHagelkruys, Dominik et al. | 2016
- 769
-
Do learners’ characteristics matter? An exploration of mobile-learning adoption in self-directed learningKarimi, Sahar et al. | 2016
- 777
-
Is the smartwatch an IT product or a fashion product? A study on factors affecting the intention to use smartwatchesChoi, Jaewon et al. | 2016
- 787
-
How do online communities matter? Comparison between active and non-active participants in an online behavioral weight loss programTaiminen, Heini et al. | 2016
- 796
-
Using eye movement data to infer human behavioral intentionsPark, Hyeonggyu et al. | 2016
- 805
-
Motivations for videogame play: Predictors of time spent playingJohnson, Daniel et al. | 2016
- 813
-
Subjective well-being and social media use: Do personality traits moderate the impact of social comparison on Facebook?Gerson, Jennifer et al. | 2016
- 823
-
Psychometric validation of the Generalized Problematic Internet Use Scale 2 in a Portuguese samplePontes, Halley M et al. | 2016
- 834
-
Development and validation of New Media Literacy Scale (NMLS) for university studentsKoc, Mustafa et al. | 2016
- 844
-
Exploring the relationship between information satisfaction and flow in the context of consumers’ online searchOzkara, Behcet Yalin et al. | 2016
- 860
-
E-voting in Jordan: Assessing readiness and developing a systemAljarrah, Emran et al. | 2016
- 868
-
Branding with social media: User gratifications, usage patterns, and brand message content strategiesGao, Qin et al. | 2016
- 891
-
Profile pictures on social media: Gender and regional differencesZheng, Wenzhi et al. | 2016
- 899
-
Consumer valuation of the wearables: The case of smartwatchesJung, Yoonhyuk et al. | 2016
- 906
-
Interrupt me: External interruptions are less disruptive than self-interruptionsKatidioti, Ioanna et al. | 2016
- 916
-
Representations of lesbian and bisexual women’s sexual and relational health in online video and text-based sourcesFaulkner, Sandra L et al. | 2016
- 922
-
Exploring rape culture in social media forumsZaleski, Kristen L et al. | 2016
- 928
-
Mental beliefs about blood, and not its smell, affect presence in a violent computer gameVerplaetse, Jan et al. | 2016
- 938
-
Breaking news: “I have an eating disorder.” Video testimonials on YouTubePereira, Lila M et al. | 2016
- 943
-
Media multitasking predicts video-recorded lecture learning performance through mind wandering tendenciesLoh, Kep Kee et al. | 2016
- 948
-
African American female students in online collaborative learning activities: The role of identity, emotion, and peer supportDu, Jianxia et al. | 2016
- 959
-
An empirical investigation of patients’ acceptance and resistance toward the health cloud: The dual factor perspectiveHsieh, Pi-Jung et al. | 2016
- 970
-
Engaging consumers and building relationships in social media: How social relatedness influences intrinsic vs. extrinsic consumer motivationKim, Eunice et al. | 2016
- 980
-
Exploring factors of user’s peer-influence behavior in social media on purchase intention: Evidence from QQZhu, Zhiguo et al. | 2016
- 988
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Students’ innovative environmental perceptions and creative performances in cloud-based m-learningChang, Yu-Shan et al. | 2016
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Editorial Board / Publication information| 2016