Curvature-dependent triangulation of implicit surfaces (English)
- New search for: Karkanis, T.
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- New search for: Karkanis, T.
- New search for: Stewart, A.J.
In:
IEEE Computer Graphics and Applications
;
21
, 2
;
60-69
;
2001
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ISSN:
- Article (Journal) / Print
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Title:Curvature-dependent triangulation of implicit surfaces
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Contributors:Karkanis, T. ( author ) / Stewart, A.J. ( author )
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Published in:IEEE Computer Graphics and Applications ; 21, 2 ; 60-69
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Publisher:
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Publication date:2001
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Size:10 Seiten, 5 Quellen
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ISSN:
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Coden:
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DOI:
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Type of media:Article (Journal)
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Type of material:Print
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Language:English
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Keywords:
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Source:
Table of contents – Volume 21, Issue 2
The tables of contents are generated automatically and are based on the data records of the individual contributions available in the index of the TIB portal. The display of the Tables of Contents may therefore be incomplete.
- 4
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Showing off in 3DSingh, G. et al. | 2001
- 4
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About the Cover - Showing Off in 3D| 2001
- 6
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Loose, artistic "textures" for visualizationLaidlaw, D.H. et al. | 2001
- 6
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Visualization Viewpoints - Loose, Artistic "Textures" for Visualization| 2001
- 10
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Projects in VR - Ndebele Painting in VR| 2001
- 10
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Ndebele painting in VRLalioti, V. / Malan, A. / Pun, J. / Wind, J. et al. | 2001
- 14
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3D mapping of underwater cavesam Ende, B.A. et al. | 2001
- 14
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Applications - 3D Mapping of Underwater Caves| 2001
- 22
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A Benchmark for Animated Ray TracingLext, J. / Assarsson, U. / Moller, T. et al. | 2001
- 22
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A Benchmark for Animated Ray Tracing - The author's suite of test scenes, BART, is designed to accurately measure and objectively compare performance and quality of ray traced, animated scenes.Lext, Jonas et al. | 2001
- 32
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Interactive relighting of panoramasTien-Tsin Wong, / Pheng-Ann Heng, / Chi-Wing Fu, et al. | 2001
- 32
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Interactive Relighting of Panoramas - The author's panoramic image representation lets users incorporate the illumination information into the panorama and interactively adjust lighting conditions.Wong, Tien-Tsin et al. | 2001
- 42
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The Virtual SpacePlaneStytz, M.R. / Banks, S.B. / Johnson, T.D. / Lewis, J.M. / Rothermel, S.A. et al. | 2001
- 42
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The Virtual SpacePlane - The Virtual SpacePlane, a virtual prototype of the US Air Force's Manned SpacePlane, operates in a realistic distributed virtual environment that demonstrates the MSP's full functionalities and capabilities.Stytz, Martin R. et al. | 2001
- 53
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Virtual Archaeologist: Assembling the Past - The Virtual Archaeologist system matches complementary scanned data, estimates the relative position of fragments, and clusters fragments belonging to the same entity.Papaioannou, Georgios et al. | 2001
- 53
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Virtual Archaeologist: assembling the pastPapaioannou, G. / Karabassi, E.-A. / Theoharis, T. et al. | 2001
- 60
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Curvature-Dependent Triangulation of Implicit Surfaces - The author's algorithm is useful for applications requiring high-quality triangulations, such as medical imaging, molecular modeling, computer-aided design, and finite element analysis.Karkanis, Tasso et al. | 2001
- 60
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Curvature-dependent triangulation of implicit surfacesKarkanis, T. / Stewart, A.J. et al. | 2001
- 70
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Baseball arithmetic and the laws of pseudoperspectiveGoldman, R. et al. | 2001
- 70
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Tutorial - Baseball Arithmetic and the Laws of Pseudoperspective - The deriviation and analysis of two of the fundamental transformations in the graphics pipeline-perspective and pseudoperspective--can be simplified by applying the same elementary rules of arithmetic that govern the numerical properties of batting averages in baseball.Goldman, Ron et al. | 2001
- 80
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Tricks of the trade [computer graphics]Glassner, A. et al. | 2001
- 80
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Andrew Glassner's Notebook - Tricks of the Trade| 2001
- 88
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Tensor contraction in C++Blinn, J.F. et al. | 2001
- 88
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Jim Blinn's Corner - Tensor Contraction in C + +| 2001
- 93
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New Products| 2001
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Advertiser- Product Index| 2001