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3D Structure from Images — SMILE 2000 [2001]

1
Pursuing Reality with Image-Based Modeling, Rendering, and Lighting
17
Frame Decimation for Structure and Motion
35
Stabilizing Image Mosaicing by Model Selection
52
On Computing Metric Upgrades of Projective Reconstructions under the Rectangular Pixel Assumption
68
A Progressive Scheme for Stereo Matching
86
Panel Session on Computations and Algorithms
94
Rendering with Non-uniform Approximate Concentric Mosaics
109
Volumetric Warping for Voxel Coloring on an Infinite Domain
124
A Compact Model for Viewpoint Dependent Texture Synthesis
144
Augmented Reality Using Uncalibrated Video Sequences
161
Panel Session on Visual Scene Representation
170
Geometry and Texture from Thousands of Images
187
VideoPlus: A Method for Capturing the Structure and Appearance of Immersive Environments
204
Eyes from Eyes
218
Sequential Localisation and Map-Building in Computer Vision and Robotics
235
Panel Session on Extended Environments
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