`Are you who I think you are?' Making friends and playing games in cyberspace (English)
- New search for: Wilson, T.
- New search for: Whitelock, D.
- New search for: Wilson, T.
- New search for: Whitelock, D.
- New search for: Saunders, P.
- New search for: Cox, B.
In:
Society for the Advancement of Games and Simulations in Education and Training
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175-186
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1997
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ISBN:
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ISSN:
- Conference paper / Print
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Title:`Are you who I think you are?' Making friends and playing games in cyberspace
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Contributors:Wilson, T. ( author ) / Whitelock, D. ( author ) / Saunders, P. / Cox, B. / Society for the Advancement of Games and Simulations in Education and Training
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Conference:Conference, Society for the Advancement of Games and Simulations in Education and Training ; 1996 ; London
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Published in:INTERNATIONAL SIMULATION AND GAMING YEARBOOK ; 5 ; 175-186
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Publisher:
- New search for: Kogan Page
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Place of publication:London
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Publication date:1997-01-01
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Size:12 pages
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ISBN:
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ISSN:
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Type of media:Conference paper
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Type of material:Print
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Language:English
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Keywords:
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Source:
© Metadata Copyright the British Library Board and other contributors. All rights reserved.
Table of contents conference proceedings
The tables of contents are generated automatically and are based on the data records of the individual contributions available in the index of the TIB portal. The display of the Tables of Contents may therefore be incomplete.
- 1
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Towards creating a global educational technology cultureCox, B. / Saunders, P. / Society for the Advancement of Games and Simulations in Education and Training et al. | 1997
- 11
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Damage caused by simulation/gamesJones, K. / Society for the Advancement of Games and Simulations in Education and Training et al. | 1997
- 22
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Group exercises - collaboration or competition?Matthew, B. / Sayers, P. / Society for the Advancement of Games and Simulations in Education and Training et al. | 1997
- 28
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MERIT 2: A construction management simulationAhmed, V. / Thorpe, A. / McCaffer, R. / Society for the Advancement of Games and Simulations in Education and Training et al. | 1997
- 38
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SYSTEMIGAME - play the game, learn the processBulbeck, J. M. / Boardman, J. T. / Wingrove, S. J. / Society for the Advancement of Games and Simulations in Education and Training et al. | 1997
- 48
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The Softmatch-method: Enterprise transformation through simulation gamesHaho, P. / Smeds, R. / Society for the Advancement of Games and Simulations in Education and Training et al. | 1997
- 64
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Acting to plan and planning to act: An initial exercise in major emergency planning and responseRolfe, J. M. / Society for the Advancement of Games and Simulations in Education and Training et al. | 1997
- 71
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From game to successBagalohas, E. / Patasiene, I. / Skvernys, V. / Society for the Advancement of Games and Simulations in Education and Training et al. | 1997
- 81
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Simulating laboratory teaching for graduate teaching assistantsGoodlad, S. / Society for the Advancement of Games and Simulations in Education and Training et al. | 1997
- 90
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Managing an open-ended manufacturing design case studyLove, D. / Ball, P. / Society for the Advancement of Games and Simulations in Education and Training et al. | 1997
- 98
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Developing tourism in Erehwon: An interactive case study approach to strategic planning for hospitality managementMcCarthy, M. / Society for the Advancement of Games and Simulations in Education and Training et al. | 1997
- 110
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Educational technology in the making of a crop pest management gameMiller, S. / Society for the Advancement of Games and Simulations in Education and Training et al. | 1997
- 123
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Fun and games in operations management: Running a course with games every week?Bicheno, J. / Society for the Advancement of Games and Simulations in Education and Training et al. | 1997
- 135
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Using multimedia to present case studies for systems analysisFarrimond, B. / Lynch, S. / Harris, M. / Society for the Advancement of Games and Simulations in Education and Training et al. | 1997
- 144
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Simulation-supported industrial training: A method for increasing the competence of people in companiesVillegas, J. / Society for the Advancement of Games and Simulations in Education and Training et al. | 1997
- 165
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Use of off-the-peg business games as a component of large-group learningWarren, M. F. / Soffe, R. J. / Williams, R. J. / Society for the Advancement of Games and Simulations in Education and Training et al. | 1997
- 175
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`Are you who I think you are?' Making friends and playing games in cyberspaceWilson, T. / Whitelock, D. / Society for the Advancement of Games and Simulations in Education and Training et al. | 1997
- 187
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TERRITORY: A simulation in biologyBourles, C. / Society for the Advancement of Games and Simulations in Education and Training et al. | 1997
- 193
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Tough choices: The Prisoner's Dilemma in the classroomDavis, S. / Society for the Advancement of Games and Simulations in Education and Training et al. | 1997
- 205
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`Sweet nothings' as a demonstration of sampling distributions of the meanFallshore, M. / Society for the Advancement of Games and Simulations in Education and Training et al. | 1997
- 215
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Entertaining Hamming coding with four-letter word mutationsSharp, D. / Society for the Advancement of Games and Simulations in Education and Training et al. | 1997
- 222
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Using the case approach to teach negotiation skills: The potential for a management gameTrim, P. / Society for the Advancement of Games and Simulations in Education and Training et al. | 1997