Media multitasking: How visual cues affect switching behavior (English)
- New search for: Brasel, S. Adam
- New search for: Gips, James
- New search for: Brasel, S. Adam
- New search for: Gips, James
In:
Computers in human behavior
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77
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258-265
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2017
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ISSN:
- Article (Journal) / Print
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Title:Media multitasking: How visual cues affect switching behavior
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Contributors:Brasel, S. Adam ( author ) / Gips, James ( author )
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Published in:Computers in human behavior ; 77 ; 258-265
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Publisher:
- New search for: Elsevier Science B.V., Amsterdam.
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Publication date:2017-01-01
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Size:8 pages
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ISSN:
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Type of media:Article (Journal)
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Type of material:Print
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Language:English
- New search for: 004.019
- Further information on Dewey Decimal Classification
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Classification:
DDC: 004.019 -
Source:
© Metadata Copyright the British Library Board and other contributors. All rights reserved.
Table of contents – Volume 77
The tables of contents are generated automatically and are based on the data records of the individual contributions available in the index of the TIB portal. The display of the Tables of Contents may therefore be incomplete.
- 1
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Computer-based versus paper-based testing: Investigating testing mode with cognitive load and scratch paper usePrisacari, Anna Agripina et al. | 2017
- 11
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The effects of teaching programming with scratch on pre-service information technology teachers' motivation and achievementErol, Osman et al. | 2017
- 19
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Pro-smoking information scanning using social media predicts young adults' smoking behaviorZhu, Yaguang et al. | 2017
- 25
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Are sex differences in antisocial and prosocial Facebook use explained by narcissism and relational self-construal?Ferenczi, Nelli et al. | 2017
- 32
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Mobile gamer's epistemic curiosity affecting continuous play intention. Focused on players' switching costs and epistemic curiosityKim, Young-Berm et al. | 2017
- 47
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A peer-influence perspective on compulsive social networking site use: Trait mindfulness as a double-edged swordTurel, Ofir et al. | 2017
- 54
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Violent video game exposure and moral disengagement in early adolescence: The moderating effect of moral identityTeng, Zhaojun et al. | 2017
- 63
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The tweeter matters: Factors that affect false memory from TwitterGriffin, Nicholas R et al. | 2017
- 69
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Who do you troll and Why: An investigation into the relationship between the Dark Triad Personalities and online trolling behaviours towards popular and less popular Facebook profilesLopes, Barbara et al. | 2017
- 77
-
"I see you, I know you, it feels good" - Qualitative and quantitative analyses of ambient awareness as a potential mediator of social networking sites usage and well-beingKrAaAaAeAnmer, Nicole et al. | 2017
- 86
-
In-lecture media use and academic performance: Does subject area matter?le Roux, Daniel B. / Parry, Douglas A. et al. | 2017
- 95
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Examining the learning effects of live streaming video game instruction over TwitchPayne, Katherine et al. | 2017
- 110
-
Games at work: Examining a model of team effectiveness in an interdependent gaming taskLuu, Sylvia et al. | 2017
- 121
-
Privacy and pleasure: A paradox of the hedonic use of computer-mediated social networksChurch, E. Mitchell et al. | 2017
- 132
-
Gendered discourse patterns on online social networks: A social network analysis perspectiveHayat, Tsahi (Zack) et al. | 2017
- 140
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Social identity cues to improve creativity and identification in face-to-face and virtual groupsGuegan, Jérôme / Segonds, Frédéric / Barré, Jessy / Maranzana, Nicolas / Mantelet, Fabrice / Buisine, Stéphanie et al. | 2017
- 148
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A meta-analysis of the relationship of academic performance and Social Network Site use among adolescents and young adultsLiu, Dong et al. | 2017
- 158
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Investigating the relationship between social media consumption and fear of crime: A partial analysis of mostly young adultsIntravia, Jonathan et al. | 2017
- 169
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How games induce cooperation? A study on the relationship between game features and we-intentions in an augmented reality gameMorschheuser, Benedikt et al. | 2017
- 184
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Validity and Mechanical Turk: An assessment of exclusion methods and interactive experimentsThomas, Kyle A et al. | 2017
- 198
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When is computer-mediated intergroup contact most promising? Examining the effect of out-group members' anonymity on prejudiceSchumann, Sandy et al. | 2017
- 211
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Harsh parenting and problematic Internet use in Chinese adolescents: Child emotional dysregulation as mediator and child forgiveness as moderatorWang, Mingzhong et al. | 2017
- 220
-
"+1 for Imgur": A content analysis of SIDE theory and common voice effects on a hierarchical bidirectionally-voted commenting systemHale, Brent J et al. | 2017
- 230
-
The valuation of privacy premium features for smartphone apps: The influence of defaults and expert recommendationsDogruel, Leyla et al. | 2017
- 240
-
Trustworthiness perception is disrupted in artificial facesBalas, Benjamin / Pacella, Jonathan et al. | 2017
- 249
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Effects of gain-versus loss-framed performance feedback on the use of fitness apps: Mediating role of exercise self-efficacy and outcome expectations of exerciseLim, Joon Soo et al. | 2017
- 258
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Media multitasking: How visual cues affect switching behaviorBrasel, S. Adam et al. | 2017
- 266
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Adult attachment and profile images on Chinese social networking sites: A comparative analysis of Sina Weibo and WeChatShu, Cong et al. | 2017
- 274
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Snap back to reality: Examining the cognitive mechanisms underlying SnapchatJeong, David C et al. | 2017
- 282
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Introducing fuzzy like in social networks and its effects on advertising profits and human behaviorHajarian, Mohammad et al. | 2017
- 294
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Differences between blind people's cognitive maps after proximity and distant exploration of virtual environmentsCobo, Antonio / Guerrón, Nancy E. / Martín, Carlos / del Pozo, Francisco / Serrano, José Javier et al. | 2017
- 309
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Customers' reactions to technological products: The impact of implicit theories of intelligenceSharifi, Seyed Shahin et al. | 2017
- 317
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Applying the job demands resources model to understand technology as a predictor of turnover intentionsCarlson, John R et al. | 2017
- 326
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How do motivations for commitment in online brand communities evolve? The distinction between knowledge- and entertainment-seeking motivationsTseng, Ting-Hsiang et al. | 2017
- 336
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Effectiveness, attention, and recall of human and artificial voices in an advertising story. Prosody influence and functions of voicesRodero, Emma et al. | 2017
- 347
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How does social presence influence SNS addiction? A belongingness theory perspectiveGao, Wei et al. | 2017
- 356
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In-service teachers' self-perceptions of digital competence and OER use as determined by a xMOOC training courseRamírez-Montoya, María-Soledad / Mena, Juanjo / Rodríguez-Arroyo, José Antonio et al. | 2017
- 365
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Innovation in consumer-computer-interaction in smart retail settingsPantano, Eleonora et al. | 2017
- 367
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Exploring the forms of sociality mediated by innovative technologies in retail settingsPantano, Eleonora et al. | 2017
- 374
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Generation Z consumers' expectations of interactions in smart retailing: A future agendaPriporas, Constantinos-Vasilios et al. | 2017
- 382
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Shopping with a robotic companionBertacchini, Francesca et al. | 2017
- 396
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Preferences of smart shopping channels and their impact on perceived wellbeing and social inclusionPapagiannidis, Savvas et al. | 2017
- 406
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The influence of image interactivity upon user engagement when using mobile touch screensBlazquez Cano, Marta / Perry, Patsy / Ashman, Rachel / Waite, Kathryn et al. | 2017
- 413
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Service failures in e-retailing: Examining the effects of response time, compensation, and service criticalityCrisafulli, Benedetta et al. | 2017
- 425
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Understanding the effect of smart retail brand - Consumer communications via mobile instant messaging - An empirical study in the Chinese contextVazquez, Delia et al. | 2017
- 425
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Understanding the effect of smart retail brand – Consumer communications via mobile instant messaging (MIM) – An empirical study in the Chinese contextVazquez, Delia / Dennis, Charles / Zhang, Yizhong et al. | 2017
- 437
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Escaping the crowd: An experimental study on the impact of a Virtual Reality experience in a shopping mallVan Kerrebroeck, Helena et al. | 2017
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Editorial Board / Publication information| 2017