Real-time Deformation of Detailed Geometry Based on Mappings to a Less Detailed Physical Simulation on the GPU (English)
- New search for: Mosegaard, J.
- New search for: Sørensen, T. S.
- New search for: Mosegaard, J.
- New search for: Sørensen, T. S.
2005
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- Miscellaneous / Electronic Resource
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Title:Real-time Deformation of Detailed Geometry Based on Mappings to a Less Detailed Physical Simulation on the GPU
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Contributors:Mosegaard, J. ( author ) / Sørensen, T. S. ( author )
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Publisher:
- New search for: The Eurographics Association
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Publication date:2005
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Size:7 pages
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Remarks:Eurographics Symposium on Virtual Environments
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Type of media:Miscellaneous
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Type of material:Electronic Resource
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Language:English
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