Balancing cognitive complexity and gaming level: Effects of a cognitive complexity-based competition game on EFL students' English vocabulary learning performance, anxiety and behaviors (English)
- New search for: Yang, Qi-Fan
- New search for: Chang, Shao-Chen
- Further information on Chang, Shao-Chen:
- https://orcid.org/0000-0001-9446-1921
- New search for: Hwang, Gwo-Jen
- Further information on Hwang, Gwo-Jen:
- https://orcid.org/0000-0001-5155-276X
- New search for: Zou, Di
- Further information on Zou, Di:
- https://orcid.org/0000-0001-8435-9739
- New search for: Yang, Qi-Fan
- New search for: Chang, Shao-Chen
- New search for: Hwang, Gwo-Jen
- New search for: Zou, Di
In:
Computers and Education
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148
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2020
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ISSN:
- Article (Journal) / Electronic Resource
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Title:Balancing cognitive complexity and gaming level: Effects of a cognitive complexity-based competition game on EFL students' English vocabulary learning performance, anxiety and behaviors
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Contributors:Yang, Qi-Fan ( author ) / Chang, Shao-Chen ( author ) / Hwang, Gwo-Jen ( author ) / Zou, Di ( author )
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Published in:Computers and Education ; 148
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Publisher:
- New search for: Elsevier Ltd
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Publication date:2020-01-07
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ISSN:
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DOI:
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Type of media:Article (Journal)
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Type of material:Electronic Resource
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Language:English
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Keywords:
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Source:
Table of contents – Volume 148
The tables of contents are generated automatically and are based on the data records of the individual contributions available in the index of the TIB portal. The display of the Tables of Contents may therefore be incomplete.
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Automatic recognition of student emotions from facial expressions during a lectureTonguç, Güray / Ozaydın Ozkara, Betul et al. | 2019
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Using Internet videos to learn about controversies: Evaluation and integration of multiple and multimodal documents by primary school studentsSalmerón, L. / Sampietro, A. / Delgado, P. et al. | 2019
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The effects of coding on children's planning and inhibition skillsArfé, Barbara / Vardanega, Tullio / Ronconi, Lucia et al. | 2020
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Editorial Board| 2020
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A framework of pre-service teachers’ conceptions about digital literacy: Comparing the United States and SwedenList, Alexandra / Brante, Eva W. / Klee, Holly L. et al. | 2019
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Learning electric circuit principles in a simulation environment with a single representation versus “concreteness fading” through multiple representationsJaakkola, Tomi / Veermans, Koen et al. | 2020
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Making more of games: Cultivating perspective-taking through game designDishon, Gideon / Kafai, Yasmin B. et al. | 2020
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Balancing cognitive complexity and gaming level: Effects of a cognitive complexity-based competition game on EFL students' English vocabulary learning performance, anxiety and behaviorsYang, Qi-Fan / Chang, Shao-Chen / Hwang, Gwo-Jen / Zou, Di et al. | 2020
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Assessing computational thinking: A systematic review of empirical studiesTang, Xiaodan / Yin, Yue / Lin, Qiao / Hadad, Roxana / Zhai, Xiaoming et al. | 2019
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Identifying multiple learning spaces within a single teacher-focused Twitter hashtagGreenhalgh, Spencer P. / Rosenberg, Joshua M. / Staudt Willet, K. Bret / Koehler, Matthew J. / Akcaoglu, Mete et al. | 2020