A cane-based 3D interface for at-home rehabilitation games (English)
- New search for: Espinoza, Eric
- New search for: Cantu, Miguel
- New search for: Quarles, John
- New search for: Espinoza, Eric
- New search for: Cantu, Miguel
- New search for: Quarles, John
In:
2013 1st Workshop on Virtual and Augmented Assistive Technology (VAAT)
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23-26
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2013
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ISBN:
- Conference paper / Electronic Resource
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Title:A cane-based 3D interface for at-home rehabilitation games
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Contributors:
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Published in:
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Publisher:
- New search for: IEEE
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Publication date:2013-03-01
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Size:2174686 byte
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ISBN:
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DOI:
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Type of media:Conference paper
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Type of material:Electronic Resource
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Language:English
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Source:
Table of contents conference proceedings
The tables of contents are generated automatically and are based on the data records of the individual contributions available in the index of the TIB portal. The display of the Tables of Contents may therefore be incomplete.
- 1
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EyeBuy: Using augmented reality in accessible interfaces for consumers with visual acuity reductionForte, Cleberson E. / Luciano, Samuel / Pazini, Caio V. / Marengoni, Mauricio et al. | 2013
- 1
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Title page| 2013
- 1
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Copyright page| 2013
- 7
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Navigation path differences for dichotic listening BCI in virtual environmentsDhital, Ashish / Banic, Amy et al. | 2013
- 11
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Evaluation of the exertion and motivation factors of a virtual reality exercise game for children with autismFinkelstein, Samantha / Barnes, Tiffany / Wartell, Zachary / Suma, Evan A. et al. | 2013
- 17
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Virtual Reality for vocational rehabilitation, training and assessmentWingrave, Chadwick A. / Alqasemi, Redwan M. / Clevenger, Matthew / Sundarrao, Stephen / Dubey, Rajiv et al. | 2013
- 23
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A cane-based 3D interface for at-home rehabilitation gamesEspinoza, Eric / Cantu, Miguel / Quarles, John et al. | 2013
- 27
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Enhancing neurocognitive assessment using immersive virtual realityParsons, Thomas D. / McPherson, Susan / Interrante, Victoria et al. | 2013
- iii
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Contents| 2013