Comparing Real & Synthetic Scenes using Human Judgements of Lightness (English)
- New search for: McNamara, Ann
- New search for: Chalmers, Alan
- New search for: Troscianko, Tom
- New search for: Gilchrist, Iain
- New search for: Péroche, Bernard
- New search for: Rushmeier, Holly
- New search for: McNamara, Ann
- New search for: Chalmers, Alan
- New search for: Troscianko, Tom
- New search for: Gilchrist, Iain
In:
Rendering Techniques 2000
: Proceedings of the Eurographics Workshop in Brno, Czech Republic, June 26–28, 2000
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Chapter: 19
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207-218
;
2013
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ISSN:
- Article/Chapter (Book) / Electronic Resource
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Title:Comparing Real & Synthetic Scenes using Human Judgements of Lightness
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Contributors:Péroche, Bernard ( editor ) / Rushmeier, Holly ( editor ) / McNamara, Ann ( author ) / Chalmers, Alan ( author ) / Troscianko, Tom ( author ) / Gilchrist, Iain ( author )
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Conference:Eurographics Workshop on Rendering Techniques ; 2000 ; Brno, Czech Republic
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Published in:Rendering Techniques 2000 : Proceedings of the Eurographics Workshop in Brno, Czech Republic, June 26–28, 2000 ; Chapter: 19 ; 207-218Eurographics ; 207-218
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Publisher:
- New search for: Springer Vienna
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Place of publication:Vienna
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Publication date:2013-06-22
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Size:12 pages
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ISBN:
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ISSN:
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DOI:
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Type of media:Article/Chapter (Book)
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Type of material:Electronic Resource
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Language:English
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Keywords:
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Source:
Table of contents eBook
The tables of contents are generated automatically and are based on the data records of the individual contributions available in the index of the TIB portal. The display of the Tables of Contents may therefore be incomplete.
- 1
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Measuring Visual Shape using Computer Graphics PsychophysicsLanger, M. S. / Bülthoff, H. H. et al. | 2013
- 2
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Metropolis Light Transport for Participating MediaPauly, Mark / Kollig, Thomas / Keller, Alexander et al. | 2013
- 3
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Density Control for Photon MapsSuykens, Frank / Willems, Yves D. et al. | 2013
- 4
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Weighted Importance Sampling Techniques for Monte Carlo RadiosityBekaert, Philippe / Sbert, Mateu / Willems, Yves D. et al. | 2013
- 5
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Fast Global Illumination Including Specular EffectsGranier, Xavier / Drettakis, George / Walter, Bruce et al. | 2013
- 6
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Virtual Occluders: An Efficient Intermediate PVS representationKoltun, Vladlen / Chrysanthou, Yiorgos / Cohen-Or, Daniel et al. | 2013
- 7
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Visibility Preprocessing with Occluder Fusion for Urban WalkthroughsWonka, Peter / Wimmer, Michael / Schmalstieg, Dieter et al. | 2013
- 8
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Real-Time Rendering of Densely Populated Urban EnvironmentsTecchia, Franco / Chrysanthou, Yiorgos et al. | 2013
- 9
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Guaranteed Occlusion and Visibility in Cluster Hierarchical RadiosityLeblanc, Luc / Poulin, Pierre et al. | 2013
- 10
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Parameterized Animation CompressionHakura, Ziyad S. / Lengyel, Jerome E. / Snyder, John M. et al. | 2013
- 11
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Wavelet WarpingDrori, Iddo / Lischinski, Dani et al. | 2013
- 12
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Artistic Multiprojection RenderingAgrawala, Maneesh / Zorin, Denis / Munzner, Tamara et al. | 2013
- 13
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A Closed-Form Solution for the Irradiance due to Linearly-Varying LuminairesChen, Min / Arvo, James et al. | 2013
- 14
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Exact Illumination in Polygonal Environments using Vertex TracingStark, Michael M. / Riesenfeld, Richard F. et al. | 2013
- 15
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Wavelet Radiosity on Arbitrary Planar SurfacesHolzschuch, Nicolas / Cuny, François / Alonso, Laurent et al. | 2013
- 16
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Hierarchical Instantiation for RadiositySoler, Cyril / Sillion, François et al. | 2013
- 17
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A Unified Approach to Prefiltered Environment MapsKautz, Jan / Vázquez, Pere-Pau / Heidrich, Wolfgang / Seidel, Hans-Peter et al. | 2013
- 18
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Antialiasing with Line SamplesJones, Thouis R. / Perry, Ronald N. et al. | 2013
- 19
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Comparing Real & Synthetic Scenes using Human Judgements of LightnessMcNamara, Ann / Chalmers, Alan / Troscianko, Tom / Gilchrist, Iain et al. | 2013
- 20
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Interactive Tone MappingDurand, Frédo / Dorsey, Julie et al. | 2013
- 21
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Modeling and Rendering for Realistic Facial AnimationMarschner, Stephen R. / Guenter, Brian / Raghupathy, Sashi et al. | 2013
- 22
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Real-Time FurLengyel, Jerome Edward et al. | 2013
- 23
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Feature-based Displacement MappingWang, Xiaohuan Corina / Maillot, Jérôme / Fiume, Eugene / Ng-Thow-Hing, Victor / Woo, Andrew / Bakshi, Sanjay et al. | 2013
- 24
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Soft Shadow Maps for Linear LightsHeidrich, Wolfgang / Brabec, Stefan / Seidel, Hans-Peter et al. | 2013
- 25
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Interactive Horizon MappingSloan, Peter-Pike J. / Cohen, Michael F. et al. | 2013
- 26
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General calculations using graphics hardware, with application to interactive causticsTrendall, Chris / Stewart, A. James et al. | 2013
- 27
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Dynamic Acceleration Structures for Interactive Ray TracingReinhard, Erik / Smits, Brian / Hansen, Charles et al. | 2013
- 28
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Direct Ray Tracing of Displacement Mapped TrianglesSmits, Brian / Shirley, Peter / Stark, Michael M. et al. | 2013
- 29
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Ray Tracing Point Sampled GeometrySchaufler, Gernot / Jensen, Henrik Wann et al. | 2013
- 30
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Tapestry: A Dynamic Mesh-based Display Representation for Interactive RenderingSimmons, Maryann / Séquin, Carlo H. et al. | 2013
- 31
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Rendering Iridescent Colors of Optical DisksSun, Yinlong / Fracchia, F. David / Drew, Mark S. / Calvert, Thomas W. et al. | 2013
- 32
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A Physically-based BRDF Model for Multilayer Systems with Uncorrelated Rough BoundariesIcart, Isabelle / Arquès, Didier et al. | 2013
- 33
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Interactive Rendering with Real-World IlluminationGibson, Simon / Murta, Alan et al. | 2013
- 34
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Walkthroughs with Corrective TexturingStamminger, Marc / Haber, Jörg / Schirmacher, Hartmut / Seidel, Hans-Peter et al. | 2013