Educational Augmented Reality Games (English)
- New search for: Weerasinghe, Maheshya
- New search for: Quigley, Aaron
- New search for: Ducasse, Julie
- New search for: Čopič Pucihar, Klen
- New search for: Kljun, Matjaž
- New search for: Weerasinghe, Maheshya
- New search for: Quigley, Aaron
- New search for: Ducasse, Julie
- New search for: Čopič Pucihar, Klen
- New search for: Kljun, Matjaž
In:
Augmented Reality Games II
;
3-32
;
2019
- Article/Chapter (Book) / Electronic Resource
-
Title:Educational Augmented Reality Games
-
Contributors:Weerasinghe, Maheshya ( author ) / Quigley, Aaron ( author ) / Ducasse, Julie ( author ) / Čopič Pucihar, Klen ( author ) / Kljun, Matjaž ( author )
-
Published in:Augmented Reality Games II ; 3-32
-
Publisher:
- New search for: Springer International Publishing
-
Place of publication:Cham
-
Publication date:2019-01-01
-
Size:30 pages
-
ISBN:
-
DOI:
-
Type of media:Article/Chapter (Book)
-
Type of material:Electronic Resource
-
Language:English
-
Keywords:
-
Source:
Table of contents eBook
The tables of contents are generated automatically and are based on the data records of the individual contributions available in the index of the TIB portal. The display of the Tables of Contents may therefore be incomplete.
- 3
-
Educational Augmented Reality GamesWeerasinghe, Maheshya / Quigley, Aaron / Ducasse, Julie / Čopič Pucihar, Klen / Kljun, Matjaž et al. | 2019
- 33
-
Designing Educational Mobile Augmented Reality Games Using Motivators and Disturbance FactorsLaine, Teemu H. / Suk, Haejung et al. | 2019
- 57
-
Augmented Imagination: Creating Immersive and Playful Reading ExperiencesCampos, Cuauhtli / Ducasse, Julie / Čopič Pucihar, Klen / Geroimenko, Vladimir / Kljun, Matjaž et al. | 2019
- 83
-
Invisible Settlements: Discovering and Reconstructing the Ancient Built Spaces Through GamingGheorghiu, Dragoş / Ştefan, Livia et al. | 2019
- 103
-
Explorations in Mixed Reality with Learning and Teaching Frameworks: Lessons from Ludus and the Vulcan AcademyGrant, Gary / Della-Bosca, Daniel / Patterson, Dale / Prenzler, Shane / Roberts, Scott et al. | 2019
- 125
-
Playful Ambient Augmented Reality Systems to Improve People’s Well-BeingDucasse, Julie / Kljun, Matjaž / Čopič Pucihar, Klen et al. | 2019
- 159
-
Augmented Reality Games for Health Promotion in Old AgeSchlomann, Anna / Rasche, Peter / Seifert, Alexander / Schäfer, Katharina / Wille, Matthias / Bröhl, Christina / Theis, Sabine / Mertens, Alexander et al. | 2019
- 179
-
Gamification in Cognitive Assessment and Cognitive Training for Mild Cognitive ImpairmentGroznik, Vida / Sadikov, Aleksander et al. | 2019
- 205
-
The Healing App: Augmented Reality and Art for Pediatric Patients with Chronic PainDavis, Olivia / Hart, Claudia et al. | 2019
- 225
-
The Gamification of Augmented Reality ArtLichty, Patrick et al. | 2019
- 247
-
Unintended Consequence: Pervasive Games and Public ArtDella-Bosca, Daniel et al. | 2019
- 263
-
Defacing the ‘Balloon Dog’: Art, Algorithmic Culture and Augmented RealityWright, Rewa et al. | 2019
- 275
-
Circumpolar Gamifications in the Age of Global Warming: Ice Levels, Anxiety and the AnthropoceneShafer, Nathan et al. | 2019