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51–96 of 96 hits
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A Selective Refinement Approach for Computing the Distance Functions of Curves
Springer Verlag | 2001| -
A Selective Refinement Approach for Computing the Distance Functions of Curves
Eurographics | 2001| -
A New Change of Variables for Efficient BRDF Representation
Springer Verlag | 2011|Contributors: Max, Nelson -
Efficient View-Dependent Image-Based Rendering with Projective Texture-Mapping
Springer Verlag | 2011|Contributors: Max, Nelson -
Lazy decompression of surface light fields for precomputed global illumination
Springer Verlag | 2011|Contributors: Max, Nelson -
Image-Based Rendering for Non-Diffuse Synthetic Scenes
Springer Verlag | 2011|Contributors: Max, Nelson -
The Visible Differences Predictor: applications to global illumination problems
Springer Verlag | 2011|Contributors: Max, Nelson -
Acquiring Input for Rendering at Appropriate Levels of Detail: Digitizing a Pietà
Springer Verlag | 2011|Contributors: Max, Nelson -
Efficient Image Generation for Multiprojector and Multisurface Displays
Springer Verlag | 2011|Contributors: Max, Nelson -
Global Ray-bundle Tracing with Hardware Acceleration
Springer Verlag | 2011|Contributors: Max, Nelson -
Light Scattering Models for The Realistic Rendering of Natural Scenes
Springer Verlag | 2011|Contributors: Max, Nelson -
Efficiently Rendering Macro Geometric Surface Structures with Bi-Directional Texture Functions
Springer Verlag | 2011|Contributors: Max, Nelson -
Approximating Reflectance Functions using Neural Networks
Springer Verlag | 2011|Contributors: Max, Nelson -
Fidelity of Graphics Reconstructions: A Psychophysical Investigation
Springer Verlag | 2011|Contributors: Max, Nelson -
Automatic Calculation of Soft Shadow Textures for Fast, High Quality Radiosity
Springer Verlag | 2011|Contributors: Max, Nelson -
Computing the Approximate Visibility Map, with Applications to Form Factors and Discontinuity Meshing
Springer Verlag | 2011|Contributors: Max, Nelson -
A new Form Factor Analogy and its Application to Stochastic Global Illumination Algorithms
Springer Verlag | 2011|Contributors: Max, Nelson -
Real-time view synthesis from a sparse set of views
Online Contents | 2007|Contributors: Max, Nelson -
Radiosity Algorithms Using Higher Order Finite Elements
Online Contents | 1993|Contributors: Max, Nelson L. -
Smooth Transitions between Bump Rendering Algorithms
Online Contents | 1993|Contributors: Max, Nelson L. -
Proceedings - 1996 Symposium on Volume Visualization, San Francisco, California, October 28 - 29, 1996
TIBKAT | 1996|Contributors: Max, Nelson -
Undersampled Light Field Rendering by a Plane Sweep
Online Contents | 2006|Contributors: Max, Nelson -
Image-Based Rendering of Range Data with Estimated Depth Uncertainty - Getting accurate depth information with computer vision's 3D estimation techniques is difficult. This image-based rendering algorithm provides quality views even when estimated depths are uncertain.
Online Contents | 2004|Contributors: Max, Nelson -
Light-Field Rendering Using Colored Point Clouds-A Dual-Space Approach
Online Contents | 2004|Contributors: Max, Nelson
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