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Dynamically Scheduled Region-Based Image Compositing
DataCite | 2016|Keywords: I.3.1 [Computer Graphics], Parallel processing, I.3.2 [Computer Graphics], Distributed/network graphics, Graphics Systems -
TOD-Tree: Task-Overlapped Direct send Tree Image Compositing for Hybrid MPI Parallelism
DataCite | 2015|Keywords: I.3.1 [Computer Graphics], Parallel processing, I.3.2 [Computer Graphics], Distributed/network graphics, Graphics Systems -
PaViz: A Power-Adaptive Framework for Optimizing Visualization Performance
DataCite | 2017|Keywords: Parallel Programming, Distributed/Network Graphics, I.3.2 [Computer Graphics], Graphics Systems -
Reduction of CPU-GPU Synchronization Overhead for Accelerating Implicit Clothing Simulator
DataCite | 2018|Keywords: Parallel algorithms, Graphics processors, Massively parallel and high -
Efficient GPU Based Sampling for Scene-Space Video Processing
DataCite | 2015|Keywords: I.3.3 [Computer Graphics], I.3.1 [Computer Graphics], Parallel processing -
CLAWS: Computational Load Balancing for Accelerated Neighbor Processing on GPUs using Warp Scheduling
DataCite | 2020|Keywords: Graphics processors, Massively parallel algorithms -
Statistical Analysis of Parallel Data Uploading using OpenGL
DataCite | 2019|Keywords: Parallel algorithms, Computer graphics -
Mach-RT: A Many Chip Architecture for Ray Tracing
DataCite | 2019|Keywords: Graphics processors, Parallel architectures -
Generating Coherent Ray Directions in Path Tracing
DataCite | 2012|Keywords: Three Dimensional Graphics and Realism, I.3.1 [Computer Graphics], Parallel processing, I.3.7 [Computer Graphics] -
In Situ Pathtube Visualization with Explorable Images
DataCite | 2013|Keywords: Parallel Processing, Viewing algorithms Computer Graphics [I.3.1], Computer Graphics [I.3.3] -
Collaborative High-fidelity Rendering over Peer-to-peer Networks
DataCite | 2014|Keywords: Computer Graphics [I.3.1], Three Dimensional Graphics and Realism, Parallel processing, Distributed/network graphics, Computer Graphics [I.3.8], Computer Graphics [I.3.7], Graphics Systems, Computer Graphics [I.3.2] -
Load-Balanced Multi-GPU Ambient Occlusion for Direct Volume Rendering
DataCite | 2012|Keywords: Categories and Subject Descriptors (according to ACM CCS): I.3.1 [Computer Graphics]: Graphics processors- I.3.1 [Computer Graphics]: Parallel processing-I.3.3 [Computer Graphics]: Display algorithms -
Shift-Based Parallel Image Compositing on InfiniBand TM Fat-Trees
DataCite | 2012|Keywords: Categories and Subject Descriptors (according to ACM CCS): I.3.1 [Computer Graphics]: Hardware Architecture- Parallel processing I.3.2 [Computer Graphics]: Graphics Systems-Distributed/network graphics I.3.8 [Computer Graphics]: Applications-Image compositing -
VtkSMP: Task-based Parallel Operators for VTK Filters
DataCite | 2013|Keywords: Computer Graphics [I.3.1], Parallel Programming, Parallel processing, Parallel Processors -
Multi-GPU Image-based Visual Hull Rendering
DataCite | 2012|Keywords: Categories and Subject Descriptors (according to ACM CCS): I.3.3 [Computer Graphics]: Picture/Image Generation-Display algorithms I.3.1 [Computer Graphics]: Hardware Architecture-Parallel processing I.3.1 [Computer Graphics]: Hardware Architecture-Graphics processors -
Polygonization of Implicit Surfaces on Multi-Core Architectures with SIMD Instructions
DataCite | 2012|Keywords: Categories and Subject Descriptors (according to ACM CCS): I.3.1 [Computer Graphics]: Hardware Architecture- Parallel processing I.3.6 [Computer Graphics]: Methodology and Techniques-Graphics data structures and data types -
RECCS: Real-Time Camera Control for Particle Systems
DataCite | 2021|Keywords: Graphics processors, Massively parallel algorithms -
Performance Issues of a Distributed Frame Buffer on a Multicomputer
DataCite | 1998|Keywords: Parallel I/O, Parallel Processing, 1.3.1 [Computer Graphics] -
PAVLOV: A Programmable Architecture for Volume Processing
DataCite | 1998|Keywords: Parallel processing, Graphics processors, 1.3.1 [Computer Graphics]
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