Real-time Simulation of Large Bodies of Water with Small Scale Details (English)
- New search for: Chentanez, N.
- New search for: Muller, M.
- New search for: SIGGRAPH; European Association for Computer Graphics
- New search for: Chentanez, N.
- New search for: Muller, M.
- New search for: Popovic, Z.
- New search for: Otaduym, M.
- New search for: Fellner, D.W.
- New search for: Spencer, S.
- New search for: Faure, F.
- New search for: Larboulette, C.
- New search for: SIGGRAPH; European Association for Computer Graphics
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ISBN:
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- Conference paper / Print
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Title:Real-time Simulation of Large Bodies of Water with Small Scale Details
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Contributors:Chentanez, N. ( author ) / Muller, M. ( author ) / Popovic, Z. / Otaduym, M. / Fellner, D.W. / Spencer, S. / Faure, F. / Larboulette, C. / SIGGRAPH; European Association for Computer Graphics
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Conference:Eurographics symposium, Computer animation; Computer animation 2010; ACM SIGGRAPH/Eurographics Symposium proceedings, Madrid, Spain July 2-4, 2010; conference co-chairs: Francois Faure, Caroline Larboulette; program co-chairs: Zoran Popovic, Miguel Otaduy ; posters chair: Adam Bargteil ; proceedings production editors: Dieter Fellner, Stephen Spencer ; cosponsored by EUROGRAPHICS Association and ACM/SIGGRAPH ; 2010 ; Madrid
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Published in:
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Publisher:
- New search for: Eurographics Association
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Place of publication:Goslar, Germany
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Publication date:2010-01-01
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Size:197 pages
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Remarks:Includes bibliographical references and author index
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ISBN:
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ISSN:
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Type of media:Conference paper
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Type of material:Print
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Language:English
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Keywords:
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Source:
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Table of contents conference proceedings
The tables of contents are generated automatically and are based on the data records of the individual contributions available in the index of the TIB portal. The display of the Tables of Contents may therefore be incomplete.
- 1
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Fast Local and Global Similarity Searches in Large Motion Capture DatabasesKrüger, Björn / Tautges, Jochen / Weber, Andreas / Zinke, Arno et al. | 2010
- 11
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Editing Dynamic Human Motions via Momentum and ForceSok, Kwang Won / Yamane, Katsu / Lee, Jehee / Hodgins, Jessica K. et al. | 2010
- 21
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Modeling Style and Variation in Human MotionMa, Wanli / Xia, Shihong / Hodgins, Jessica K. / Yang, Xiao / Li, Chunpeng / Wang, Zhaoqi et al. | 2010
- 31
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Linear-Time Dynamics for Multibody Systems with General Joint ModelsSi, Weiguang / Guenter, Brian et al. | 2010
- 39
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Constraint-Based Simulation of Adhesive ContactGascón, Jorge / Zurdo, Javier S. / Otaduy, Miguel A. et al. | 2010
- 45
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Point Cloud Glue: Constraining Simulations Using the Procrustes TransformTwigg, Christopher D. / Kacic-Alesic, Zoran et al. | 2010
- 55
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Interactive SPH Simulation and Rendering on the GPUGoswami, Prashant / Schlegel, Philipp / Solenthaler, Barbara / Pajarola, Renato et al. | 2010
- 65
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A Parallel Multigrid Poisson Solver for Fluids Simulation on Large GridsMcAdams, Aleka / Sifakis, Eftychios / Teran, Joseph et al. | 2010
- 75
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Enhancing Fluid Animation with Adaptive, Controllable and Intermittent TurbulenceZhao, Ye / Yuan, Zhi / Chen, Fan et al. | 2010
- 85
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Wrinkle MeshesMüller, Matthias / Chentanez, Nuttapong et al. | 2010
- 93
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Augmenting Hand Animation with Three-dimensional Secondary MotionJain, Eakta / Sheikh, Yaser / Mahler, Moshe / Hodgins, Jessica et al. | 2010
- 103
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A Bayesian Interactive Optimization Approach to Procedural Animation DesignBrochu, Eric / Brochu, Tyson / Freitas, Nando de et al. | 2010
- 113
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Goal-Directed Stepping with Momentum ControlWu, Chun-Chih / Zordan, Victor et al. | 2010
- 119
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PLEdestrians: A Least-Effort Approach to Crowd SimulationGuy, Stephen J. / Chhugani, Jatin / Curtis, Sean / Dubey, Pradeep / Lin, Ming / Manocha, Dinesh et al. | 2010
- 129
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Control Systems for Human Running using an Inverted Pendulum Model and a Reference Motion Capture SequenceKwon, Taesoo / Hodgins, Jessica et al. | 2010
- 139
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A Real-time Cinematography System for Interactive 3D EnvironmentsLino, Christophe / Christie, Marc / Lamarche, Fabrice / Schofield, Guy / Olivier, Patrick et al. | 2010
- 149
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FASTCD: Fracturing-Aware Stable Collision DetectionHeo, Jae-Pil / Seong, Joon-Kyung / Kim, DukSu / Otaduy, Miguel A. / Hong, Jeong-Mo / Tang, Min / Yoon, Sung-Eui et al. | 2010
- 159
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Shortest Paths with Arbitrary Clearance from Navigation MeshesKallmann, Marcelo et al. | 2010
- 169
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Animating Non-Humanoid Characters with Human Motion DataYamane, Katsu / Ariki, Yuka / Hodgins, Jessica et al. | 2010
- 179
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BoLeRO: A Principled Technique for Including Bone Length Constraints in Motion Capture Occlusion FillingLi, Lei / McCann, James / Pollard, Nancy / Faloutsos, Christos et al. | 2010
- 189
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Performance Capture with Physical InteractionNguyeny, Nam / Wheatland, Nkenge / Brown, David / Parise, Brian / Liu, C. Karen / Zordan, Victor et al. | 2010
- 197
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Real-time Simulation of Large Bodies of Water with Small Scale DetailsChentanez, Nuttapong / Müller, Matthias et al. | 2010
- 207
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Practical Animation of Compressible Flow for ShockWaves and Related PhenomenaKwatra, Nipun / Gretarsson, Jón T. / Fedkiw, Ronald et al. | 2010
- 217
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Reconstructing Surfaces of Particle-Based Fluids Using Anisotropic KernelsYu, Jihun / Turk, Greg et al. | 2010
- 227
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Color PlateSIGGRAPH; European Association for Computer Graphics et al. | 2010