Efficient Rendering of Participating Media for Multiple Viewpoints (Unknown)
- New search for: Stojanovic, Robert
- Further information on Stojanovic, Robert:
- https://orcid.org/0009-0008-7600-5082
- New search for: Weinrauch, Alexander
- Further information on Weinrauch, Alexander:
- https://orcid.org/0000-0001-5194-3293
- New search for: Tatzgern, Wolfgang
- Further information on Tatzgern, Wolfgang:
- https://orcid.org/0009-0004-5628-0619
- New search for: Kurz, Andreas
- New search for: Steinberger, Markus
- Further information on Steinberger, Markus:
- https://orcid.org/0000-0001-5977-8536
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- Conference paper / Electronic Resource
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Title:Efficient Rendering of Participating Media for Multiple Viewpoints
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Contributors:
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Publisher:
- New search for: The Eurographics Association
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Publication date:2023
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Size:10 pages
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ISBN:
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DOI:
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Type of media:Conference paper
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Type of material:Electronic Resource
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Language:Unknown
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Source:
Table of contents conference proceedings
The tables of contents are generated automatically and are based on the data records of the individual contributions available in the index of the TIB portal. The display of the Tables of Contents may therefore be incomplete.
- Acceleration Structures
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Voxel-based Representations for Improved Filtered Appearance| 2023
- Acceleration Structures
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PSAO: Point-Based Split Rendering for Ambient Occlusion| 2023
- Deep Learning for Graphics
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Neural Intersection Function| 2023
- Deep Learning for Graphics
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Minimal Convolutional Neural Networks for Temporal Anti Aliasing| 2023
- Distributed and Cloud-Based Rendering
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Efficient Rendering of Participating Media for Multiple Viewpoints| 2023
- Distributed and Cloud-Based Rendering
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Surface Light Cones: Sharing Direct Illumination for Efficient Multi-viewer Rendering| 2023
- Distributed and Cloud-Based Rendering
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Clouds in the Cloud: Efficient Cloud-Based Rendering of Real-Time Volumetric Clouds| 2023
- GPU Computing
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Spherical Parametric Measurement for Continuous and Balanced Mesh Segmentation| 2023
- GPU Computing
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Massively Parallel Adaptive Collapsing of Edges for Unstructured Tetrahedral Meshes| 2023
- Primitives, Surfaces, and Appearance Modeling
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Compressed Opacity Maps for Ray Tracing| 2023