MR-Sense: A Mixed Reality Environment Search Assistant for Blind and Visually Impaired People (English)
- New search for: Schieber, Hannah
- New search for: Kleinbeck, Constantin
- New search for: Theelke, Luisa
- New search for: Kraft, Miriam
- New search for: Kreimeier, Julian
- New search for: Roth, Daniel
- New search for: Schieber, Hannah
- New search for: Kleinbeck, Constantin
- New search for: Theelke, Luisa
- New search for: Kraft, Miriam
- New search for: Kreimeier, Julian
- New search for: Roth, Daniel
In:
2024 IEEE International Conference on Artificial Intelligence and eXtended and Virtual Reality (AIxVR)
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166-175
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2024
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ISBN:
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ISSN:
- Conference paper / Electronic Resource
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Title:MR-Sense: A Mixed Reality Environment Search Assistant for Blind and Visually Impaired People
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Contributors:Schieber, Hannah ( author ) / Kleinbeck, Constantin ( author ) / Theelke, Luisa ( author ) / Kraft, Miriam ( author ) / Kreimeier, Julian ( author ) / Roth, Daniel ( author )
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Published in:
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Publisher:
- New search for: IEEE
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Publication date:2024-01-17
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Size:2047724 byte
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ISBN:
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ISSN:
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DOI:
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Type of media:Conference paper
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Type of material:Electronic Resource
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Language:English
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Source:
Table of contents conference proceedings
The tables of contents are generated automatically and are based on the data records of the individual contributions available in the index of the TIB portal. The display of the Tables of Contents may therefore be incomplete.
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Title Page i| 2024
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Deep Neural Labeling: Hybrid Hand Pose Estimation Using Unlabeled Motion Capture Data With Color Gloves in Context of German Sign LanguageWaldow, Kristoffer / Fuhrmann, Arnulph / Roth, Daniel et al. | 2024
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Title Page iii| 2024
- 4
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Copyright Page| 2024
- 5
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Table of Contents| 2024
- 11
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Stealthy and Practical Multi-modal Attacks on Mixed Reality TrackingChandio, Yasra / Bashir, Noman / Anwar, Fatima M. et al. | 2024
- 13
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Message from the General Co-Chairs| 2024
- 14
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Message from the Program Co-Chairs| 2024
- 16
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Organizing Committee| 2024
- 17
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Program Committee| 2024
- 21
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Towards Anatomy Education with Generative AI-based Virtual Assistants in Immersive Virtual Reality EnvironmentsChheang, Vuthea / Sharmin, Shayla / Marquez-Hernandez, Rommy / Patel, Megha / Rajasekaran, Danush / Caulfield, Gavin / Kiafar, Behdokht / Li, Jicheng / Kullu, Pinar / Barmaki, Roghayeh Leila et al. | 2024
- 31
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Using Motion Forecasting for Behavior-Based Virtual Reality (VR) AuthenticationLi, Mingjun / Banerjee, Natasha Kholgade / Banerjee, Sean et al. | 2024
- 41
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CuriosityXR: Context-aware Education Experiences with Mixed Reality and Conversation AIVaze, Aaditya / Morris, Alexis / Clarke, Ian et al. | 2024
- 50
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Towards Efficient Visual Attention Prediction for 360 Degree VideosPrawiro, Herman / Pan, Tse-Yu / Yang, Chun-Kai / Huang, Chih-Tsun / Hu, Min-Chun et al. | 2024
- 60
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Crowd-sourced Evaluation of Combat AnimationsZhang, Yunhao / Weiss, Tomer et al. | 2024
- 66
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Interactive Digital Twins for Online Planning and Worker Safety in Intralogistics and ProductionLuxenburger, Andreas / Mohr, Jonas / Merkel, Dieter / Knoch, Sonke / Porta, Daniel / Paul, Christian / Widenka, Johannes / Schafers, Philipp / Baumann, Markus / Lehnhoff, Stefan et al. | 2024
- 75
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Design Frameworks for Spatial Zone Agents in XRI Metaverse Smart EnvironmentsGuan, Jie / Liu, Jiamin / Morris, Alexis et al. | 2024
- 80
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Integrating Physical Wheelchairs and Virtual Basketball for Enhanced Access and Enjoyment in Wheelchair BasketballHsu, Yu-Hung / Fang, Iuan-Kai / Wang, Chun / Chen, Jui-Chien / Hu, Min-Chun et al. | 2024
- 85
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Towards Situated ImagingXi, Mingze / Perera, Madhawa / Anderson, Stuart / Adcock, Matt et al. | 2024
- 90
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From Lenses to Living Rooms: A Policy Brief on Eye Tracking in XR Before the Impending BoomByrne, Sean Anthony / Castner, Nora / Bozkir, Efe / Niehorster, Diederick C. / Kasneci, Enkelejda et al. | 2024
- 97
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XR Jam: Design Considerations for Music Networking with AI in XRHopkins, Torin / Chuan Weng, Suibi Che / Vanukuru, Rishi / Novack, Sasha / Tobin, Chad / Wenzel, Emma / Banic, Amy / Gross, Mark / Do, Ellen Yi-Luen et al. | 2024
- 102
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Avatar quality: A study on presence and user preferenceGasch, Cristina / Javanmardi, Alireza / Garcia-Palacios, Azucena / Pagani, Alain et al. | 2024
- 109
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Equipment Assembly Recognition for Augmented Reality GuidanceMurray, Kevin / Schierl, Jonathan / Foley, Kevin / Duric, Zoran et al. | 2024
- 119
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Improved RGB-D Indoor Semantic Segmentation using Cascaded Loss FusionPatil, Sonali / Sellent, Anita / Gerndt, Andreas / Albuquerque, Georgia et al. | 2024
- 128
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CIS2VR: CNN-based Indoor Scan to VR Environment Authoring FrameworkKumar, Hiranya / Khargonkar, Ninad / Prabhakaran, Balakrishnan et al. | 2024
- 138
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Instant Difficulty Adjustment using User Skill Model Based on GPDM in VR Kendama TaskGoutsu, Yusuke / Inamura, Tetsunari et al. | 2024
- 147
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Evaluating the Effectiveness of VR Classrooms as a Replacement for Traditional Asynchronous Video-based Learning EnvironmentsWhite, Maryangela / Kupin, Alexander / Inzerillo, Sarah / Banerjee, Natasha Kholgade / Banerjee, Sean et al. | 2024
- 157
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OCTO+: A Suite for Automatic Open-Vocabulary Object Placement in Mixed RealitySharma, Aditya / Yoffe, Luke / Hollerer, Tobias et al. | 2024
- 166
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MR-Sense: A Mixed Reality Environment Search Assistant for Blind and Visually Impaired PeopleSchieber, Hannah / Kleinbeck, Constantin / Theelke, Luisa / Kraft, Miriam / Kreimeier, Julian / Roth, Daniel et al. | 2024
- 176
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User Activity Monitoring and Personalized Recommendations for Enhancing the VR Shopping ExperienceArcos, Maria Garrido / Grande, Ruben / Martinez-Cid, Sergio / Morcillo, Carlos Gonzalez / Jesus Castro Sanchez, Jose / Albusac, Javier et al. | 2024
- 185
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CharNeRF: 3D Character Generation from Concept ArtChu, Eddy / Chen, Yiyang / Raissi, Chedy / Bhojan, Anand et al. | 2024
- 195
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Cognitive Engagement for STEM+C Education: Investigating Serious Game Impact on Graph Structure Learning with fNIRSSharmin, Shayla / Koiler, Reza / Sadik, Rifat / Bhattacharjee, Arpan / Patre, Priyanka Raju / Kullu, Pinar / Hohensee, Charles / Getchell, Nancy / Barmaki, Roghayeh Leila et al. | 2024
- 205
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A Large-Scale Feasibility and Ethnography Study of Screen-based AR and 3D Visualization Tools for Anatomy Education: Exploring Gender Perspectives in Learning ExperienceBarmaki, Roghayeh Leila / Kim, Kangsoo / Guo, Zhang / Wang, Qile / Yu, Kevin / Pearlman, Rebecca / Navab, Nassir et al. | 2024
- 215
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Exploring the Relationship among Cybersickness, Locomotion Method, and Heart Rate Variability when Navigating a Virtual EnvironmentKim, Aelee et al. | 2024
- 221
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Toward Realistic Human Crowd Simulations with Data-Driven Parameter Space ExplorationHu, Kaidong / Yoon, Sejong / Pavlovic, Vladimir / Kapadia, Mubbasir et al. | 2024
- 226
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Evaluating Deep Networks for Detecting User Familiarity with VR from Hand InteractionsLi, Mingjun / Zafar, Numan / Banerjee, Natasha Kholgade / Banerjee, Sean et al. | 2024
- 231
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Intelligent Virtual Platform for Real-time Cybersickness Detection and Adaptation*Hadadi, Azadeh / Chardonnet, Jean-Remy / Guillet, Christophe / Ovtcharova, Jivka et al. | 2024
- 236
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Minimal Latency Speech-Driven Gesture Generation for Continuous Interaction in Social XRKrome, Niklas / Kopp, Stefan et al. | 2024
- 241
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Shaping AI Behavior: A Q-Learning Driven Approach to Automatic Behavior Tree CreationDworzanski, Ralph / Hlavacs, Helmut et al. | 2024
- 246
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Context-Aware Remote User Placement for Immersive 360 CommunicationsJimenez-Moreno, Amaya / Rodriguez-Arbol, Baldomero / Gonzalez-Sosa, Ester / Perez, Pablo / Villegas, Alvaro et al. | 2024
- 251
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P5G: A Patient-Centered Design Method of Virtual Reality Health Game System for Children's Amblyopia RehabilitationYan, Ye / Nie, Xiaomei / Dong, Yuhan et al. | 2024
- 256
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TransUser's: A Transformer Based Salient Object Detection for Users Experience Generation in 360° VideosKhan, Imran Ullah / Han, Kyungjin / Lee, Jong Weon et al. | 2024
- 261
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Predicting Cognitive Failures in Virtual Reality Using PupillometryNiknam, Sahar / Botev, Jean et al. | 2024
- 265
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Fingerhinter Takes Center Stage: User Experience Insights from Informal Encounters with a Finger-Augmentation DeviceCatana, Adrian-Vasile / Vatavu, Radu-Daniel et al. | 2024
- 270
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DanceOnStage: positioning training of dancing stage performance in virtual realityWu, Ssu-Hsuan / Wang, Kai-Ting / Chiang, Chia-Chen / Chang, Hsin-Yu / Yeh, Cheng-Yun / Hu, Min-Chun et al. | 2024
- 275
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Recommender-based User Guidance FrameworkBabu, Sooraj K / Chetitah, Mounsif / von Mammen, Sebastian et al. | 2024
- 281
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A Large Model’s Ability to Identify 3D Objects as a Function of Viewing AngleRubinstein, Jacob / Ferraro, Francis / Matuszek, Cynthia / Engel, Don et al. | 2024
- 289
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Multimedia Retrieval in Mixed Reality: Leveraging Live Queries for Immersive ExperiencesArnold, Rahel / Schuldt, Heiko et al. | 2024
- 294
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Virtual Reality for Tinnitus Education: Inspiring Awareness and Proactive Behavioral ChangesHeilmann, Dan / Helgert, Andre / Eimler, Sabrina C. et al. | 2024
- 301
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M-AGEW: Empowering Outdoor Workouts with Data-Driven Augmented Reality AssistanceStacchio, Lorenzo / Armandi, Vincenzo / Hajahmadi, Shirin / Donatiello, Lorenzo / Marfia, Gustavo et al. | 2024
- 306
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Explainable AI and Augmented Reality in Transesophageal Echocardiography (TEE) ImagingHarari, Ryan / Al-Taweel, Abdullah / Ahram, Tareq / Shokoohi, Hamid et al. | 2024
- 310
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ClassesInVR: An Immersive VR-Based ClassroomMinnekanti, Jyothinadh / Banerjee, Natasha Kholgade / Banerjee, Sean et al. | 2024
- 315
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VRcabulary: A VR Environment for Reinforced Language Learning via Multi-Modular DesignWhite, Maryangela / Banerjee, Natasha Kholgade / Banerjee, Sean et al. | 2024
- 320
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A Game Editor Interface for VRPezzei, Lukas / Hlavacs, Helmut et al. | 2024
- 325
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VR-Hand-in-Hand: Using Virtual Reality (VR) Hand Tracking For Hand-Object Data AnnotationDuver, Matt / Wiederhold, Noah / Kyrarini, Maria / Banerjee, Sean / Banerjee, Natasha Kholgade et al. | 2024
- 330
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VRmonic: A VR Piano Playing Form TrainerMatzek, Ethan / Yankee, Tyler / Kohler, Odin / Lipke-Perry, Tracy / Banerjee, Natasha Kholgade / Banerjee, Sean et al. | 2024
- 335
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Teamwork Makes the Dream Work: A Virtual Reality-based Human-Robot Collaboration Sandbox Simulating Multiple TeamsArntz, Alexander / Di Dia, Agostino / Riebner, Tim / Strasmann, Carolin / Eimler, Sabrina C. et al. | 2024
- 340
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Enhancing Human-Robot Interaction Research by Using a Virtual Reality Lab ApproachArntz, Alexander / Helgert, Andre / Strasmann, Carolin / Eimler, Sabrina C. et al. | 2024
- 345
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Dream Mesh: A Speech-to-3D Model Generative Pipeline in Mixed RealityWeng, Suibi Che-Chuan / Chiou, Yan-Ming / Do, Ellen Yi-Luen et al. | 2024
- 350
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Typing on Any Surface: Real-Time Keystroke Detection in Augmented RealityFu, Xingyu / Xi, Mingze et al. | 2024
- 355
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Digital Storytelling in Virtual Reality: Bridging the Virtual and Reality in Cultural Tourism at the Great Bay AreaXing, Yongkang / Fahy, Conor / Feng, Guokai / Liang, Yi / Huang, Haiqi / Shell, Jethro et al. | 2024
- 360
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System Architecture for VR Yoga Therapy Platform with 6-DoF Whole-Body Avatar TrackingKupin, Alexander Ah / Banerjee, Sean / Banerjee, Natasha / Roy, Serge H / Kline, Joshua C / Shiwani, Bhawna et al. | 2024
- 367
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Impact of Network Factors on QoE-sensitive Virtual Reality Environments: An Experimental Analysis Perspective using VR-based MindfulnessV, Jaime Burbano / Pillco, Jorge / Genovez, Sebastian / Ortega, Patricia et al. | 2024
- 375
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Optimizing Robotic Automatic Suturing Through VR-Enhanced Data Generation for Reinforcement Learning AlgorithmsN., Nieto / J.A., Sanchez / M.G., Aguirre / F., Felix / L.A., Munoz et al. | 2024
- 384
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Exploring the Impact of Auditory Cues on Dynamic Balance Performance in Virtual Reality: A Comparative Study of Headphones and LoudspeakersWu, Yi / Lubetzky, Anat / Arie, Liraz / Olsen, Al F / Lin, Delong / Harel, Daphna / Roginska, Agnieszka et al. | 2024
- 392
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Interactive Projection on Objects: Book and Castle Ruin Model Cases in a MuseumUmezu, Nobuyuki / Mori, Yuto / Yamura, Keita et al. | 2024
- 398
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Character Animation Pipeline based on Latent Diffusion and Large Language ModelsClocchiatti, Alessandro / Fumero, Nicolo / Soccini, Agata Marta et al. | 2024
- 406
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Holo-Museum: An Interactive Holographic Display System Based on 3D Scanning by a LiDAR for a Solid Art SculptureZeng, Mei-Yuan / Sun, Shih-Wei et al. | 2024
- 409
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Author Index| 2024