Creating interactive virtual humans: some assembly required (English)
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In:
IEEE Intelligent Systems
;
17
, 4
;
54-63
;
2002
- Article (Journal) / Electronic Resource
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Title:Creating interactive virtual humans: some assembly required
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Contributors:Gratch, J. ( author ) / Rickel, J. ( author ) / Andre, E. ( author ) / Cassell, J. ( author ) / Petajan, E. ( author ) / Badler, N. ( author )
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Published in:IEEE Intelligent Systems ; 17, 4 ; 54-63
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Publisher:
- New search for: IEEE
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Publication date:2002-07-01
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Size:916618 byte
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ISSN:
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DOI:
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Type of media:Article (Journal)
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Type of material:Electronic Resource
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Language:English
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Source:
Table of contents – Volume 17, Issue 4
The tables of contents are generated automatically and are based on the data records of the individual contributions available in the index of the TIB portal. The display of the Tables of Contents may therefore be incomplete.
- 2
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From the Editor in Chief - Kids, Computers, and AI -- A Safe Mix?Shadbolt, Nigel et al. | 2002
- 4
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Mining for fraudWeatherford, M. et al. | 2002
- 4
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Intelligencer - Mining for Fraud . Researchers Building Better Brain Maps| 2002
- 8
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Intelligent Information Services - MARIE-4: A High-Recall, Self-Improving Web Crawler That Finds Images Using CaptionsRowe, Neil C. et al. | 2002
- 8
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Marie-4: a high-recall, self-improving Web crawler that finds images using captionsRowe, N.C. et al. | 2002
- 15
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Interactive Entertainment - Guest Editors' Introduction: AI and the Entertainment IndustryForbus, Kenneth D. et al. | 2002
- 15
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AI and the entertainment industryForbus, K.D. / Laird, J. et al. | 2002
- 17
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Character-based interactive storytellingCavazza, M. / Charles, F. / Mead, S.J. et al. | 2002
- 17
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Interactive Entertainment - Character-Based Interactive StorytellingCavazza, Marc et al. | 2002
- 25
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Interactive Entertainment - How Qualitative Spatial Reasoning Can Improve Strategy Game AlsForbus, Kenneth D. et al. | 2002
- 25
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How qualitative spatial reasoning can improve strategy game AIsForbus, K.D. / Mahoney, J.V. / Dill, K. et al. | 2002
- 31
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Computer Society Membership Info| 2002
- 32
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Toward a new generation of virtual humans for interactive experiencesRickel, J. / Marsella, S. / Gratch, J. / Hill, R. / Traum, D. / Swartout, W. et al. | 2002
- 32
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Interactive Entertainment - Toward a New Generation of Virtual Humans for Interactive ExperiencesRickel, Jeff et al. | 2002
- 39
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Interactive Entertainment - A Behavior Language for Story-Based Believable AgentsMateas, Michael et al. | 2002
- 39
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A behavior language for story-based believable agentsMateas, M. / Stern, A. et al. | 2002
- 47
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Advertiser Index| 2002
- 48
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Interactive Entertainment - Applying Inexpensive AI Techniques to Computer GamesKhoo, Aaron et al. | 2002
- 48
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Applying inexpensive AI techniques to computer gamesKhoo, A. / Zubek, R. et al. | 2002
- 54
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Creating interactive virtual humans: some assembly requiredGratch, J. / Rickel, J. / Andre, E. / Cassell, J. / Petajan, E. / Badler, N. et al. | 2002
- 54
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Workshop Report - Creating Interactive Virtual Humans: Some Assembly RequiredGratch, Jonathan et al. | 2002
- 64
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Intelligent Systems in Biology - Intelligent System for Vertebrate Promoter RecognitionBajic, Vladimir B. et al. | 2002
- 64
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An intelligent system for vertebrate promoter recognitionBajic, V.B. / Chong, A. / Seng Hong Seah, / Brusic, V. et al. | 2002
- 72
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Human-Centered Computing - A Rose by Any Other Name ... Would Probably Be Given an AcronymHoffman, Robert R. et al. | 2002
- 72
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A rose by any other name...would probably be given an acronym [cognitive systems engineering]Hoffman, R.R. / Feltovich, P.J. / Ford, K.M. / Woods, D.D. et al. | 2002
- 81
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Applications: Games - Putting AI in Entertainment: An AI Authoring Tool for Simulation and GamesFu, Daniel et al. | 2002
- 81
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Putting AI in entertainment: an AI authoring tool for simulation and gamesFu, D. / Houlette, R. et al. | 2002
- 85
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Intelligent Transportation Systems - Mimics: Exploiting Satellite Technology for an Intelligent ConvoyGomez Skarmeta, Antonio F. et al. | 2002
- 85
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Mimics: exploiting satellite technology for an intelligent convoySkarmeta, A.F.G. / Barbera, H.M. / Izquierdo, M.Z. / Minaro, B.U. / de Leon, F.C.G. / Balibrea, L.M.T. et al. | 2002