The Quantized kd-Tree: Efficient Ray Tracing of Compressed Point Clouds (English)
- New search for: Hubo, Erik
- New search for: Mertens, Tom
- New search for: Haber, Tom
- New search for: Bekaert, Philippe
- New search for: Hubo, Erik
- New search for: Mertens, Tom
- New search for: Haber, Tom
- New search for: Bekaert, Philippe
In:
2006 IEEE Symposium on Interactive Ray Tracing
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105-113
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2006
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ISBN:
- Conference paper / Electronic Resource
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Title:The Quantized kd-Tree: Efficient Ray Tracing of Compressed Point Clouds
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Contributors:Hubo, Erik ( author ) / Mertens, Tom ( author ) / Haber, Tom ( author ) / Bekaert, Philippe ( author )
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Published in:
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Publisher:
- New search for: IEEE
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Publication date:2006-09-01
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Size:11561344 byte
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ISBN:
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DOI:
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Type of media:Conference paper
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Type of material:Electronic Resource
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Language:English
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Source:
Table of contents conference proceedings
The tables of contents are generated automatically and are based on the data records of the individual contributions available in the index of the TIB portal. The display of the Tables of Contents may therefore be incomplete.
- 1
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Ray Tracing for the Movie `Cars'Christensen, Per / Fong, Julian / Laur, David / Batali, Dana et al. | 2006
- 7
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Estimating Performance of a Ray-Tracing ASIC DesignWoop, Sven / Brunvand, Erik / Slusallek, Philipp et al. | 2006
- 15
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Ray Tracing on the Cell ProcessorBenthin, Carsten / Wald, Ingo / Scherbaum, Michael / Friedrich, Heiko et al. | 2006
- 25
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Improving Ray Tracing Precision by Object Space Intersection ComputationDammertz, H. / Keller, A. et al. | 2006
- 33
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Optimizing Ray-Triangle Intersection via Automated SearchKensler, Andrew / Shirley, Peter et al. | 2006
- 39
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RT-DEFORM: Interactive Ray Tracing of Dynamic Scenes using BVHsLauterbach, Christian / Yoon, Sung-eui / Manocha, Dinesh / Tuft, David et al. | 2006
- 47
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An Evaluation of Parallel Grid Construction for Ray Tracing Dynamic ScenesIze, Thiago / Wald, Ingo / Robertson, Chelsea / Parker, Steven et al. | 2006
- 57
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Omnidirectional Ray Tracing Traversal Algorithm for kd-treesReshetov, Alexander et al. | 2006
- 61
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On building fast kd-Trees for Ray Tracing, and on doing that in O(N log N)Wald, Ingo / Havran, Vlastimil et al. | 2006
- 71
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On the Fast Construction of Spatial Hierarchies for Ray TracingHavran, Vlastimil / Herzog, Robert / Seidel, Hans-peter et al. | 2006
- 81
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Fast kd-tree Construction with an Adaptive Error-Bounded HeuristicHunt, Warren / Mark, William / Stoll, Gordon et al. | 2006
- 89
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Experiences with Streaming Construction of SAH KD-TreesPopov, Stefan / Gunther, Johannes / Seidel, Hans-peter / Slusallek, Philipp et al. | 2006
- 95
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GPU-Assisted Ray Casting of Large ScenesBalciunas, Daniel / Dulley, Lucas / Zuffo, Marcelo et al. | 2006
- 105
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The Quantized kd-Tree: Efficient Ray Tracing of Compressed Point CloudsHubo, Erik / Mertens, Tom / Haber, Tom / Bekaert, Philippe et al. | 2006
- 115
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Interactive Isosurface Ray Tracing of Large Octree VolumesKnoll, Aaron / Wald, Ingo / Parker, Steven / Hansen, Charles et al. | 2006
- 125
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Filter Importance SamplingErnst, Manfred / Stamminger, Marc / Greiner, Gunther et al. | 2006
- 133
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Global Importance Sampling of Glossy Surfaces Using the Photon MapSteinhurst, Joshua / Lastra, Anselmo et al. | 2006
- 141
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Incremental Raycasting of Piecewise Quadratic Surfaces on the GPUStoll, Carsten / Gumhold, Stefan / Seidel, Hans-peter et al. | 2006
- 151
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Ray Casting of Trimmed NURBS Surfaces on the GPUPabst, Hans-friedrich / Springer, Jan / Schollmeyer, Andre / Lenhardt, Robert / Lessig, Christian / Froehlich, Bernd et al. | 2006
- 161
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Direct and Fast Ray Tracing of NURBS SurfacesAbert, Oliver / Geimer, Markus / Muller, Stefan et al. | 2006
- 169
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Terrain Guided Multi-Level Instancing of Highly Complex Plant PopulationsDietrich, Andreas / Marmitt, Gerd / Slusallek, Philipp et al. | 2006
- 177
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Applying Ray Tracing for Virtual Reality and Industrial DesignWald, Ingo / Dietrich, Andreas / Benthin, Carsten / Efremov, Alexander / Dahmen, Tim / Gunther, Johannes / Havran, Vlastimil / Seidel, Hans-peter / Slusallek, Philipp et al. | 2006
- 187
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Design for Parallel Interactive Ray Tracing SystemsBigler, James / Stephens, Abe / Parker, Steven et al. | 2006
- C1
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Covers| 2006
- i
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IEEE Symposium on Interactive Ray Tracing 2006| 2006
- ii
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Copyright page| 2006
- iii
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Contents| 2006
- ix
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Ray Tracing for the Movie "Car"Christensen, Per et al. | 2006
- v
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Message from the Chairs| 2006
- vi
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IEEE Visualization and Graphics Technical Committee (VGTC)| 2006
- vii
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Conference Committee| 2006