Poster: The effect of target size and force feedback on 3D selection within a co-located visual-haptic immersive virtual environment (English)
- New search for: Pawar, Vijay M.
- New search for: Steed, Anthony
- New search for: Pawar, Vijay M.
- New search for: Steed, Anthony
In:
2013 IEEE Symposium on 3D User Interfaces (3DUI)
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169-170
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2013
- Conference paper / Electronic Resource
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Title:Poster: The effect of target size and force feedback on 3D selection within a co-located visual-haptic immersive virtual environment
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Contributors:Pawar, Vijay M. ( author ) / Steed, Anthony ( author )
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Published in:
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Publisher:
- New search for: IEEE
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Publication date:2013-03-01
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Size:2494328 byte
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ISBN:
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DOI:
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Type of media:Conference paper
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Type of material:Electronic Resource
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Language:English
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Source:
Table of contents conference proceedings
The tables of contents are generated automatically and are based on the data records of the individual contributions available in the index of the TIB portal. The display of the Tables of Contents may therefore be incomplete.
- 1
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Papers| 2013
- 3
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ForceExtension: Extending isotonic position-controlled multi-touch gestures with rate-controlled force sensing for 3D manipulationJia Wang, / Lindeman, Robert W. et al. | 2013
- 7
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User-defined gestural interaction: A study on gesture memorizationJego, Jean-Francois / Paljic, Alexis / Fuchs, Philippe et al. | 2013
- 11
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Effects and optimization of visual-proprioceptive discrepancy reduction for virtual graspingPrachyabrued, Mores / Borst, Christoph W. et al. | 2013
- 15
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Is the user trained? Assessing performance and cognitive resource demands in the VirtusphereMarsh, William E. / Hantel, Tim / Zetzsche, Christoph / Schill, Kerstin et al. | 2013
- 23
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Latency and avatars in Virtual Environments and the effects on gait for persons with mobility impairmentsSamaraweera, Gayani / Guo, Rongkai / Quarles, John et al. | 2013
- 31
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Tapping-In-Place: Increasing the naturalness of immersive walking-in-place locomotion through novel gestural inputNilsson, Niels C. / Serafin, Stefania / Laursen, Morten H. / Pedersen, Kasper S. / Sikstrom, Erik / Nordahl, Rolf et al. | 2013
- 39
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Flexible spaces: Dynamic layout generation for infinite walking in virtual environmentsVasylevska, Khrystyna / Kaufmann, Hannes / Bolas, Mark / Suma, Evan A. et al. | 2013
- 43
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Design and implementation of an immersive virtual reality system based on a smartphone platformSteed, Anthony / Julier, Simon et al. | 2013
- 47
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Punching ducks for post-stroke neurorehabilitation: System design and initial exploratory feasibility studyDukes, Patrick S. / Hayes, Austen / Hodges, Larry F. / Woodbury, Michelle et al. | 2013
- 55
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A novel 3D carousel based on pseudo-haptic feedback and gestural interaction for virtual showcasingGaucher, Pierre / Argelaguet, Ferran / Royan, Jerome / Lecuyer, Anatole et al. | 2013
- 59
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Expressing animated performances through puppeteeringShiratori, Takaaki / Mahler, Moshe / Trezevant, Warren / Hodgins, Jessica K. et al. | 2013
- 67
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Virtual archery with tangible interactionThiele, Simon / Meyer, Laurid / Geiger, Christian / Drochtert, Daniel / Woldecke, Bjorn et al. | 2013
- 71
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Tactile flow on seat pan modulates perceived forward velocityAmemiya, Tomohiro / Hirota, Koichi / Ikei, Yasushi et al. | 2013
- 79
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Redirected Touching: Training and adaptation in warped virtual spacesKohli, Luv / Whitton, Mary C. / Brooks, Frederick P. et al. | 2013
- 87
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An evaluation of two simple methods for representing heaviness in immersive virtual environmentsHummel, Johannes / Dodiya, Janki / Wolff, Robin / Gerndt, Andreas / Kuhlen, Torsten et al. | 2013
- 95
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Navigating in virtual environments with 360° omnidirectional renderingArdouin, Jerome / Lecuyer, Anatole / Marchal, Maud / Marchand, Eric et al. | 2013
- 99
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Touch & Detach: Ungrouping and observation methods for complex virtual objects using an elastic metaphorOtsuki, Mai / Oshita, Tsutomu / Kimura, Asako / Shibata, Fumihisa / Tamura, Hideyuki et al. | 2013
- 107
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Optimal 3D selection technique assignment using real-time contextual analysisCashion, Jeffrey / Wingrave, Chadwick / LaViola, Joseph J. et al. | 2013
- 111
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The god-finger method for improving 3D interaction with virtual objects through simulation of contact areaTalvas, Anthony / Marchal, Maud / Lecuyer, Anatole et al. | 2013
- 115
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Effects of visual conflicts on 3D selection task performance in stereoscopic display environmentsBruder, Gerd / Steinicke, Frank / Sturzlinger, Wolfgang et al. | 2013
- 119
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Hook: Heuristics for selecting 3D moving objects in dense target environmentsOrtega, Michael et al. | 2013
- 123
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Posters| 2013
- 125
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Poster: Depth and rate estimation for chest compression CPR with smartphoneAmemiya, Tomohiro / Maeda, Taro et al. | 2013
- 127
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Poster: Virtual reality interaction using mobile devicesAseeri, Sahar A. / Acevedo-Feliz, Daniel / Schulze, Jurgen et al. | 2013
- 129
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Poster: Markerless fingertip-based 3D interaction for handheld augmented reality in a small workspaceHuidong Bai, / Lei Gao, / Billinghurst, Mark et al. | 2013
- 131
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Poster: Evolution and usability of ubiquitous immersive 3D interfacesBasu, Aryabrata / Johnsen, Kyle / Bogert, Kenneth et al. | 2013
- 133
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Poster: Comparing usability of a single versus dual interaction metaphor in a multitask healthcare simulationDukes, Lauren Cairco / Bertrand, Jeffrey / Gupta, Manan / Armstrong, Rowan / Fasolino, Tracy / Babu, Sabarish / Hodges, Larry F. et al. | 2013
- 135
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Poster: Collaborative adjustment of selection areas for polygonal modellingGirard, Adrien / Bellik, Yacine / Auvray, Malika / Ammi, Mehdi et al. | 2013
- 137
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Poster: A pilot study on stepwise 6-DoF manipulation of virtual 3D objects using smartphone in wearable augmented reality environmentTaejin Ha, / Woontack Woo, et al. | 2013
- 139
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Poster: Lifted road map view on windshield displayKawamata, Takaya / Kitahara, Itaru / Kameda, Yoshinari / Ohta, Yuichi et al. | 2013
- 141
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Poster: Portable integral photography input/ output system using tablet PC and fly's eye lensesKawano, Yusuke / Yanaka, Kazuhisa et al. | 2013
- 143
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Poster: Investigation on the peripheral visual field for information display with real and virtual wide field-of-view see-through HMDsKishishita, Naohiro / Orlosky, Jason / Mashita, Tomohiro / Kiyokawa, Kiyoshi / Takemura, Haruo et al. | 2013
- 145
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Poster: Head motion transmission based on center of rotationKondo, Daisuke / Iizuka, Hiroyuki / Ando, Hideyuki / Maeda, Taro et al. | 2013
- 147
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Poster: Volume Cracker: A bimanual 3D interaction technique for analysis of raw volumetric dataLaha, Bireswar / Bowman, Doug A. et al. | 2013
- 149
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Poster: 3D sketching and flexible input for surface design: A case studyLeal, Anamary / Bowman, Doug A. et al. | 2013
- 151
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Poster: Gesture-based control of avatars for social TVGyushik An, / Gyeongmin Ji, / Kang Hoon Lee, et al. | 2013
- 153
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Poster: Prototyping natural interactions in virtual studio environments by demonstrationby - Combining spatial mapping with gesture followingMarinos, Dionysios / Woldecke, Bjorn / Geiger, Chris et al. | 2013
- 155
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Poster: Spatial Augmented Reality user interface techniques for room size modeling tasksMarner, Michael R. / Thomas, Bruce H. et al. | 2013
- 157
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Poster: Creating a user-specific perspective view for mobile mixed reality systems on smartphonesMatsuda, Yuki / Shibata, Fumihisa / Kimura, Asako / Tamura, Hideyuki et al. | 2013
- 159
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Poster: Puppetooner: A puppet-based system to interconnect real and virtual spaces for 3D animationsMatsumura, Kohei / Sumi, Yasuyuki et al. | 2013
- 161
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Poster: A wearable augmented reality system with haptic feedback and its performance in virtual assembly tasksMurakami, Kazuya / Kiyama, Ryo / Narumi, Takuji / Tanikawa, Tomohiro / Hirose, Michitaka et al. | 2013
- 163
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Poster: A three dimensional interface device by the wire tip position measurement using two linear image sensors and a rotary encoderMurayama, Jun / Wakui, Yuta / Hirata, Yukihiro / Sato, Makoto / Harada, Tetsuya et al. | 2013
- 165
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Poster: 3-Point++: A new technique for 3D manipulation of virtual objectsThi Thuong Huyen Nguyen, / Duval, Thierry et al. | 2013
- 167
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Poster: Real-time gesture detection for multi-touch devicesOrtega, Francisco R. / Barreto, Armando / Rishe, Naphtali / Adjouadi, Malek / Abyarjoo, Fetemeh et al. | 2013
- 169
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Poster: The effect of target size and force feedback on 3D selection within a co-located visual-haptic immersive virtual environmentPawar, Vijay M. / Steed, Anthony et al. | 2013
- 171
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Poster: Real time hand pose recognition with depth sensors for mixed reality interfacesByungkyu Kang, / Rodrigue, Mathieu / Hollerer, Tobias / Hwasup Lim, et al. | 2013
- 173
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Poster: Observing change in crowded data sets in 3D space - Visualizing gene expression in human tissuesRogowski, Marcin / Cannistraci, Carlo V. / Alanis-Lobato, Gregorio / Weber, Philip / Ravasi, Timothy / Schulze, Jurgen / Acevedo-Feliz, Daniel et al. | 2013
- 175
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Poster: Paving the way into virtual reality - A transition in five stagesSproll, Daniel / Freiberg, Jacob / Grechkin, Timofey / Riecke, Bernhard E. et al. | 2013
- 177
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Poster: Using the whole body for multi-channel gestural interfaceSteptoe, William / Lu Zhao, et al. | 2013
- 179
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Poster: 3D referencing for remote task assistance in augmented realityOda, Ohan / Sukan, Mengu / Feiner, Steven / Tversky, Barbara et al. | 2013
- 181
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Poster: Say it to see it: A speech based immersive model retrieval systemTredinnick, Ross / Ponto, Kevin et al. | 2013
- 183
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Poster: MagicLensVS - Towards a flexible framework for quick setup of visual feedback in a virtual studioWoldecke, Bjorn / Marinos, Dionysios / Geiger, Chris et al. | 2013
- 185
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Poster: Auditory feedback of contact state during object manipulationXiaoshu Zhou, / Hirota, Koichi et al. | 2013
- 187
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Poster: Real-time markerless kinect based finger tracking and hand gesture recognition for HCIKulshreshth, Arun / Zorn, Chris / LaViola, Joseph J. et al. | 2013
- 189
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Contest| 2013
- 191
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Immersive 3D modeling with Blender and off-the-shelf hardwareTakala, Tuukka M. / Makarainen, Meeri / Hamalainen, Perttu et al. | 2013
- 193
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CaveCAD: Architectural design in the CAVEHughes, Cathleen E. / Lelin Zhang, / Schulze, Jurgen P. / Edelstein, Eve / Macagno, Eduardo et al. | 2013
- 195
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DIY World Builder: An immersive level-editing systemWang, Jia / Leach, Owen / Lindeman, Robert W. et al. | 2013
- 197
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MakeVR: A 3D world-building interfaceJerald, Jason / Mlyniec, Paul / Yoganandan, Arun / Rubin, Amir / Paullus, Dan / Solotko, Simon et al. | 2013
- 199
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SculptUp: A rapid, immersive 3D modeling environmentPonto, Kevin / Tredinnick, Ross / Bartholomew, Aaron / Roy, Carrie / Szafir, Dan / Greenheck, Daniel / Kohlmann, Joe et al. | 2013
- 201
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The Wonderland Builder: Using storytelling to guide dream-like interactionBarot, Camille / Carpentier, Kevin / Collet, Marie / Cuella-Martin, Andrea / Lanquepin, Vincent / Muller, Mathilde / Pasquier, Esteban / Picavet, Loic / Van Ceulen, Arthur / Wagrez, Kevin et al. | 2013
- 203
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Building worlds with strokesCochard, David / Rahier, Pierre / Saigo, Sebastien / Maltouf, Mageri Filali et al. | 2013
- 205
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Low-cost 3DUI using hand tracking and controllersHald, Kasper et al. | 2013
- 207
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ARWand for an augmuented world builderHa, Taejin / Woo, Woontack et al. | 2013
- i
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[Title page]| 2013
- iii
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Contents| 2013
- ix
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Visualization and graphics technical committee| 2013
- vii
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Sponsors| 2013
- viii
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Symposium chair messageLecuyer, Anatole / Steinicke, Frank / Billinghurst, Mark et al. | 2013
- x
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Organizing committee| 2013
- xi
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Paper reviewers| 2013
- xii
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Natural user interface hardwareBaudisch, Patrick et al. | 2013