Development and validation of an instrument to evaluate the content effectiveness of video games: a pilot study (English)
- New search for: Guo, Y.
- New search for: Guo, Y.
- New search for: Savoy, A.
- New search for: Byrd, K.
- New search for: Salvendy, G.
In:
Theoretical issues in ergonomics science
;
10
, 2
; 107-134
;
2009
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ISSN:
- Article (Journal) / Print
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Title:Development and validation of an instrument to evaluate the content effectiveness of video games: a pilot study
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Contributors:
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Published in:Theoretical issues in ergonomics science ; 10, 2 ; 107-134
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Publisher:
- New search for: Taylor & Francis
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Place of publication:London
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Publication date:2009
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ISSN:
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ZDBID:
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Type of media:Article (Journal)
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Type of material:Print
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Language:English
- New search for: 85.52 / 85.52
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Classification:
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Source:
Table of contents – Volume 10, Issue 2
The tables of contents are generated automatically and are based on the data records of the individual contributions available in the index of the TIB portal. The display of the Tables of Contents may therefore be incomplete.
- 93
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Six dimensions of expertise: a more comprehensive definition of cognitive expertise for team coordinationGarrett, S.K. / Caldwell, B.S. / Harris, E.C. / Gonzalez, M.C. et al. | 2009
- 107
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Development and validation of an instrument to evaluate the content effectiveness of video games: a pilot studyGuo, Y. / Savoy, A. / Byrd, K. / Salvendy, G. et al. | 2009
- 135
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Cooperation between drivers and automation: implications for safetyHoc, Jean-Michel / Young, Mark S. / Blosseville, Jean-Marc et al. | 2009
- 161
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Theoretical foundations for integrating sound in interactive interfaces: identifying temporal and spatial information conveyance principlesAhmad, A.M. / Stanney, K.M. / Fouad, H. et al. | 2009