Visual aspect-oriented modeling of explorable extended reality environments (English)
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- New search for: Flotyński, Jakub
- Further information on Flotyński, Jakub:
- https://orcid.org/0000-0001-5104-2022
- New search for: Flotyński, Jakub
- Further information on Flotyński, Jakub:
- https://orcid.org/0000-0001-5104-2022
In:
Virtual Reality
;
26
, 3
; 939-961
;
2021
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ISSN:
- Article (Journal) / Electronic Resource
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Title:Visual aspect-oriented modeling of explorable extended reality environments
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Contributors:Flotyński, Jakub ( author )
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Published in:Virtual Reality ; 26, 3 ; 939-961
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Publisher:
- New search for: Springer London
- New search for: Springer
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Place of publication:London
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Publication date:2021
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ISSN:
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ZDBID:
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DOI:
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Type of media:Article (Journal)
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Type of material:Electronic Resource
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Language:English
- New search for: 54.76$jComputersimulation / 54.76
- Further information on Basic classification
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Keywords:
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Classification:
BKL: 54.76$jComputersimulation / 54.76 Computersimulation -
Source:
Table of contents – Volume 26, Issue 3
The tables of contents are generated automatically and are based on the data records of the individual contributions available in the index of the TIB portal. The display of the Tables of Contents may therefore be incomplete.
- 801
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Configuring a VR simulator for the evaluation of advanced human–machine interfaces for hydraulic excavatorsMorosi, Federico / Caruso, Giandomenico et al. | 2021
- 817
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The temporal pattern of VR sickness during 7.5-h virtual immersionChen, Shanshan / Weng, Dongdong et al. | 2021
- 823
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Immersive audio-visual scene reproduction using semantic scene reconstruction from 360 camerasKim, Hansung / Remaggi, Luca / Dourado, Aloisio / Campos, Teofilo de / Jackson, Philip J. B. / Hilton, Adrian et al. | 2021
- 839
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Satisfied or not: user experience of mobile augmented reality in using natural language processing techniques on review commentsJang, Yeonju / Park, Eunil et al. | 2021
- 849
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Intelligence augmentation: rethinking the future of work by leveraging human performance and abilitiesHarborth, David / Kümpers, Katharina et al. | 2021
- 871
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Exploiting fashion x-commerce through the empowerment of voice in the fashion virtual reality arenaMorotti, Elena / Stacchio, Lorenzo / Donatiello, Lorenzo / Roccetti, Marco / Tarabelli, Jari / Marfia, Gustavo et al. | 2021
- 885
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Kinematics of aimed movements in ecological immersive virtual reality: a comparative study with real worldArlati, Sara / Keijsers, Noël / Paolini, Gabriele / Ferrigno, Giancarlo / Sacco, Marco et al. | 2021
- 903
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Robustness and static-positional accuracy of the SteamVR 1.0 virtual reality tracking systemSansone, Lucia Grazia / Stanzani, Ronny / Job, Mirko / Battista, Simone / Signori, Alessio / Testa, Marco et al. | 2021
- 925
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Exposure to virtual nature: the impact of different immersion levels on skin conductance level, heart rate, and perceived relaxationKnaust, Thiemo / Felnhofer, Anna / Kothgassner, Oswald D. / Höllmer, Helge / Gorzka, Robert-Jacek / Schulz, Holger et al. | 2021
- 939
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Visual aspect-oriented modeling of explorable extended reality environmentsFlotyński, Jakub et al. | 2021
- 963
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Preliminary results of the impact of 3D-visualization resources in the area of graphic expression on the motivation of university studentsTriviño-Tarradas, Paula / Mohedo-Gatón, Alejandro / Fernández, Rafael Enrique Hidalgo / Mesas-Carrascosa, Francisco-Javier / Carranza-Cañadas, Pilar et al. | 2021
- 979
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Evaluation of visual-induced motion sickness from head-mounted display using heartbeat evoked potential: a cognitive load-focused approachPark, Sangin / Kim, Laehyun / Kwon, Jangho / Choi, Soo Ji / Whang, Mincheol et al. | 2021
- 1001
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The effect of augmented virtuality on financial decision-making among adults and childrenYuviler-Gavish, Nirit / Horesh, Eran / Shamilov, Elias / Krisher, Hagit / Admoni, Levona et al. | 2022
- 1009
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Hyper-reoriented walking in minimal spaceRopelato, Sandro / Menozzi, Marino / Huang, Melody Ying-Yu et al. | 2021
- 1019
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Effects of electrical brain stimulation on brain indices and presence experience in immersive, interactive virtual realityKogler, Wolfgang / Wood, Guilherme / Kober, Silvia Erika et al. | 2021
- 1031
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Do we see rendered surface materials differently in virtual reality? A psychophysics-based investigationNiu, Mutian / Lo, Cheng-Hung et al. | 2022
- 1047
-
Deep-learning-based real-time silent speech recognition using facial electromyogram recorded around eyes for hands-free interfacing in a virtual reality environmentCha, Ho-Seung / Chang, Won-Du / Im, Chang-Hwan et al. | 2022
- 1059
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Spatial transition management for improving outdoor cinematic augmented reality experience of the TV showPark, Hyerim / Shakeri, Maryam / Jeon, Ikbeom / Kim, Jangyoon / Sadeghi-Niaraki, Abolghasem / Woo, Woontack et al. | 2022
- 1079
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Controlling camera movement in VR colonographyPaulo, Soraia F. / Medeiros, Daniel / Lopes, Daniel / Jorge, Joaquim et al. | 2022
- 1089
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Assessment of consumer VR-headsets’ objective and subjective field of view (FoV) and its feasibility for visual field testingSauer, Yannick / Sipatchin, Alexandra / Wahl, Siegfried / García García, Miguel et al. | 2022
- 1103
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A framework for fidelity evaluation of immersive virtual reality systemsAl-Jundi, Hamza A. / Tanbour, Emad Y. et al. | 2022
- 1123
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Augmented reality-based border managementShakeri, Maryam / Sadeghi-Niaraki, Abolghasem / Choi, Soo-Mi et al. | 2022
- 1145
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Presence within the virtual reality environment of the international space stationSeedhouse, Erik et al. | 2022
- 1155
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Light direction estimation and hand touchable interaction for augmented realityLiu, Damon Shing-Min / Wu, Shao-Jun et al. | 2022
- 1173
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An interactive extended reality-based tutorial system for fundamental manual metal arc welding trainingShankhwar, Kalpana / Smith, Shana et al. | 2022
- 1193
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Identifying physiological correlates of cybersickness using heartbeat-evoked potential analysisChang, Eunhee / Kim, Hyun Taek / Yoo, Byounghyun et al. | 2022
- 1207
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Pressure-sketch: a tablet-based design system in immersive VRFeng, Shuo / He, Weiping / Wang, Shouxia / Billinghurst, Mark et al. | 2022
- 1217
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Sensorimotor adaptation in VR: magnitude and persistence of the aftereffect increase with the number of interactionsWähnert, Svetlana / Gerhards, Alexander et al. | 2022
- 1227
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The potential of immersive virtual reality for representations in design educationHorvat, Nikola / Martinec, Tomislav / Lukačević, Fanika / Perišić, Marija Majda / Škec, Stanko et al. | 2022
- 1245
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Digital shinrin-yoku: do nature experiences in virtual reality reduce stress and increase well-being as strongly as similar experiences in a physical forest?Reese, Gerhard / Stahlberg, Jasmin / Menzel, Claudia et al. | 2022