Parameterised Business Simulation Game Development for Education in Supply Chain Management and Logistics (English)
- New search for: Titton, Luiz Antonio
- New search for: Titton, Luiz Antonio
In:
Frontiers in Gaming Simulation
3
;
230-236
;
2014
- Article/Chapter (Book) / Electronic Resource
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Title:Parameterised Business Simulation Game Development for Education in Supply Chain Management and Logistics
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Contributors:Titton, Luiz Antonio ( author )
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Published in:Frontiers in Gaming Simulation , 3 ; 230-236Lecture Notes in Computer Science ; 8264, 3 ; 230-236
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Publisher:
- New search for: Springer International Publishing
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Place of publication:Cham
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Publication date:2014-01-01
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Size:7 pages
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ISBN:
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ISSN:
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DOI:
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Type of media:Article/Chapter (Book)
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Type of material:Electronic Resource
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Language:English
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Keywords:
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Source:
Table of contents eBook
The tables of contents are generated automatically and are based on the data records of the individual contributions available in the index of the TIB portal. The display of the Tables of Contents may therefore be incomplete.
- 3
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Playing Science: Role-Playing Games as a Way to Enter Scientific ActivityFedoseev, Alexey / Vdovenko, Daria et al. | 2014
- 13
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Achieving Game Goals at All Costs?Frank, Anders et al. | 2014
- 21
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Transcoding Pattern and Simulation Games in Learning Geometry – A Research in Primary SchoolPiu, Angela / Fregola, Cesare et al. | 2014
- 29
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Serious Games, Remote Laboratories and Augmented Reality to Develop and Assess Programming SkillsGuenaga, Mariluz / Menchaca, Iratxe / Guinea, Alex Ortiz / Dziabenko, Olga / García-Zubía, Javier / Salazar, Mikel et al. | 2014
- 37
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EfeU: Decision Making Concerning Company StrategyHoeborn, Gabriele / Bredtmann, Jennifer et al. | 2014
- 44
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Veerkracht 2.0Kortmann, Rens / Daalen, Els / Mayer, Igor / Bekebrede, Geertje et al. | 2014
- 52
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A Serious Game Design Combining Simulation and Sandbox ApproachesLukosch, Heide / Bussel, Roy / Meijer, Sebastiaan A. et al. | 2014
- 60
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Building a Virtual World for Team Work ImprovementLukosch, Heide / Nuland, Bas / Ruijven, Theo / Veen, Linda / Verbraeck, Alexander et al. | 2014
- 69
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Developing an Ambient Assisted Living Environment Applying the advanced Learning Factory (aLF)Plorin, Daniel / Müller, Egon et al. | 2014
- 77
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Status and Trends of Serious Game Application in Engineering and Manufacturing EducationPourabdollahian Tehran, Borzoo / Oliveira, Manuel Fradinho / Taisch, Marco / Baalsrud Hauge, Jannicke / Riedel, Johann c. k. h. et al. | 2014
- 85
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The UCS-Model of Corporate SustainabilityUlrich, Markus et al. | 2014
- 93
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Effects of a Game-Facilitated Curriculum on Technical Knowledge and Skill DevelopmentBussel, Roy / Lukosch, Heide / Meijer, Sebastiaan A. et al. | 2014
- 102
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Simulation Game as a Live Case Integrated into Two ModulesMulenga, John / Wardaszko, Marcin et al. | 2014
- 113
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A Negotiation Game to Support Inter-organizational Business Case DevelopmentEckartz, Silja / Katsma, Christiaan et al. | 2014
- 121
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Gaming Simulation Design for Individual and Team Situation AwarenessLo, Julia C. / Meijer, Sebastiaan A. et al. | 2014
- 129
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A Game for Requirements Formulation for a Distributed Gaming and Simulation EnvironmentSehic, Emdzad / Verbraeck, Alexander / Meijer, Sebastiaan A. et al. | 2014
- 140
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Co-creating Networked Educational Innovations via Process SimulationsSmeds, Riitta / Suominen, Svante / Pöyry-Lassila, Päivi et al. | 2014
- 148
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A Grassroots Gaming Simulation: The Case of “Crossroad”Kikkawa, Toshiko et al. | 2014
- 153
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Games for Searching Technology LandscapesHoogen, Jop / Meijer, Sebastiaan A. et al. | 2014
- 161
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A Design Science Approach to Youth Care through Online Simulation GamingHaaster, Kees J. M. et al. | 2014
- 173
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Analyzing the Social Dynamics of Non-Player CharactersJohansson, Magnus / Strååt, Björn / Warpefelt, Henrik / Verhagen, Harko et al. | 2014
- 191
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Modeling Network Controller Decisions Based Upon Situation Awareness through Agent-Based NegotiationAydoğan, Reyhan / Lo, Julia C. / Meijer, Sebastiaan A. / Jonker, Catholijn M. et al. | 2014
- 201
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Representing Qualitative Aspects of Vehicle Purchase Decision-Making in a Simulation Game on Alternative Fuel and Vehicle TransitionsBremson, Joel et al. | 2014
- 206
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Using Gamification to Enhance Staff Motivation in LogisticsHense, Jan / Klevers, Markus / Sailer, Michael / Horenburg, Tim / Mandl, Heinz / Günthner, Willibald et al. | 2014
- 214
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A Distributed Barge Planning GameMes, Martijn / Iacob, Maria-Eugenia / Hillegersberg, Jos et al. | 2014
- 222
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A Prediction Market Game to Route Selection under UncertaintyMizuyama, Hajime / Torigai, Shuhei / Anse, Michiko et al. | 2014
- 230
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Parameterised Business Simulation Game Development for Education in Supply Chain Management and LogisticsTitton, Luiz Antonio et al. | 2014
- 237
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A Review of Gaming Simulation in TransportationRaghothama, Jayanth / Meijer, Sebastiaan A. et al. | 2014
- 247
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Challenges to Designing Game-Based BusinessDuus Henriksen, Thomas et al. | 2014
- 253
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Identifying the Competencies and Capabilities of Simulation ProfessionalsLeigh, Elyssebeth Ellen et al. | 2014