Automatic 3-D Facial Fitting Technique for a Second Life Avatar (English)
- New search for: Dohi, Hiroshi
- New search for: Ishizuka, Mitsuru
- New search for: Shumaker, Randall
- New search for: Dohi, Hiroshi
- New search for: Ishizuka, Mitsuru
In:
Virtual and Mixed Reality - Systems and Applications
: International Conference, Virtual and Mixed Reality 2011, Held as Part of HCI International 2011, Orlando, FL, USA, July 9-14, 2011, Proceedings, Part II
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Chapter: 25
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227-236
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2011
- Article/Chapter (Book) / Electronic Resource
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Title:Automatic 3-D Facial Fitting Technique for a Second Life Avatar
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Contributors:
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Conference:International Conference on Virtual and Mixed Reality ; 2011 ; Orlando, FL, USA
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Published in:Virtual and Mixed Reality - Systems and Applications : International Conference, Virtual and Mixed Reality 2011, Held as Part of HCI International 2011, Orlando, FL, USA, July 9-14, 2011, Proceedings, Part II ; Chapter: 25 ; 227-236Lecture Notes in Computer Science ; 6774 ; 227-236
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Publisher:
- New search for: Springer Berlin Heidelberg
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Place of publication:Berlin, Heidelberg
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Publication date:2011-01-01
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Size:10 pages
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ISBN:
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ISSN:
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DOI:
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Type of media:Article/Chapter (Book)
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Type of material:Electronic Resource
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Language:English
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Keywords:
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Source:
Table of contents eBook
The tables of contents are generated automatically and are based on the data records of the individual contributions available in the index of the TIB portal. The display of the Tables of Contents may therefore be incomplete.
- 1
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Serious Games for Psychological Health EducationAndrews, Anya et al. | 2011
- 2
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Mixed Reality as a Means to Strengthen Post-stroke RehabilitationDi Loreto, Ines / Van Dokkum, Liesjet / Gouaich, Abdelkader / Laffont, Isabelle et al. | 2011
- 3
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A Virtual Experiment Platform for Mechanism Motion Cognitive LearningFan, Xiumin / Zhang, Xi / Cheng, Huangchong / Ma, Yanjun / He, Qichang et al. | 2011
- 4
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Mechatronic Prototype for Rigid Endoscopy SimulationPérez-Gutiérrez, Byron / Ariza-Zambrano, Camilo / Hernández, Juan Camilo et al. | 2011
- 5
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Patterns of Gaming Preferences and Serious Game EffectivenessProcci, Katelyn / Bohnsack, James / Bowers, Clint et al. | 2011
- 6
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Serious Games for the Therapy of the Posttraumatic Stress Disorder of Children and AdolescentsRadkowski, Rafael / Huck, Wilfried / Domik, Gitta / Holtmann, Martin et al. | 2011
- 7
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Virtual Reality as Knowledge Enhancement Tool for Musculoskeletal PathologySakellariou, Sophia / Charissis, Vassilis / Grant, Stephen / Turner, Janice / Kelly, Dianne / Christomanos, Chistodoulos et al. | 2011
- 8
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Study of Optimal Behavior in Complex Virtual Training SystemsSan Martin, Jose et al. | 2011
- 9
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Farming Education: A Case for Social Games in LearningSmith, Peter / Sanchez, Alicia et al. | 2011
- 10
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Sample Size Estimation for Statistical Comparative Test of Training by Using Augmented Reality via Theoretical Formula and OCC Graphs: Aeronautical Case of a Component AssemblageSuárez-Warden, Fernando / Cervantes-Gloria, Yocelin / González-Mendívil, Eduardo et al. | 2011
- 11
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Enhancing English Learning Website Content and User Interface Functions Using Integrated Quality AssessmentSung, Dylan et al. | 2011
- 12
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The Influence of Virtual World Interactions toward Driving Real World BehaviorsThiruvengada, Hari / Derby, Paul / Foslien, Wendy / Beane, John / Tharanathan, Anand et al. | 2011
- 13
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Interactive Performance: Dramatic Improvisation in a Mixed Reality Environment for LearningWirth, Jeff / Norris, Anne E. / Mapes, Dan / Ingraham, Kenneth E. / Moshell, J. Michael et al. | 2011
- 14
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Emotions and Telerebabilitation: Pilot Clinical Trials for Virtual Telerebabilitation Application Using Haptic Device and Its Impact on Post Stroke Patients’ Mood and MotivationYeh, Shih-Ching / McLaughlin, Margaret / Nam, Yujung / Sanders, Scott / Chang, Chienyen / Kennedy, Bonnie / Flynn, Sheryl / Lange, Belinda / Li, Lei / Chen, Shu-ya et al. | 2011
- 15
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An Interactive Multimedia System for Parkinson’s Patient RehabilitationYu, Wenhui / Vuong, Catherine / Ingalls, Todd et al. | 2011
- 16
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VClav 2.0 – System for Playing 3D Virtual Copy of a Historical ClavichordGardo, Krzysztof / Lukasik, Ewa et al. | 2011
- 17
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A System for Creating the Content for a Multi-sensory TheaterHirota, Koichi / Ebisawa, Seichiro / Amemiya, Tomohiro / Ikei, Yasushi et al. | 2011
- 18
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Wearable Display System for Handing Down Intangible Cultural HeritageHiyama, Atsushi / Doyama, Yusuke / Miyashita, Mariko / Ebuchi, Eikan / Seki, Masazumi / Hirose, Michitaka et al. | 2011
- 19
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Stroke-Based Semi-automatic Region of Interest Detection Algorithm for In-Situ Painting RecognitionJang, Youngkyoon / Woo, Woontack et al. | 2011
- 20
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Personalized Voice Assignment Techniques for Synchronized Scenario Speech Output in Entertainment SystemsKawamoto, Shin-ichi / Yotsukura, Tatsuo / Nakamura, Satoshi / Morishima, Shigeo et al. | 2011
- 21
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Instant Movie Casting with Personality: Dive into the Movie SystemMorishima, Shigeo / Yagi, Yasushi / Nakamura, Satoshi et al. | 2011
- 22
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A Realtime and Direct-Touch Interaction System for the 3D Cultural Artifact ExhibitionWakita, Wataru / Akahane, Katsuhito / Isshiki, Masaharu / Tanaka, Hiromi T. et al. | 2011
- 23
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Digital Display Case: A Study on the Realization of a Virtual Transportation System for a Museum CollectionWatanabe, Takafumi / Inose, Kenji / Ando, Makoto / Kajinami, Takashi / Narumi, Takuji / Tanikawa, Tomohiro / Hirose, Michitaka et al. | 2011
- 24
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Integrating Multi-agents in a 3D Serious Game Aimed at Cognitive Stimulationde Abreu, Priscilla F. / de Carvalho, Luis Alfredo V. / Werneck, Vera Maria B. / da Costa, Rosa Maria E. Moreira et al. | 2011
- 25
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Automatic 3-D Facial Fitting Technique for a Second Life AvatarDohi, Hiroshi / Ishizuka, Mitsuru et al. | 2011
- 26
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Reflected in a Liquid Crystal Display: Personalization and the Use of Avatars in Serious GamesLakhmani, Shan / Bowers, Clint et al. | 2011
- 27
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Leveraging Unencumbered Full Body Control of Animated Virtual Characters for Game-Based RehabilitationLange, Belinda / Suma, Evan A. / Newman, Brad / Phan, Thai / Chang, Chien-Yen / Rizzo, Albert / Bolas, Mark et al. | 2011
- 28
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Interactive Exhibition with Ambience Using Video Avatar and Animation on Huge ScreenLee, Hasup / Tateyama, Yoshisuke / Ogi, Tetsuro / Nishioka, Teiichi / Kayahara, Takuro / Shinoda, Kenichi et al. | 2011
- 29
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Realistic Facial Animation by Automatic Individual Head Modeling and Facial Muscle AdjustmentMaejima, Akinobu / Kubo, Hiroyuki / Morishima, Shigeo et al. | 2011
- 30
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Geppetto: An Environment for the Efficient Control and Transmission of Digital PuppetryMapes, Daniel P. / Tonner, Peter / Hughes, Charles E. et al. | 2011
- 31
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Body Buddies: Social Signaling through PuppeteeringEl-Nasr, Magy Seif / Isbister, Katherine / Ventrella, Jeffery / Aghabeigi, Bardia / Hash, Chelsea / Erfani, Mona / Morie, Jacquelyn / Bishko, Leslie et al. | 2011
- 32
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Why Can’t a Virtual Character Be More Like a Human: A Mixed-Initiative Approach to Believable AgentsZhu, Jichen / Moshell, J. Michael / Ontañón, Santiago / Erbiceanu, Elena / Hughes, Charles E. et al. | 2011
- 33
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Collaborative Mixed-Reality Platform for the Design Assessment of Cars InteriorCaruso, Giandomenico / Polistina, Samuele / Bordegoni, Monica / Aliverti, Marcello et al. | 2011
- 34
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Active Location Tracking for Projected Reality Using WiimotesCharoenseang, Siam / Suksen, Nemin et al. | 2011
- 35
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Fast Prototyping of Virtual Replica of Real ProductsFerrise, Francesco / Bordegoni, Monica et al. | 2011
- 36
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Effectiveness of a Tactile Display for Providing Orientation Information of 3d-patterned SurfacesGarcia-Hernandez, Nadia / Sarakoglou, Ioannis / Tsagarakis, Nikos / Caldwell, Darwin et al. | 2011
- 37
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ClearSpace: Mixed Reality Virtual TeamroomsHill, Alex / Bonner, Matthew / MacIntyre, Blair et al. | 2011
- 38
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Mesh Deformations in X3D via CUDA with Freeform Deformation LatticesJung, Yvonne / Graf, Holger / Behr, Johannes / Kuijper, Arjan et al. | 2011
- 39
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Visualization and Management of u-Contents for Ubiquitous VRKim, Kiyoung / Han, Jonghyun / Kang, Changgu / Woo, Woontack et al. | 2011
- 40
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Semi Autonomous Camera Control in Dynamic Virtual EnvironmentsKlomann, Marcel / Milde, Jan-Torsten et al. | 2011
- 41
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Panoramic Image-Based Navigation for Smart-Phone in Indoor EnvironmentNguyen, Van Vinh / Kim, Jin Guk / Lee, Jong Weon et al. | 2011
- 42
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Foundation of a New Digital Ecosystem for u-Content: Needs, Definition, and DesignOh, Yoosoo / Duval, Sébastien / Kim, Sehwan / Yoon, Hyoseok / Ha, Taejin / Woo, Woontack et al. | 2011
- 43
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Semantic Web-Techniques and Software Agents for the Automatic Integration of Virtual PrototypesRadkowski, Rafael / Weidemann, Florian et al. | 2011
- 44
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Virtual Factory ManagerSacco, Marco / Dal Maso, Giovanni / Milella, Ferdinando / Pedrazzoli, Paolo / Rovere, Diego / Terkaj, Walter et al. | 2011
- 45
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FiveStar: Ultra-Realistic Space Experience SystemUrano, Masahiro / Ikei, Yasushi / Hirota, Koichi / Amemiya, Tomohiro et al. | 2011
- 46
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Synchronous vs. Asynchronous Control for Large Robot TeamsWang, Huadong / Kolling, Andreas / Brooks, Nathan / Lewis, Michael / Sycara, Katia et al. | 2011
- 47
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Acceleration of Massive Particle Data Visualization Based on GPUYang, Hyun-Rok / Kang, Kyung-Kyu / Kim, Dongho et al. | 2011