Transformed telepresence and its association with learning in computer-supported collaborative learning: a case study in English learning and its evaluation (English)
- New search for: Ting, Yu-Liang
- New search for: Tai, Yaming
- New search for: Chen, Jun-Horng
- New search for: Ting, Yu-Liang
- New search for: Tai, Yaming
- New search for: Chen, Jun-Horng
In:
Interactive Learning Environments
;
25
, 3
;
382-396
;
2017
- Article (Journal) / Electronic Resource
-
Title:Transformed telepresence and its association with learning in computer-supported collaborative learning: a case study in English learning and its evaluation
-
Contributors:
-
Published in:Interactive Learning Environments ; 25, 3 ; 382-396
-
Publisher:
- New search for: Routledge
-
Publication date:2017-04-03
-
Size:15 pages
-
ISSN:
-
DOI:
-
Type of media:Article (Journal)
-
Type of material:Electronic Resource
-
Language:English
-
Keywords:
-
Source:
Table of contents – Volume 25, Issue 3
The tables of contents are generated automatically and are based on the data records of the individual contributions available in the index of the TIB portal. The display of the Tables of Contents may therefore be incomplete.
- 281
-
Setting an exampleGreener, Sue et al. | 2017
- 283
-
Example-based learning: Effects of different types of examples on student performance, cognitive load and self-efficacy in a statistical learning taskHuang, Xiaoxia et al. | 2017
- 295
-
Examining civil servants’ decisions to use Web 2.0 tools for learning, based on the decomposed theory of planned behaviorLai, Horng-Ji et al. | 2017
- 306
-
Examining the moderating effect of individual-level cultural values on users’ acceptance of E-learning in developing countries: a structural equation modeling of an extended technology acceptance modelTarhini, Ali / Hone, Kate / Liu, Xiaohui / Tarhini, Takwa et al. | 2017
- 329
-
Using problem-based learning to increase computer self-efficacy in Taiwanese studentsSmith, Cary Stacy / Hung, Li-Ching et al. | 2017
- 343
-
An exploration of interrelationships among presence indicators of a community of inquiry in a 3D game-like environment for high school programming coursesPellas, Nikolaos et al. | 2017
- 361
-
The design and development of the dragoon intelligent tutoring system for model construction: lessons learnedWetzel, Jon / VanLehn, Kurt / Butler, Dillan / Chaudhari, Pradeep / Desai, Avaneesh / Feng, Jingxian / Grover, Sachin / Joiner, Reid / Kong-Sivert, Mackenzie / Patade, Vallabh et al. | 2017
- 382
-
Transformed telepresence and its association with learning in computer-supported collaborative learning: a case study in English learning and its evaluationTing, Yu-Liang / Tai, Yaming / Chen, Jun-Horng et al. | 2017
- 397
-
Integrating self-paced mobile learning into language instruction: impact on reading comprehension and learner satisfactionWang, Yen-Hui et al. | 2017
- 412
-
The effects of digital storytelling on student achievement, social presence, and attitude in online collaborative learning environmentsNam, Chang Woo et al. | 2017