A model for virtual suturing in vascular surgery (English)
- New search for: Holbrey, R.
- New search for: Bulpitt, A.
- New search for: Brodlie, K.
- New search for: Walkley, M.
- New search for: Scott, J.
- New search for: Holbrey, R.
- New search for: Bulpitt, A.
- New search for: Brodlie, K.
- New search for: Walkley, M.
- New search for: Scott, J.
In:
Theory and Practice of Computer Graphics, 2004
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50-58
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2004
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ISBN:
- Conference paper / Print
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Title:A model for virtual suturing in vascular surgery
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Contributors:Holbrey, R. ( author ) / Bulpitt, A. ( author ) / Brodlie, K. ( author ) / Walkley, M. ( author ) / Scott, J. ( author )
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Published in:
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Publisher:
- New search for: IEEE Computer Society Press
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Place of publication:Los Alamitos
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Publication date:2004
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Size:9 Seiten, 47 Quellen
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ISBN:
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DOI:
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Type of media:Conference paper
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Type of material:Print
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Language:English
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Keywords:
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Source:
Table of contents conference proceedings
The tables of contents are generated automatically and are based on the data records of the individual contributions available in the index of the TIB portal. The display of the Tables of Contents may therefore be incomplete.
- 2
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Textual difference visualization of multiple search results utilizing detail in contextSuvanaphen, E. / Roberts, J.C. et al. | 2004
- 9
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Data visualization within urban modelsSteed, A. / Spinello, S. / Croxford, B. / Milton, R. et al. | 2004
- 18
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Requirements for the visualisation of ontological evolutionBlundell, B. / Pettifer, S. et al. | 2004
- 24
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An investigation of multiple tools actions for virtual sculpting using implicit surfacesNoble, R. / Zhang, K. / McDermott, R. et al. | 2004
- 32
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Focus and context for volume visualizationCohen, M. / Brodlie, K. et al. | 2004
- 42
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Virtual physics for virtual realityWillis, P. et al. | 2004
- 50
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A model for virtual suturing in vascular surgeryHolbrey, R. / Bulpitt, A. / Brodlie, K. / Walkley, M. / Scott, J. et al. | 2004
- 60
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A proposed physical based multilayered illumination modelBrayford, D. / Hewitt, W.T. et al. | 2004
- 66
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Semi-automatically augmenting virtual environments with plausibly located clutterBroughton, R. / Howard, T. et al. | 2004
- 71
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Electronic simulation for virtual reality: virtual prototypingLister, P.F. / Watten, P.L. / Lewis, M.R. / Newbury, P.F. / White, M. / Bassett, M.C. / Jackson, B.J.C. / Trignano, V. et al. | 2004
- 78
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A virtual environment tool applied to visualize construction processesSampaio, A.Z. / Henriques, P.G. / Ferreira, P.S. et al. | 2004
- 86
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Building virtual environment systems (and games) with user network awarenessOliveira, M. et al. | 2004
- 94
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ARCOLite-an XML based system for building and presenting virtual museum exhibitions using Web3D and augmented realityWhite, M. / Liarokapis, F. / Mourkoussis, N. / Basu, A. / Darcy, J. / Petridis, P. / Sifniotis, M. / Lister, P. et al. | 2004
- 104
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A collaborative virtual environment for public consultation in the urban planning processGaborit, N. / Howard, T. et al. | 2004
- 112
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Behaviour based motion simulation for fire evacuation proceduresHuibo Li, / Wen Tang, / Simpson, D. et al. | 2004
- 120
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Synthesising facial emotionsOziem, D. / Gralewski, L. / Campbell, N. / Dalton, C. / Gibson, D. / Thomas, B. et al. | 2004
- 128
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The effect of music on the perception of display rate and duration of animated sequences: an experimental studyMastoropoulou, G. / Chalmers, A. et al. | 2004
- 135
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Intuitive interaction and expressive cinematography in video gamesCozic, L. / Davis, S.B. / Jones, H. et al. | 2004
- 144
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Effective meshing and form factor calculation for accurate progressive radiosityWang-Yeh Lee, / Jung-Hong Chuang, et al. | 2004
- 152
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Real-time rendering of seasonal influenced treesBraitmaier, M. / Diepstraten, J. / Ertl, T. et al. | 2004
- 162
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From unordered range images to 3D models: a fully automatic multiview correspondence algorithmMian, A.S. / Bennamoun, M. / Owens, R.A. et al. | 2004
- 167
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Shell creation, representation and visualisation from an arbitrary f(x,y,z) = 0 polynomial shape descriptionTurner, M.J. et al. | 2004
- 174
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Efficient rendering of strong secondary lighting in photon mapping algorithmTawara, T. / Myszkowski, K. / Seidel, H.-P. et al. | 2004
- 179
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Hybrid rendering - a new integration of photogrammetry and laser scanning for image based renderingLamond, B. / Watson, G. et al. | 2004
- 188
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Frame-to-frame coherent halftoning in image spaceEissele, M. / Weiskopf, D. / Ertl, T. et al. | 2004
- 196
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User validation of image quality assessment algorithmsLonghurst, P. / Chalmers, A. et al. | 2004
- 204
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Force mappingJian Chang, / Zhang, J.J. et al. | 2004
- 211
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Normal-based simplification algorithm for meshesSilva, F.G.M. / Gomes, A.J.P. et al. | 2004
- 219
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Real-time per-pixel viewpoint interpolationPorquet, D. / Ghazanfarpour, D. / Dischler, J.M. et al. | 2004
- 226
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Real-time simulation of small-scale impact debris using hierarchical particle systemsClifton, T. et al. | 2004
- 233
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Author index| 2004
- ii
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Proceedings Theory and Practice of Computer Graphics 2004| 2004
- iv
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Copyright page| 2004
- ix
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Keynote speaker biographies| 2004
- v
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Table of contents| 2004
- viii
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Acknowledgement| 2004
- x
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Keynote abstracts| 2004
- xi
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Conference committee| 2004