Efficient Geometry Compression for GPU‐based Decoding in Realtime Terrain Rendering (English)
- New search for: Dick, Christian
- New search for: Schneider, Jens
- New search for: Westermann, Rüdiger
- New search for: Dick, Christian
- New search for: Schneider, Jens
- New search for: Westermann, Rüdiger
In:
Computer Graphics Forum
;
28
, 1
;
67-83
;
2009
- Article (Journal) / Electronic Resource
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Title:Efficient Geometry Compression for GPU‐based Decoding in Realtime Terrain Rendering
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Contributors:
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Published in:Computer Graphics Forum ; 28, 1 ; 67-83
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Publisher:
- New search for: Blackwell Publishing Ltd
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Publication date:2009-03-01
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Size:17 pages
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ISSN:
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DOI:
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Type of media:Article (Journal)
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Type of material:Electronic Resource
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Language:English
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Keywords:GPU methods , E.4 [Data]: Coding and Information Theory ‐ Data Compression , out‐of‐core rendering , restricted quadtree meshes , level‐of‐detail control , I.3.3 [Computer Graphics]: Picture/Image Generation ‐ Viewing Algorithms , I.3.5 [Computer Graphics]: Computational Geometry and Object Modeling ‐ Surface Representations, Geometric Algorithms, Object Hierarchies , I.3.7 [Computer Graphics]: Three‐Dimensional Graphics and Realism ‐ Virtual Reality , terrain rendering , geometry compression
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Source:
Table of contents – Volume 28, Issue 1
The tables of contents are generated automatically and are based on the data records of the individual contributions available in the index of the TIB portal. The display of the Tables of Contents may therefore be incomplete.
- 1
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Compression of Human Motion Capture Data Using Motion Pattern IndexingGu, Qin / Peng, Jingliang / Deng, Zhigang et al. | 2009
- 13
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A Psychophysical Evaluation of Inverse Tone Mapping TechniquesBanterle, Francesco / Ledda, Patrick / Debattista, Kurt / Bloj, Marina / Artusi, Alessandro / Chalmers, Alan et al. | 2009
- 26
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Fast Ray Tracing of Arbitrary Implicit Surfaces with Interval and Affine ArithmeticKnoll, A. / Hijazi, Y. / Kensler, A. / Schott, M. / Hansen, C. / Hagen, H. et al. | 2009
- 41
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Partial 3D Shape Retrieval by Reeb Pattern UnfoldingTierny, Julien / Vandeborre, Jean‐Philippe / Daoudi, Mohamed et al. | 2009
- 56
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Resolution Independent NPR‐Style 3D Line TexturesPotter, Kristin / Gooch, Amy / Gooch, Bruce / Willemsen, Peter / Kniss, Joe / Riesenfeld, Richard / Shirley, Peter et al. | 2009
- 67
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Efficient Geometry Compression for GPU‐based Decoding in Realtime Terrain RenderingDick, Christian / Schneider, Jens / Westermann, Rüdiger et al. | 2009
- 84
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Tangential Distance Fields for Mesh Silhouette ProblemsOlson, M. / Zhang, H. et al. | 2009
- 101
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BTF‐CIELab: A Perceptual Difference Measure for Quality Assessment and Compression of BTFsGuthe, Michael / Müller, Gero / Schneider, Martin / Klein, Reinhard et al. | 2009
- 114
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Shape Context Preserving Deformation of 2D Anatomical IllustrationsChen, Wei / Liang, Xiao / Maciejewski, Ross / Ebert, David S. et al. | 2009
- 127
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Visual‐Quality Optimizing Super ResolutionLiu, F. / Wang, J. / Zhu, S. / Gleicher, M. / Gong, Y. et al. | 2009
- 141
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Out‐of‐Core and Dynamic Programming for Data Distribution on a Volume Visualization ClusterFrank, S. / Kaufman, A. et al. | 2009
- 154
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A Comparison of Tabular PDF Inversion MethodsCline, D. / Razdan, A. / Wonka, P. et al. | 2009
- 161
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Exposure Fusion: A Simple and Practical Alternative to High Dynamic Range PhotographyMertens, T. / Kautz, J. / Van Reeth, F. et al. | 2009
- 172
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CGForum 2009 Cover ImageSpencer, Ben / Jones, Mark W. et al. | 2009
- i
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EditorialScopigno, Roberto / Gröller, Eduard et al. | 2009